swipergod Posted January 31, 2014 Posted January 31, 2014 (edited) Figured I'd open up a discussion on this. Trying to bring Booker T's pyro over to 2K14 and have had some interesting results. I'm open to ideas, but here's what I've done so far (thanks to Mathayus for his help on this so far). It's easy enough to extract different EVP and EVZ (Pyro and Motions) files. Problem 1 is that Booker T's entrance files are pretty big. Larger than the Undertaker's standard entrance. The size has gotta be the same or smaller. I found entrance 524 (Old Randy Orton) is the right size. I've injected both Booker's EVP and EVZ into that entrance. The motion works fine, but Randy Orton's pyro comes out. Interesting note is that Orton's pyro comes out at the right time that Booker T's would. So I'm thinking either I have to replace the Orton pyro effect with Booker T's, or renumber the entrance to 338 (Booker's ID) and change the arc. Not sure if either will work. Anyone else have theories? I'll try out the first one and see if that works (provided I can find and replace both files). I'll also test out against another entrance if I can find one with the right sizes. Update: Renaming the files (524 to 338) doesn't work. Motions work, but there is now no pyro. I'm having a hard time navigating evtobj. Won't open in Xpacker and the file is a long read in hex. Edited February 23, 2014 by swipergod Quote
swipergod Posted February 2, 2014 Author Posted February 2, 2014 Ok, so my guess as to why this isn't working is because Booker T's pyro was removed from the game along with his entrance motion. It's either that or I'm doing something wrong. I managed to open up the evtobj file and there are some holes. I'd try to inject one object over another, but I'm not sure if that'll do anything and I also don't know which item is Booker T's pyro. I'll keep trying. Now that I've added most of the attires and wrestlers that I was looking for, I can focus on this a bit more, but it might be beyond me. Quote
Mathayus Posted February 2, 2014 Posted February 2, 2014 So probably the pyro is out. i don´t know where are the pyros, but If you where are that files, probably you can get the Booker T pyro from WWE´13. Quote
swipergod Posted February 2, 2014 Author Posted February 2, 2014 Well I did learn a couple of things. There doesn't seem to be a size restriction for entrances. I've tested out quite a few replacements like saving Yoko/Fuji's entrance over smaller files (to get the better ring walk) and Current Rock's older entrance (don't like the jumping around) and there have been no game crashes or errors. I think what I'll do is cross check what's missing in the evtobj from last year. Not even 100% sure that pyro is in evtobj. The real trick is finding a reference for the pyro in the EVP file. I scanned through a couple times, but can't find the part that references the pyro. I'll keep trucking. Quote
Mathayus Posted February 2, 2014 Posted February 2, 2014 (edited) Ok, so if that is correct, i can add any big entrance file. For example, I can´t add the Val Venis entrance for the filezise. And the same triying to replace the advanced ring motion for Hogan with the Ripping shirt. How do you add the bigger files? When I tried with X-Packer it says me you can´t use the inject function. Did you tried the Warrior pyros? Edited February 2, 2014 by Mathayus Quote
swipergod Posted February 2, 2014 Author Posted February 2, 2014 Sorry Mathayus, you're right. It seems as though if the files are just slightly bigger then it can be replaced. Otherwise you get the size error. I'm getting it too now. I must've just been squeaking by before in terms of size. I was thinking the same thing about the Hogan shirt ripping entrance. I haven't tested anything yet though. Is Hollywood Hogan's bigger? For testing purposes? Haven't tried the Warrior's pyro yet. Been out all day. I'm kinda obsessed with getting Booker's right now lol. I'll have to try this again tomorrow. Day's packed for the rest of today. Quote
Mathayus Posted February 2, 2014 Posted February 2, 2014 I don´t know about the Size of Hollywood size, but I tried with a bunch of files trying to inject the WM7 ring motion but never found one big enough. I didn´t try with Undertaker´s entrance. Maybe in Hollywood can be injected. Quote
swipergod Posted February 2, 2014 Author Posted February 2, 2014 Replacing the Ultimate Warrior's files directly caused my game to crash. I'll try on another character and see what happens later on. Quote
