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GSA Mods - Daniel Bryan ULTIMATE Pac Released!


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Posted

The bangs from Petchy's would go a long way on this model you've put together. It looks great!

Posted

The long-haired Daniel Bryan looks great! Just need to add some natural color variation and you'll have it. Excellent work.

Posted

The bangs from Petchy's would go a long way on this model you've put together. It looks great!

Yea thats one of the things im adding, thnx

Posted (edited)

Thanks guys

 

Note: I know Bryan's beard goes more from light to dark (top to bottom) in real life, but since i had to do a hair swap and lose his original beard, this is pretty much the best i closest i could get it.  It was either go with shorter less accurate hair w/ the original accurate beard or longer accurate hair with less accurate beard.

Edited by gamingsinceatari
Posted

I didn't even notice that that was what you did. It all looks great.

Posted

Finally it´s starting to look really cool.

Mods with the 3D edit take a lot of time. Days or weeks to develop a model sometimes. But it´s the price to do great things.

  • Like 1
Posted

Epic mod !

Just needs color matching and if you can add more details to the beard textures and make the beard not so regular

Can't wait for this one

Posted

fantastic mod sir, keep up the good work

Posted

Epic mod !

Just needs color matching and if you can add more details to the beard textures and make the beard not so regular

Can't wait for this one

Thanks

As far as the Beard goes, Can't do much more with it that's the only issue. Hard to explain but The Beard Is an added object from the hair swap and the texture its mapped to is a very small sample. There's no way for me to make it as detailed as the original Beard. But ill see if there's anything else I can try.

Posted

You can make the beard map bigger to add a more detailed texture to it. I think that yuo can separate the beard in various parts (I saw more than 3 objects only in the beard, remember than the 2710 are 11 objects) to get different textures to each part of the beard.

Posted

If it can't be done could you please release another version with long hair and the original beard ?

Posted

@waleed.619 , That can't be done. The hair and beard are in one object. You either get the original beard with short hair or the long hair with this beard.

 

@GSA, it's looking very good. Like Matthayus said, you can assign different textures to the different objects to get the different shadings. It would involve redoing the texture mapping which takes time. From my side though, I think it looks good the way it is.

Posted

Thanks glad you guys like it.  I tweaked the colors and added a little more texture to the beard. Ill upload a new preview later today.

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