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What would u like to see in WWE 2K15?


TheJoshuaGuest

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I didn't take any offense to your response. I actually like thinking things through like this and sharing ideas. To catch you up on the NBA 2K series, what they did was expand the number of categorical ratings throughout the years. Then recently they added signature skills to make up for the intangibles that couldn't be captured by simply adjusting a slider or altering a rating value. They added 50-plus personality badges and signature skills to their algorithms, which differentiated their approach from traditional sports games. The idea was that Lebron should feel like Lebron, not like the bench player riding the pine only with higher stats.

 

My only problem with comeback moves are that they're so immediate. You can execute one directly after being face-down and out on the mat. Again, for the sake of adding drama, I'd like to see an activation period, sort of like the No Mercy finisher window. This would make you earn a comeback. It should feel as though you are actually overcoming odds and fighting to gain control of the offense. Once you activate the window, then you have a certain time limit to execute offensive and defensive moves to earn your comeback. A couple of cool things could be added like maybe a comeback taunt. Once performed, maybe this makes a wrestler like Hulk Hogan or Taker gain momentum when absorbing strikes. Or maybe it opens up back and forth striking contests or running the ropes sequences - these could end in successful attacks, wherein a player earns his comeback, failed attempts wherein they lose the momentum to be gained, or collisions that put both grapples on the mat and initiates a 10-count. Hell, even answering that call might earn you a comeback. All in all, I'd just like the comeback be a reward tied to something the player must accomplish, not just something granted because they're losing. 

 

What are your tag ideas?

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I didn't take any offense to your response. I actually like thinking things through like this and sharing ideas. To catch you up on the NBA 2K series, what they did was expand the number of categorical ratings throughout the years. Then recently they added signature skills to make up for the intangibles that couldn't be captured by simply adjusting a slider or altering a rating value. They added 50-plus personality badges and signature skills to their algorithms, which differentiated their approach from traditional sports games. The idea was that Lebron should feel like Lebron, not like the bench player riding the pine only with higher stats.

 

My only problem with comeback moves are that they're so immediate. You can execute one directly after being face-down and out on the mat. Again, for the sake of adding drama, I'd like to see an activation period, sort of like the No Mercy finisher window. This would make you earn a comeback. It should feel as though you are actually overcoming odds and fighting to gain control of the offense. Once you activate the window, then you have a certain time limit to execute offensive and defensive moves to earn your comeback. A couple of cool things could be added like maybe a comeback taunt. Once performed, maybe this makes a wrestler like Hulk Hogan or Taker gain momentum when absorbing strikes. Or maybe it opens up back and forth striking contests or running the ropes sequences - these could end in successful attacks, wherein a player earns his comeback, failed attempts wherein they lose the momentum to be gained, or collisions that put both grapples on the mat and initiates a 10-count. Hell, even answering that call might earn you a comeback. All in all, I'd just like the comeback be a reward tied to something the player must accomplish, not just something granted because they're losing. 

 

What are your tag ideas?

yeah i really hated the execution in comebacks, more than i hated the way kip up was LOL i remember in 10 when you would hit someone with a finisher and just out of the blue (hbk comes to mind) hbk just pops up like nothing happened lol.  I think it should definitely be revamped. and yeah i loved the double ko feature in the svr06 game.  I stopped watching NBA around i'd say 2007 and i actually bought 2k9 at a bargain bin for 5$ LOL but yeah the improvements they made were pretty awesome.

 

my tag idea i just feel that it should be a bit more random, not the same canned hot tag animation so like you have one instance where say The Wyatts have one of the Usos in the corner, and then you have this big move that say Jey uso reverses into a ddt, then he crawls to his partner, sort of like how the Superplex to escape the cage is.  If you make it you get the hot tag, if your opponent catches you, the hot tag is denied.  I just think we need several types of hot tag combinations as well as keeping a partner isolated from his corner. 

I had this one awesome finish in my wcw universe, it as a #1 contender's match between the giant and lex luger and the steiner brothers, scott steiner hot tagged rick in (i already had a finisher) he tried the first sequence and i guess the ai hit the wrong button cause the giant (me) ducked it, i hit the chokeslam and luger ran in and knocked scott off the apron.  I got the 3 after that, which was a pretty cool ending imo.  So yeah those are pretty much my ideas LOL Sorry for the long wall of text.  Also we need the return of holding onto submissions for a 5 count.  I think you brought this up either on brienj's xhp forums or caws.ws a few years back.  LOL

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-Infinite Custom logo use.