swipergod Posted February 21, 2014 Author Posted February 21, 2014 One step closer to solving this mystery in terms of how the game identifies pyro. I replaced the files of Undertaker w/ Paul Bearer with just Undertaker (so injected the 103 files into 733). I now have an Undertaker solo entrance WITHOUT pyro, just the smoke and hat. This is gives him his old school entrance (didn't like the pyro). What does this confirm? Pyro is somehow linked to the slot number not just the EVP file. So Booker T's pyro won't show up unless it's for slot number 338. Now I tried renumbering an entrance file, but it didn't solve the issue. More to figure out. Any suggestions? Quote
swipergod Posted February 23, 2014 Author Posted February 23, 2014 Was exploring the Winning and Entrance files and I think I've reached my technical limit here. So here's my guess: Entrance Pyro: The file that controls what pyro triggers in which slot file is called evtdata. I could be wrong, but I assume the strings in this file tell the game what to activate. I believe it is operating based off the slot number and not the character number (ie 100, 101, 104, 106 = 1, 2, 3, 4). Therefore, changing the file names (like I did with Booker T) won't do anything, because it's the slot not the file name, that determines the pyro. This means, changing the arc or files won't do anything, because the data needs to change inside the evtdata file. I think this is doable through dlc (since the dlc files have evtdata files. Winning Animations: Same deal as above, but it's for the entire winning pose. The winning animation is associated directly with the character slot (same as the ring announcer name, for example). You have to know where to go in the evtdata and each wrestler's slot number (assuming its as per the def) to re-write the data so you can give Hulk Hogan, Razor Ramon's winning pose. The Trick So let's say we wanted to give British Bulldog his winning animation. The current Winning00 file where his winning animation would be was removed. So he doesn't have a slot there. You've added him as character 212. You've gotta somehow tell evtdata or a new evtdata file (added to the arc and def) to associate a new Winning animation file you make to attach it to his slot # (whatever it is). I'm Bulldog would be 371 as per the community dlc. My hex understanding is weak and I don't really understand the strings inside the evtdata folder and how to properly edit them, so I don't know how much further I can go here without help. Quote
Fozy Posted February 23, 2014 Posted February 23, 2014 I have no idea what you're doing but I'm a computing scientist. So, tell me what you want done, give me the data and I will parse through it. Quote
Koolgus Posted February 23, 2014 Posted February 23, 2014 Hey what about hacked entrances like having cm punk ses entrance alone by his self like back in the day for svr 11 is that possible Quote
swipergod Posted February 25, 2014 Author Posted February 25, 2014 Hey Fozy, fighting the flu right now, but I'll send you the file and some info in a PM in the next day or so. Koolgus, I haven't tried SVR 2011 yet. I looked at Legends of Wrestlemania, but they seem to have different entrance files. I'm predicting a crash, but I'll check the '11 in the next few days. Quote
swipergod Posted February 25, 2014 Author Posted February 25, 2014 A few updates: I tried dumping a file in and rewriting the def and arc. Took Entrance02 from '13 and renamed it Entrance09. Got a black screen of death. The game didn't even load. Scanned the evtdata more. Still can't make heads or tails of it. Not 100% sure the entrance data is there. Scanning dlc_05, the only other file I could think of that would tell the game what files to seek out was the prtc file. I assume it's short for protocol. In that file is a listing of each wrestler ID. And within the ID is a truckload of files. I randomly opened up 00D4 and found a file that searches root for Lighting. Some interesting stuff in there. Quote
OverTheEdge Posted February 26, 2014 Posted February 26, 2014 Awesome to see someone else looking into this stuff. I've been trying to figure out how to get winning animations in since the game was out, as getting McIntyre's from '13 over his 2K14 one is the only thing I need to do to fully remove any traces of 3MB for him. I've also been looking into trying to change lighting and pyro in entrances too, but much like yourself, I've had absolutely no luck at all. It'd be great to be able to do that, as well as even change the lighting for arenas. I didn't realize how deep all of this goes in terms of what files are required to alter it, but seeing what you have managed to figure out, I'd say it's definitely progress. Quote
jcsix Posted February 26, 2014 Posted February 26, 2014 More people than I thought looking into this sort off stuff. Hopefully means it may get "cracked" earlier Quote
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