iconbadgta Posted January 18, 2014 Posted January 18, 2014 (edited) WCW Bret Hart Entrance attire: http://www.mediafire.com/download/p31m5ifmd1a2nzn/00017724.pac Ring attite: http://www.mediafire.com/download/b9qvuq7qikj070s/00017722.pac If you see any problems or places that need fixed be sure to take pics and post so i can fix anything i missed... I am thinking of doing a ss97 and a one night only version as well. WCW nitro logo fixes: http://www.mediafire.com/download/2zgl4209lwmhgn7/nitro%20logos.zip Feel free to post pics! ENJOY!!!!!! Adam Edited January 19, 2014 by iconbadgta Quote
Judders Posted January 18, 2014 Posted January 18, 2014 Not many will download something without being able to see it first. Might I suggest some screen shots? 1 Quote
El Guapo Posted January 18, 2014 Posted January 18, 2014 AM I right in understanding that the WCW Nitro logo fix is an improved version of the WWE '12 DLC arena? Quote
iconbadgta Posted January 18, 2014 Author Posted January 18, 2014 (edited) Correct. Im kind of in a backward situation in that I dont have a jtag as of yet but I have begun to mod because I want to have stuff ready for mine and help everyone out.. I was using redrooster to try my mods out but he is super busy with his own projects hence why I said pics are more then welcome and I appreciate them! The first version I did of bret showed the logos werent sized correctly.. I redid them and it should be good to go but if anyone finds any problem areas please feel free to post pics! The nitro zip had 4 .dds files ready to inject and replace the existing .dds files for shonpus or matthyauses nitro arenas. The grey or "stone" nitro logo is part of the yojb or arena design and would have to be edited with 3ds max by someone to be perfect. Included with the zip are the ring mat, banners, and light flags... it makes the nitro arena perfect for correct logos. The bret .pacs can be changed to be alternate attire but should replace the wm12 slot as is. Edited January 18, 2014 by iconbadgta Quote
iconbadgta Posted January 19, 2014 Author Posted January 19, 2014 If theres anyone who wants to take some screenshots it would be greatly appreciated.. If theres any problem areas or anything that looks off please let me know! Thanks guys and I look forward to doing some more stuff especially arenas and logos as well! Quote
tekken57 Posted January 19, 2014 Posted January 19, 2014 You should try to preview the mods using 3dsm. If you don't have 3dsm, let me know and I will export the model into obj format which any free 3d viewer can open. Quote
iconbadgta Posted January 19, 2014 Author Posted January 19, 2014 Whats 3dsm? Yeah I dont mind a bit taking a crack at it... Just dont know the first thing about 3ds or editing. 1 Quote
iconbadgta Posted January 19, 2014 Author Posted January 19, 2014 (edited) Heres a question.... Using the nitro stone stage logo as an example, the logo uses a mask or a .dds for its color. I think its listed as wcw obj 7 I believe in the .190pac..... Anyway, if I alter the yojb model will the textures or "mask" also have to be editied and or would anything I change per the arena? Minus that logo the arena is spot on with my logo fixes... I can upload a ready to go nitro bg instead of .dds files to inject if it helps people better. The only real issue with the arena is the turnbuckles are sideways I believe and mathiayus said he was gonna fix that.. Other than that it would be cool if the arena lights and stage lights would work via the wrestlers settings etc.. As a example.. Bret Hart.. should have pink and white lights etc... Same with ric flair having purple and yellow/ goldish lights etc. I dont think it would be hard to insert code to get the lighting to use off each wrestlers entrance settings.. I am sure if someone could figure out where the code lies in another arena they could adapt it to this arena and others we do as modders. When it comes to art, logos, and other visual aspects I do good but coding..... well I am the shits lol. Edited January 19, 2014 by iconbadgta Quote
Mathayus Posted January 21, 2014 Posted January 21, 2014 I´ll try your Nitro logos when I get time. About the turbunkles than happened last year, to fix that, or you see if it´s the texture and you can rotate it. No more posibilities. To edit the obj files (yobj) you´ll need to open it in 3DS Max, but you can´t do nothing with it casue there isn´t a exporter. If not we all be adding old models and making better mods editing the models. That´s a job for a programmer. Quote
iconbadgta Posted January 25, 2014 Author Posted January 25, 2014 photo of the arena banners... Quote
tekken57 Posted January 27, 2014 Posted January 27, 2014 Whats 3dsm? Yeah I dont mind a bit taking a crack at it... Just dont know the first thing about 3ds or editing. 3d studio max. It allows you to open the yobj files so that you can preview your edits to the textures Quote
iconbadgta Posted January 28, 2014 Author Posted January 28, 2014 (edited) Couple of more photos of whats included in the nitro pack for shonpus or mats nitro arena. Link for update .dds files is in first post.. Just inject into .0190zlib i believe. Edited January 28, 2014 by iconbadgta Quote
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