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What would u like to see in WWE 2K15?


TheJoshuaGuest

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yeah truly. only thing i hated about mass effect's character creation (mind you, you only created from the head up) was that there was no jet black color lol

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im a little worried about the creation part this year for next gen consoles

if they rendered every actual superstars body, chances are that the caws either dont look nearly as good as the original wrestlers, or the creation suite has been stripped down big time to prevent caws from lookin way worse than the actual models..

 

 

I've been thinking about this, too.  It'd be a huge shame if the quality of the Creation tools has to suffer for the sake of prettier graphics; I'd much rather have "plastic-looking" wrestlers that I can (more or less) do what I want with than be tied down to a handful of high-fidelity options.  If the Creation tools end up being worse this year, I doubt if I'll be buying 2K15.

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Yea. I'm almost sure the Creation mode will be scaled back or almost non existent. Usually most games jumping to next Gen get rolled back a little. Forza went from 600 cars to 200. Just because it's a prettier game.

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well you got all those people bitching about the graphics look terrible so thank them for that lol

Edited by jeffsdomain
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I made a Gene Snitsky CAW, turned out pretty well. Then my save corrupted before I could even finish it let alone show you guys it. -_-

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First Off I would like to see The 9th Wonder of the world Chyna in the game! if not at least give us the name for her announcement and several others...... you can't have a attitude era without her in it!. She was in DX as well....... 2nd all eras of Kane and The undertaker which they still fail to give us..... and I know every era of them by heart!..... 3rd Give us back the Casket and Buried alive match.... I so wish I could create the game my self because whoever creating it don't know wwf or wwe at all.... I'm all about perfection and satisfaction... all I would do is create the game ONCE and just give everyone updates on superstars, matches, and more with the best Graphics.... and if you get hit with a finisher or a weapon you definitely will not be popping back up to your feet... it would be like Day Of Reckoning "hard to recover"....... "Commentary" needs to be hyper! and on point! and they should be allowed to get hit by flying objects. and superstars body parts when crashing through announcing table.! ....  Entrance Interferences needs to come back but better.! PYROS needs REALISTIC PYRO SOUND EFFECTS... I am about tired of re-editing Kane's entrance theme song and adding the pyro sound effects in order for me to like him in the game..... Undertaker: there needs to be a Gong first then LIGHTS OUT! then continue with the way they have it.... and I know they can do it... the game would be soooooo much hyper if they sit down and do it correctly!. as well as CAW hairs look so phreaking Fake, out of all these years and still floating in the sky when they walking down the ramp ! like come on people..... you all need to give us refunds like for real.. or have me Direct you all on making the game... I wasted money on every wwf-wwe video games thinking they would get like the Intro from Just Bring It .... NOT... AYE sorry fans if I went off on here I'm just keeping it real.... AND another thing that just came to my mind... Give us all the Arenas so we won't have to Create theme....Or give us more Options on Creating an Arena... say for example: I want smackdown but I don't want it on a ramp.. or I do!/... or I want to move the Titan Tran to another area... Lights move them where I want to place them!. The Crowd move closer to where they basically can touch a superstar On his/her way to the ring like how it was back in 90's - 00's That's the point of Creations  

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as far as chyna goes, good luck with that.. would  prob see cm punk back in wwe before chyna is in another wwe game lol

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- Jeff & Matt Hardy 

 

- New Graphics

 

- More Old Era Tag Teams

 

- More Superstars & Divas

 

- More Types Of Match

 

- More Belts

 

That Is All I Want!

Will never happen until they (if they) return to WWE.

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fix undertaker's theme (he needs to have the 3 bell tolls, thunder and lightning before the theme starts), and fix that god awful current undertaker win animation.  His win animation the retro taker had in 14 was perfect or even the one that ministry taker had in 13.

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As for what I would like to see, a lot of it has already been mentioned. A few things that come to mind, that I haven't seen mentioned, are:

 

Better masks in CAS. I really hate how limited they are in selection, and how they are still vacuum sealed to the head. One game that did pretty good with masks, was Lucha Libre: Heroes del Ring. You chose your base, and then then you could mix and match different sections and accessories. If you wanted a square opening on the nose, circular opening on the mouth, triangles for the eyes, and stars for the ears, with or without mesh, you could do it.

 

Which brings me to...