-Caws that looks like game models

-Completely different engine, mods, etc.

-And for them not to disappoint us.

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- More Divas

- No more bra &  crotch blur

- Allow 2 body accessories

- No more point system for CAWs

- Allow us to use our own pictures

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I was thinking just now, it'd be cool if you could not only add people to Universe.. but to be given the option to chose what capacity they'll appear in the mode. On a basic level this could mean being able to add the likes of Paul Heyman or Stephanie McMahon to a show, but only as a manager ( so they won't end up competing in matches on the card. ( bad example for heyman I guess as in previous games you can only select him as a manager ). Would be great if you could then permanently link them to a superstar, e.g.: Brock Lesnar or HHH so that, whenever possible they will serve as their manager instead of having to manually add them. Think WWF No Mercy where this was the case by default.  Being able to create a character like Bill Alfonso and have them come to the ring by default with RVD in an ECW universe would be awesome.

 

I'd also love the ability to choose a C.O.O. and/or General Manager / Commissioner to a brand in Universe.

One could be the Heel character and another the Face...

Think WWF circa 1998/ '99 with a Heel Vince McMahon owning the company and appearing in cutscenes to ( for example )

stack the deck against a top babyface ( e.g.: Austin ). On the other hand you'd have a Commissioner acting as an opposing Face, like Shawn Michaels or Mick Foley who would over ride heelish decisions / even the odds etc..

 

I think it'd create a cool dynamic in the storylines

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Three words: Better. Manager. AI.  Barring that, give the player the option to control when and if the manager climbs up on the apron and interferes like (I think) the older games did.

 

Also, I'd love to see more of the older dirty moves return, like the "mule kick" low blow and the roll-up pin where you pull your opponent's tights.

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Three words: Better. Manager. AI.  Barring that, give the player the option to control when and if the manager climbs up on the apron and interferes like (I think) the older games did.

 

Also, I'd love to see more of the older dirty moves return, like the "mule kick" low blow and the roll-up pin where you pull your opponent's tights.

yeah i noticed that whenever a runin happens, the ai run in would toss a weapon in and distract the ref, would be cool if you could dictate when and how that happens

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Would also be cool if when a stable member runs in to help you in a match, if you could press select to switch to controlling the guy who just ran in. like in tag matches

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Season Mode, GM Mode (with major tweaks), WWE Universe 5.0 with major improvements, revamped CAW Mode.

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I think that I would like to see a turnbuckle and ring rope limb target system, so that way you have many more moves you can do while your opponent is against the ropes or in the corner.

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I think that I would like to see a turnbuckle and ring rope limb target system, so that way you have many more moves you can do while your opponent is against the ropes or in the corner.

That's a brilliant idea. That allows you to get really technical. I love it.
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Guest khaliq

I would like to c new divas caw hairs, kickpads, shorts, dras everything.

It seems a though the stuff for diva caws doesnt change. Well for the most part but i would lije to c kickpads tht look like laylas, or naomis ( my alltime fave diva) or kickpads like brie bellas.

Hair is always the same so i would like to see longer hair styles curly. And their shoukd be fir the bras where u select parts tht u want on the bra like u do when u select kickpads. And the bras themselves suck. Ive always wanted bras like the bellas, layla, alicia fox but tht never happens.

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Guest khaliq

I would like to c new divas caw hairs, kickpads, shorts, dras everything.

It seems a though the stuff for diva caws doesnt change. Well for the most part but i would lije to c kickpads tht look like laylas, or naomis ( my alltime fave diva) or kickpads like brie bellas.

Hair is always the same so i would like to see longer hair styles curly. And their shoukd be fir the bras where u select parts tht u want on the bra like u do when u select kickpads. And the bras themselves suck. Ive always wanted bras like ithe bellas, layla, alicia fox but tht never happens.

I would also like to see all the current divas right now on the main roster. Nikki, Naomi, Cameron, Paige, Tamina, Summer rae, emma, brie, layla, alicia fox and idk about rosa and eva marie. They cant wrestle tht well

And having all the divas they should have the divas championship invintational

Edited by khaliq
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I wanna see some sort of online universe. That you can add ur friends into. Just something like that online. That's what they need to do if they wanna add something NEW and unique in it. New online modes.

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I think that I would like to see a turnbuckle and ring rope limb target system, so that way you have many more moves you can do while your opponent is against the ropes or in the corner.

That's a brilliant idea. That allows you to get really technical. I love it.

 

would require more moves. armlock in corner, bow and arrow around post, choke(not foot choke), etc. so I'm not sticking the same arm move to everyone.

