MrManolo135 Posted January 30, 2014 Share Posted January 30, 2014 (edited) Can someone post a tutorial on how to put long hair on any model Edited January 30, 2014 by MrManolo135 Quote Link to comment Share on other sites More sharing options...
Mathayus Posted January 30, 2014 Share Posted January 30, 2014 (edited) Here we go with a fast tutorial: The hair model is in the pach file. Name of the file: 2710.bpe Note: The hair model comes with the facial hair model too. (When it is required) Example: Big John Studd, Daniel Brian... Things you need to know before replacing a hair model with other. The hair in the texture needs to go over the same place that the hair you want to replace. or it would go over the hands, legs, boots, etc, and you´ll be getting the hair over it. Once you see the hair goes over the same place... You´ll need to put the new hair texture over your texture, and make the same with the alpha channel and the bump mapping in the normal.dds. Now inject the edited dds like you do always. Don´t forget to inject the 2710 file over the original hair model. Yes, is not too easy like I want that hair, and putting that hair over the model. The mostly of times you´ll need luck to change the hairs and maybe you can´t find any good one. Edited January 30, 2014 by Mathayus Quote Link to comment Share on other sites More sharing options...
RJJ Posted January 30, 2014 Share Posted January 30, 2014 (edited) What if I want to add hair to bald guys like Austin and Current Rock? Edited January 30, 2014 by RJJ Quote Link to comment Share on other sites More sharing options...
Mathayus Posted January 30, 2014 Share Posted January 30, 2014 Probably in the texture isn´t any space for the hair texture, so, you can´t. I know cause i watched to Austin texture thinking about making WCW blonde Austin. Quote Link to comment Share on other sites More sharing options...
MrManolo135 Posted January 30, 2014 Author Share Posted January 30, 2014 so is it impossible to put long hair on daniel bryan without removing the beard? Quote Link to comment Share on other sites More sharing options...
Mathayus Posted January 31, 2014 Share Posted January 31, 2014 Yes. If not I would had him the Big John Studd hair. Quote Link to comment Share on other sites More sharing options...
bugsyboy Posted January 31, 2014 Share Posted January 31, 2014 From what remember nothing long fit on daniel Quote Link to comment Share on other sites More sharing options...
Deadite988 Posted August 12, 2021 Share Posted August 12, 2021 On 1/30/2014 at 8:23 AM, Mathayus said: Here we go with a fast tutorial: The hair model is in the pach file. Name of the file: 2710.bpe Note: The hair model comes with the facial hair model too. (When it is required) Example: Big John Studd, Daniel Brian... Things you need to know before replacing a hair model with other. The hair in the texture needs to go over the same place that the hair you want to replace. or it would go over the hands, legs, boots, etc, and you´ll be getting the hair over it. Once you see the hair goes over the same place... You´ll need to put the new hair texture over your texture, and make the same with the alpha channel and the bump mapping in the normal.dds. Now inject the edited dds like you do always. Don´t forget to inject the 2710 file over the original hair model. Yes, is not too easy like I want that hair, and putting that hair over the model. The mostly of times you´ll need luck to change the hairs and maybe you can´t find any good one. I do that when i put file 2710 from Mick Foley over Cactus Jack model and the game crashes, any help? Quote Link to comment Share on other sites More sharing options...
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