 

Clothing/Gear. In LL, you had different bases for shorts, tights, shirts, boots, kickpads, and more, and you could choose different types of designs and openings to apply. Honestly, it was not the most ground breaking game when it came to CAS, but it had a lot of simple options that could easily be applied to the WWE Games. I would love something like that, but more revamped and with materials added. Instead of praying they add some leather pants to the game again, you could choose the material on each item. Want to have leather underwear? Knock yourself out. Wish those kickpads matched your denim shorts? 1 or 2 button presses and then presto! Denim kickpads. Sequins, satin, velvet, silk, denim, cotton, etc. That way they could just add more options and styles of gear, and you could have it in whatever material, with whatever openings or additions made available, like fringe, rivets, open shapes going down the leg, etc.

 

Those are just a few things I've been thinking about for awhile.

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Aksana :lol

with the cutoff date, that probably means a big fat no.

 

cutoff date hasn't actually been announced.. we just know it's past the usual mania time.  Though i don't like Aksana so there's your big fat no LOL

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eh, cut off time is going to be a lot latter this year seeing as 2k are making it. though I think they will be in the game as they probably got scanned a little after wrestlemsnia.

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eh, cut off time is going to be a lot latter this year seeing as 2k are making it. though I think they will be in the game as they probably got scanned a little after wrestlemsnia.

WWE makes the roster decisions

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I would Universe mode to continue. Also, I would like to see a 3 stages of Hell match type. Also I'd like for David Otanga to be off the roster. I most want NXT, WCW, and ECW roster including the likes of RVD, Shawn Michaels(with NWO attire), and Bo Dallas. I would also like older and younger divas from Lita and Trish Stratus to AJ Lee and Paige, and even Eva Marie.

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1. Programmable logic

2. More interaction with the areas surrounding the ring: railings, apron, ramp, and stage

3. More diverse moves for the rope, apron, and corner grapples

4. Unique fighting stances and grappling styles

5. A match rating system where you are rewarded for workrate rather than wins and losses

6. A momentum system tied to crowd reactions and volume

7. Create a crowd chant, which was possible in the College Hoops series

8. If you can't fix the AI, implement the VIP profile system and let us download other profiles to compete against

9. A season mode that implements a decision-making system like The Walking Dead to establish relationships and rivalries

10. Quick time events within season mode and create a storyline to quickly advance narrative. Leave these out of matches.

 

Bonus: A powerball system, where finishers can be used for additional situations like a last ditch kickout of a pin attempt

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1. Programmable logic

2. More interaction with the areas surrounding the ring: railings, apron, ramp, and stage

3. More diverse moves for the rope, apron, and corner grapples

4. Unique fighting stances and grappling styles

5. A match rating system where you are rewarded for workrate rather than wins and losses OH HELL NO

6. A momentum system tied to crowd reactions and volume

7. Create a crowd chant, which was possible in the College Hoops series

8. If you can't fix the AI, implement the VIP profile system and let us download other profiles to compete against

9. A season mode that implements a decision-making system like The Walking Dead to establish relationships and rivalries

10. Quick time events within season mode and create a storyline to quickly advance narrative. Leave these out of matches.

 

Bonus: A powerball system, where finishers can be used for additional situations like a last ditch kickout of a pin attempt

welcome back but no i do not want a match ratin system.. i don't want grapplin styles, we had that in svr08 it was horrible. the only QTE's that are in matches are comebacks and hot tags what's your problem with that and i don't want my momentum to just die because i'm john cena or randy orton and the crowd just doesn't like me regardless...

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I don't want grappling styles like they were implemented in 2008. Rather I'm hoping for something more akin to 2K's approach to the NBA series with the introduction of signature styles. A ring technician and a brawler do not approach a match the same way. They don't walk the same way, strike the same way, or execute moves in the same fashion. And they certainly don't have the same strengths. It would differentiate the roster if they could add elements that really effect the feel and control of individual wrestlers - and that's far beyond just assigning them different moves. There's much more that goes into communicating a wrestler's character and psychology. For example, I'll be interested in seeing how they handle Bray Wyatt's character this year.

 

And for me, the QTE's do disrupt gameplay. I love tag team wrestling, but hate the way the hot tag is implemented. There's no variety and it's certainly not a fluid transition. I guess it's better than nothing, but it's also an old gimmick that doesn't necessarily add drama to a match. We always know the end result and so we're left with the same tired animation playing out. At least last year they added a few reversals. And I guess I'm actually for comebacks, but only because it's an easy way to capture more of a character's personality and in-ring persona. And there's a place for scripted sequences, I guess.

