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Help please? Very Frustrated.....


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Posted

I'm working on my next mod and was wondering where to get rid of these stupid arn tassles? I ltried the normal and can't seem to pin down the exact location,

 

2zs9nqs.jpg

  • Like 1
Posted

have you tried messing with the alpha layer rather than the normal layer?

Posted (edited)

Yeah try making the tassles completely black in the alpha channel of the normal

Edited by Red Rooster
Posted

I tried where I thought the tassles where in the alpha but no luck.

 

@IamCrazyPT  Yep, you're right.

Posted (edited)

I used an old technique with PS2 mods when I couldn't figure out the exact location of something, use a detailed color test pattern over the texture and test. 

Edited by coroner
Posted

I used an old technique with PS2 mods when I couldn't figure out the exact location of something, use a detailed color test pattern over the texture and test. 

 

 

Same here, except I use a bright green colour to paint on the texture so I can see it in game better :)

Posted

I hope I don't sound like a idiot, but you mean make the whole texture one color like blue or something?

Posted

No, more like a color chart, I used to have one with thousands of tiny different colored squares, and just pasted it over the area of the texture I had a problem with, so when I tested it, I could see exactly where the texture lined up on the model, based on where the color was. 

Posted

Ok. I tried the color thing and managed to turn them blue in game, so I went to the alpha channel in the normal and turned it completely black (Which wasn't to hard cause it was pretty much solid black anyway. I then put everything back together and the tassles were still blue so I tried the color.dds I had not edited and the tassles are still there.

 

So either I did it wrong or do you think they can't be removed? I have made things on mods invisible/transparent before, so I have no clue what the problem might be.

Posted

I would think the tassels could be removed similar to the way hair is in the alpha.

I know you've done it before, but are you saving the normal DXT5 ARGB 8Bpp Interpolated Alpha?

Posted

I haven't actually checked, but given everything you've tried and that's been said, I'm pretty sure they're part of the base model and not an additional .yobj like the hair or eyelashes are, so they can't be removed.

Posted

@Coroner  yep. I am.

 

@OTE  That's what I was thinking, If one of you guys want to look at it, I will send it your way.

Posted

All right, thanks man. I will send you the whole pac edited except for what I did for the mod itself.

Posted

I haven't actually checked, but given everything you've tried and that's been said, I'm pretty sure they're part of the base model and not an additional .yobj like the hair or eyelashes are, so they can't be removed.

 

I think that the tassels are the same as Kevin Nash pants tassels. It is a part of the whole model, but you can erase it in the alpha channel painting in black.

I think I did that once.

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