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I'd like to see a "Grey" choice for people in Universe mode. I want to have Anti Heroes like Stone Cold. Why force us to Heel/Face?

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I wanna see some sort of online universe. That you can add ur friends into. Just something like that online. That's what they need to do if they wanna add something NEW and unique in it. New online modes.

NO ABSOLUTELY NOT! Last thing i want is universe to only have a focus with online..that would piss me off so damn bad

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Please, 2K, read my suggestions and CONSIDER them. I do make some good points.

ELIMINATION CHAMBER
Ability to climb turnbuckle from outside of ring

Easy to understand - bring back the ability to climb on the top turnbuckle from outside of ring. This was possible long time ago, for example in SVR 2006. Just put this back in. Its stupid when you want to do a dive to outside you have to run back to ring then climb the turnbuckle and waste time.

HELL IN A CELL
DO NOT LIMIT Moveset in hell in a cell matches

That is absurd and it should be addressed ASAP.

When you break out of the hell in a cell to the outside where the commentator table is you still can perform these few lame moves which you can only perform when you are outside of the ring but within the cell. When you are out you should be able to perform every possible move you can just like when you are in the ring or on top of the cell. This is an absolute must.

Also there should be more MATCH OPTIONS when playing HIAC. Eliminations, 2 out of 3 falls, KO eliminations etc. Arcade things up!

MORE KNOCKOUT-RELATED SETTINGS
I myself absolutely love and adore the K.O.'s, I always end matches with a K.O., but somewhere along the way K.O. system was messed up beggining with SVR 2009 and all other games that were followed had a very bad K.O. mechanics if I may call it like that. But for the first time since WWE 13, K.O. mechanics are the closest to the SVR 2008.

What I mean that in previous games SVR 2009 - WWE 12 it was very hard and sometimes nearly impossible to K.O. an opponent.

Since WWE 13 I can say that K.O. mechanics are back on track though there are some settings required to make it PERFECT. I suggest the following.

- GROGGY GRAPPLES CAN K.O. AN OPPONENT (YES / NO)
- WEAPONS CAN K.O. AN OPPONENT (YES / NO)
- SIGNATURE MOVES CAN K.O. AN OPPONENT (YES / NO)

And another setting which can determine how difficult is it to KO an opponent (EASY / NORMAL / HARD) or something like that in a form of a slider where finisher and weapon strength is being set.

CUSTOM LOGO improvement suggestions
- allow minimum 100 slots instead of 20 (20 is just not enough!), 200 slots would be great
- allow to use jpg, gif png images in paint tool imported via usb flash. just like you let us import our CAW music - let us import paint tools. if you are afraid of people using inappropriate images as textures - make them approvable by WWE online gaming moderators or whatever. importing textures is a possibility with jailbroken consoles and it help so much when creating detailed caws.

MORE MATCH CREATOR OPTIONS
Let us have fun for once. For example let us have 4-way elimination matches in HIAC. There also must be a way to set up 3 out of 5 falls, 4 out of 7 falls, 5 out of 9 falls and so on. We need that little bit of arcade back in WWE 2K15 series that's what keeps the game interesting.

BRING BACK GOOD OLD MOVES
First of all this is about old moves which were removed DESPITE THEIR GREAT APPEARANCE. Such moves found in SMACKDOWN VS RAW 2006 as old Cutter, few powerbombs, most of running clotheslines, clothesline from hell, couple of edge spears, POUNCE, and such moves which were exiled to create-a-finisher mode for no damn reason: old rock bottom, old shopstopper chokeslam, pedigree 1 & 2, angle slam, standing sweet chin music, standing superkick and a few others.

I mean what's wrong with you? These moves look absolutely great even by today's standards and you remove them?
 
Falls count anywhere option glitch
in matches where you select FALLS COUNT ANYWHERE or FALLS ANYWHERE to OFF - they remain still on if you achieve a KNOCKOUT setting ON.

in short when you set FALL COUNT ANYWHERE to OFF you still can KO your opponent while being outside thus making this setting INEFFECTIVE. that is a glitch needing a fix.

Edited by Impaler
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Please, 2K, read my suggestions and CONSIDER them. I do make some good points.

ELIMINATION CHAMBER

Ability to climb turnbuckle from outside of ring

Easy to understand - bring back the ability to climb on the top turnbuckle from outside of ring. This was possible long time ago, for example in SVR 2006. Just put this back in. Its stupid when you want to do a dive to outside you have to run back to ring then climb the turnbuckle and waste time.