 

Regarding match ratings, I was thinking along the lines of what was implemented in KOC II or the Fire Pro games on GBA. Fans should boo a wrestler who does the same handful of moves, just like the do John Cena in every arena around the country. You should be rewarded for using variety and entertaining the crowd. I think it would be a good way to establish heels and it's a mechanism that could enhance online gaming. For example, someone may have a great win-loss record, but if their audience approval rating is low, it might indicate they are a spammer. You could even have online spectators, who would also score participants to keep things fair. In truth, they tried something akin to this with the Beat the Streak mode, but it was point-based. Instead, maybe you're working your way through Season mode as an newcomer. You may not be able to beat The Undertaker right off - that's to be expected. But maybe you pull out a 100% match while trying. This results in the fans still getting behind you and in your character earning Taker's respect. Lots of storyline opportunities with this, I think. It's actually what built Daniel Bryan's current reputation.

 

To your point, I think heat, if you're a hell, should also qualify as positive momentum. Again, this was done poorly in past games, but we've got a new developer that seems to understand such elements - look to past NBA titles for franchise elements like balancing team and locker room morale and chemistry. That would be a great addition to the overlooked tag system currently in place.

 

Also, the reason I suggested QTE's for backstage segments was because these always seemed awkward to me in their current incarnation. Backstage segments are supposed to be brief and serve to advance a storyline element. QTEs would at least make them interactive and keep the gamer connected while limiting the scope of an attack or random brawl. I would also hope these are branching, allowing the player to advance the story in many directions. The reason I asked to keep them out of the ring is I think there's enough there. I want more freedom, not a rails-based grappler.

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I don't want grappling styles like they were implemented in 2008. Rather I'm hoping for something more akin to 2K's approach to the NBA series with the introduction of signature styles. A ring technician and a brawler do not approach a match the same way. They don't walk the same way, strike the same way, or execute moves in the same fashion. And they certainly don't have the same strengths. It would differentiate the roster if they could add elements that really effect the feel and control of individual wrestlers - and that's far beyond just assigning them different moves. There's much more that goes into communicating a wrestler's character and psychology. For example, I'll be interested in seeing how they handle Bray Wyatt's character this year.

 

And for me, the QTE's do disrupt gameplay. I love tag team wrestling, but hate the way the hot tag is implemented. There's no variety and it's certainly not a fluid transition. I guess it's better than nothing, but it's also an old gimmick that doesn't necessarily add drama to a match. We always know the end result and so we're left with the same tired animation playing out. At least last year they added a few reversals. And I guess I'm actually for comebacks, but only because it's an easy way to capture more of a character's personality and in-ring persona. And there's a place for scripted sequences, I guess.

 

Regarding match ratings, I was thinking along the lines of what was implemented in KOC II or the Fire Pro games on GBA. Fans should boo a wrestler who does the same handful of moves, just like the do John Cena in every arena around the country. You should be rewarded for using variety and entertaining the crowd. I think it would be a good way to establish heels and it's a mechanism that could enhance online gaming. For example, someone may have a great win-loss record, but if their audience approval rating is low, it might indicate they are a spammer. You could even have online spectators, who would also score participants to keep things fair. In truth, they tried something akin to this with the Beat the Streak mode, but it was point-based. Instead, maybe you're working your way through Season mode as an newcomer. You may not be able to beat The Undertaker right off - that's to be expected. But maybe you pull out a 100% match while trying. This results in the fans still getting behind you and in your character earning Taker's respect. Lots of storyline opportunities with this, I think. It's actually what built Daniel Bryan's current reputation.

 

To your point, I think heat, if you're a hell, should also qualify as positive momentum. Again, this was done poorly in past games, but we've got a new developer that seems to understand such elements - look to past NBA titles for franchise elements like balancing team and locker room morale and chemistry. That would be a great addition to the overlooked tag system currently in place.

 

Also, the reason I suggested QTE's for backstage segments was because these always seemed awkward to me in their current incarnation. Backstage segments are supposed to be brief and serve to advance a storyline element. QTEs would at least make them interactive and keep the gamer connected while limiting the scope of an attack or random brawl. I would also hope these are branching, allowing the player to advance the story in many directions. The reason I asked to keep them out of the ring is I think there's enough there. I want more freedom, not a rails-based grappler.

oh okay i gotch and i understand yeah i thought this was one of those "i want svr08 fight styles back" i hated those lol but yeah i understand where you're goin now after getting you to go in depth LOL it's good we can have a convo and not break into an all-out war! LOL and yeah i know what you mean about the chants cause right now it's like they're start chanting and then 5 seconds later it just goes dead.  So how do you think the Comebacks should happen? I have ideas on hot tags, they shouldn't be how they are now, i think they should be heel and face hot tags.  The way they are now are so generic.

 

I haven't played an nba2k game in a while.  My last one was 2k9 but i see what you meant by signature styles which is cool with me, anything to advance realism and simulation style i'm all for it.  Hope my initial response didn't make you mad cause they all sound good on paper, and now that you'd explained them in detail i'm all for all of them! LOL

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