coroner Posted January 20, 2014 Posted January 20, 2014 (edited) Looking for info on settings to create bump maps in the normal from a modified color.dds. Surprised if there isn't someone with info on this (specific to the WWE textures), it should help others in creating better mods with more depth in attires and physical features.. I'm using a program called Crazybump to try to replicate the look of the original normal, nothing that close so far. Edited January 21, 2014 by coroner Quote
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