HELL IN A CELL

DO NOT LIMIT Moveset in hell in a cell matches

That is absurd and it should be addressed ASAP.

When you break out of the hell in a cell to the outside where the commentator table is you still can perform these few lame moves which you can only perform when you are outside of the ring but within the cell. When you are out you should be able to perform every possible move you can just like when you are in the ring or on top of the cell. This is an absolute must.

Also there should be more MATCH OPTIONS when playing HIAC. Eliminations, 2 out of 3 falls, KO eliminations etc. Arcade things up!

MORE KNOCKOUT-RELATED SETTINGS

I myself absolutely love and adore the K.O.'s, I always end matches with a K.O., but somewhere along the way K.O. system was messed up beggining with SVR 2009 and all other games that were followed had a very bad K.O. mechanics if I may call it like that. But for the first time since WWE 13, K.O. mechanics are the closest to the SVR 2008.

What I mean that in previous games SVR 2009 - WWE 12 it was very hard and sometimes nearly impossible to K.O. an opponent.

Since WWE 13 I can say that K.O. mechanics are back on track though there are some settings required to make it PERFECT. I suggest the following.

- GROGGY GRAPPLES CAN K.O. AN OPPONENT (YES / NO)

- WEAPONS CAN K.O. AN OPPONENT (YES / NO)

- SIGNATURE MOVES CAN K.O. AN OPPONENT (YES / NO)

And another setting which can determine how difficult is it to KO an opponent (EASY / NORMAL / HARD) or something like that in a form of a slider where finisher and weapon strength is being set.

CUSTOM LOGO improvement suggestions

- allow minimum 100 slots instead of 20 (20 is just not enough!), 200 slots would be great

- allow to use jpg, gif png images in paint tool imported via usb flash. just like you let us import our CAW music - let us import paint tools. if you are afraid of people using inappropriate images as textures - make them approvable by WWE online gaming moderators or whatever. importing textures is a possibility with jailbroken consoles and it help so much when creating detailed caws.

MORE MATCH CREATOR OPTIONS

Let us have fun for once. For example let us have 4-way elimination matches in HIAC. There also must be a way to set up 3 out of 5 falls, 4 out of 7 falls, 5 out of 9 falls and so on. We need that little bit of arcade back in WWE 2K15 series that's what keeps the game interesting.

BRING BACK GOOD OLD MOVES

First of all this is about old moves which were removed DESPITE THEIR GREAT APPEARANCE. Such moves found in SMACKDOWN VS RAW 2006 as old Cutter, few powerbombs, most of running clotheslines, clothesline from hell, couple of edge spears, POUNCE, and such moves which were exiled to create-a-finisher mode for no damn reason: old rock bottom, old shopstopper chokeslam, pedigree 1 & 2, angle slam, standing sweet chin music, standing superkick and a few others.

I mean what's wrong with you? These moves look absolutely great even by today's standards and you remove them?

 

Falls count anywhere option glitch

in matches where you select FALLS COUNT ANYWHERE or FALLS ANYWHERE to OFF - they remain still on if you achieve a KNOCKOUT setting ON.

in short when you set FALL COUNT ANYWHERE to OFF you still can KO your opponent while being outside thus making this setting INEFFECTIVE. that is a glitch needing a fix.

I've said this once, guess i need to say it again, we don't need any more additions to the game right now. and 100 Logo slots does need to happen but not now.  Not till they fix the issues with custom logos causing game lock ups.  THey need to fix the game before adding to it

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most of what I'm asking if something that already was in the past at one point or another and everything else are just settings on/off, not too complex to implement, either something works or is ignored :)

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most of what I'm asking if something that already was in the past at one point or another and everything else are just settings on/off, not too complex to implement, either something works or is ignored :)

 

yeah that's cool, i just don't like the phrase "Remove it" LOL

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((WWe 2k15 here comes the pain)) with more stories and NXT Mode and reverses the top turnbuckle moves and OMG  .............. and plz  in caf  i want to make a super angle slam ;)     and create alot of attires for all superstars      ............... and make more damage for my custome finishers  .... that's it

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((WWe 2k15 here comes the pain)) with more stories and NXT Mode and reverses the top turnbuckle moves and OMG  .............. and plz  in caf  i want to make a super angle slam ;)     and create alot of attires for all superstars      ............... and make more damage for my custome finishers  .... that's it

 

you already can make a super angle slam in caf. but since caf doesn't sell worth a damn, i guess it doesn't matter lol

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