Petchy Posted January 21, 2014 Posted January 21, 2014 I've searched around and not found a specific tutorial for this, the closest I've found is a few posts by Tekken in a topic where someone wanted to find out the following. I followed his steps, but there isn't a 'uncompress all' button. There is a 'uncompress' button (after ctrl + r opening the MenuHD file) which seems to uncompress all of the files but only in a .BPE file. No .DDS are anywhere. I've even tried uncompressing the .BPE files myself but to no success. Any help guys? Quote
tekken57 Posted January 21, 2014 Posted January 21, 2014 Firstly you need to open the menu file using the "Pac with directories" option. This will list all the directories in the pac. The renders are in the SSFA, SSFB, SSFC folders. The extract all button should be above the grid listing all the files, underneath the main menu. If you are manually uncompressing the file using the uncompress function, you need to change the extension from pac to dds manually. Quote
Petchy Posted January 21, 2014 Author Posted January 21, 2014 Firstly you need to open the menu file using the "Pac with directories" option. This will list all the directories in the pac. The renders are in the SSFA, SSFB, SSFC folders. The extract all button should be above the grid listing all the files, underneath the main menu. If you are manually uncompressing the file using the uncompress function, you need to change the extension from pac to dds manually. These are the steps I tried man, just doesn't seem to be properly uncompressing them. I was expecting to see .BPE and .DDS files but I'm only getting .BPE's. Quote
tekken57 Posted January 21, 2014 Posted January 21, 2014 Check if you have a bat file in the directory where the files are uncompressed. If it is there, run it Quote
Petchy Posted January 21, 2014 Author Posted January 21, 2014 Check if you have a bat file in the directory where the files are uncompressed. If it is there, run it Ran it as Admin and still no changes, no DDS's etc. Quote
IamCrazyPT Posted January 21, 2014 Posted January 21, 2014 Press ctrl+r; Extract the SSFD; Pess crtl+3 and open the SSFD: Press uncompressand uncompress the 0000.zlib; Press ctrl+3; Quote
tekken57 Posted January 21, 2014 Posted January 21, 2014 Do you have a bat file in the directory? Quote
Petchy Posted January 21, 2014 Author Posted January 21, 2014 Do you have a bat file in the directory? Yeah, the path where I chose to 'uncompress', but when I run the .bat nothing really happens / no dds get uncompressed. Thanks CrazyPT, but that only works for the small head renders. Quote
tekken57 Posted January 21, 2014 Posted January 21, 2014 Can you open the bat file in notepad and see if there are any commands there? Quote
Petchy Posted January 21, 2014 Author Posted January 21, 2014 (edited) Can you open the bat file in notepad and see if there are any commands there? C:\Users\*\Documents\Gaming\WWE Games\!RGHMODDING\X-Packer9Beta4\unrrbpe.exe "C:\Users\*\Desktop\uncomp\SSFA\0101.bpe" "C:\Users\*\Desktop\uncomp\SSFA\0101.dds" Which is the same command for all the SS folder files. But nothing happens when the .bat is ran. Looks like it's only trying to rename anyway... EDIT: Got it figured out man, didn't like the space in the folder "WWE Games"! Hopefully rest of tutorial will work now Edited January 21, 2014 by Petchy Quote
tekken57 Posted January 21, 2014 Posted January 21, 2014 Yes the unrrbpe application doesn't work with any spaces. Quote
Petchy Posted January 22, 2014 Author Posted January 22, 2014 Managed to get them all uncompressed and edited them appropriately etc... but how do I go about re-injecting them? Via the model's file name will it automatically read what I've overwritten in the appropriate uncompressed folders? Quote
coroner Posted January 22, 2014 Posted January 22, 2014 (edited) From what I remember, save the file as dds dxt1 with 1bit alpha, then just use the inject and compress button in Xpacker to inject new renders. And no need to update arc. Edited January 22, 2014 by coroner Quote
Petchy Posted January 22, 2014 Author Posted January 22, 2014 From what I remember, save the file as dds dxt1 with 1bit alpha, then just use the inject and compress button in Xpacker to inject new renders. And no need to update arc. Just seems to want the file to be .bpe to import and don't understand how it will fetch all the multiple dds's I've created from the individual menu files... Quote
Mathayus Posted January 22, 2014 Posted January 22, 2014 The renders originally are in dxt5 rgb interpolated alpha. No mipmaps. But in DXT1 works fine too. Quote
coroner Posted January 22, 2014 Posted January 22, 2014 Yep that's right, dxt1 1 bit alpha is used if the render can't be compressed enough. Quote
tekken57 Posted January 22, 2014 Posted January 22, 2014 You need inject each render manually using the compress and inject function. There are three directories SSFA, SSFB, SSFc which need the renders to be injected into. Quote
Petchy Posted January 22, 2014 Author Posted January 22, 2014 (edited) Only SSFD directory comes up in Xpacker for me? Edited January 22, 2014 by Petchy Quote
tekken57 Posted January 23, 2014 Posted January 23, 2014 The SSFD is a pach file. The remaining files are in directories. If you have opened the pac using the directories option, look at the directories column in the grid. Quote
Petchy Posted January 28, 2014 Author Posted January 28, 2014 Finally got this figured! Thanks, as always, for your help Tekken! Quote
Petchy Posted January 28, 2014 Author Posted January 28, 2014 (edited) Will release a render pack at some point I reckon guys, so will add it to this post in the future. Edited February 1, 2014 by Petchy Quote
Connor MacLeod Posted January 28, 2014 Posted January 28, 2014 That sounds awesome I would love some 2K14 style renders of some Puro & TNA guys as well. Quote
Petchy Posted February 1, 2014 Author Posted February 1, 2014 Just wondering, what's the process for adding renders to the DLC guys? Quote
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