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Which moves need to be reanimated IYO?


DaGOAT

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Zack Attack

Single Knee Facebreaker (The sell is just goddamn awful)

Stone Cold Stunner 1 and 2 (Can we please get one with a regular sell animation?)

Soda Plunge (The idiots at 2K/Yukes/THQ got the move all wrong)

CM Punk's corner High knee/bulldog (the grapple one)

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Single Knee Facebuster: How in gods name is the sell awful?

Soda Plunge: That's actually exactly how Punk did it in his later years in the indies.

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Soda Plunge (The idiots at 2K/Yukes/THQ got the move all wrong)

 

Umm no, he did the Plunge both ways. If you're a Punk Fan then you would have known.

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Burning Hammer (should land like the Reverse Death Valley top-rope grapple)
Death Valley Driver/Pimp Drop (watch any Saturn match)
Psycho Driver (mo-capper did not look comfortable performing the move. what's Super Dragon doing these days besides PWG?)
Elbow Drop 10 (Ground Grapple. Supposed to be Low Ki's Powerdrive Elbow?)
Every spinout powerbomb/blue thunder pin/backdrop into a powerbomb/whatever you feel like calling the move looks atrocious and the mo cappers should feel bad.(Sami Zayne's on the roster! No excuse!)
 

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Burning Hammer (should land like the Reverse Death Valley top-rope grapple)

Death Valley Driver/Pimp Drop (watch any Saturn match)

Psycho Driver (mo-capper did not look comfortable performing the move. what's Super Dragon doing these days besides PWG?)

Elbow Drop 10 (Ground Grapple. Supposed to be Low Ki's Powerdrive Elbow?)

Every spinout powerbomb/blue thunder pin/backdrop into a powerbomb/whatever you feel like calling the move looks atrocious and the mo cappers should feel bad.(Sami Zayne's on the roster! No excuse!)

 

I am not sure if its the mocapper or WWE giving a mandate to try to avoid direct head/neck drops.  I would love to see the Psych Driver and Burning Hammer reanimated as well... well... I take that back... I want to see another version of each.  The current psycho driver is perfect for Tommaso Ciampa so I wouldn't want that taken out

 

http://www.youtube.com/watch?v=3gTjjPHM6BE

 

I also want that new fisherman's ddt reanimated because I don't understand that move at all.  

 

The other moves I want reanimated would be ones with a taunt built in i.e. WMD for big show and JTG's sling blade. 

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About Soda Plunge. Actually you can make the other version in Create A Finisher.

 

The most important move to reanimate is the normal powerbomb. Making it into a powerfull generic move.

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About Soda Plunge. Actually you can make the other version in Create A Finisher.

 

The most important move to reanimate is the normal powerbomb. Making it into a powerfull generic move.

But CAFs are hilariously weak...

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Burning Hammer (should land like the Reverse Death Valley top-rope grapple)

Death Valley Driver/Pimp Drop (watch any Saturn match)

Psycho Driver (mo-capper did not look comfortable performing the move. what's Super Dragon doing these days besides PWG?)

Elbow Drop 10 (Ground Grapple. Supposed to be Low Ki's Powerdrive Elbow?)

Every spinout powerbomb/blue thunder pin/backdrop into a powerbomb/whatever you feel like calling the move looks atrocious and the mo cappers should feel bad.(Sami Zayne's on the roster! No excuse!)

 

I am not sure if its the mocapper or WWE giving a mandate to try to avoid direct head/neck drops.  I would love to see the Psych Driver and Burning Hammer reanimated as well... well... I take that back... I want to see another version of each.  The current psycho driver is perfect for Tommaso Ciampa so I wouldn't want that taken out

 

Y'know, at first I was thinking that there may have been some kind of no direct head/neck drop mandate...then I looked at the Steiner Screwdriver again XD

Even though I don't care for the previously-stated animations, I'd like to see them be kept in the game. More is always better...well, with the exception of the Elbow Drop 10 for me...it looks so bad. The Handspring Moonsault ground grapple looks kinda meh too.

Agreed on the Fisherman's DDT.

With all that said, they've done a great job adding in moves this year and last year. Most of them look really good...just a few that stick out like a sore thumb.

*edit. I can't stand seeing that oversell German Release anymore! I forgot all about that.

Edited by massac12E
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Burning Hammer (should land like the Reverse Death Valley top-rope grapple)

Death Valley Driver/Pimp Drop (watch any Saturn match)

Psycho Driver (mo-capper did not look comfortable performing the move. what's Super Dragon doing these days besides PWG?)

Elbow Drop 10 (Ground Grapple. Supposed to be Low Ki's Powerdrive Elbow?)

Every spinout powerbomb/blue thunder pin/backdrop into a powerbomb/whatever you feel like calling the move looks atrocious and the mo cappers should feel bad.(Sami Zayne's on the roster! No excuse!)

 

I am not sure if its the mocapper or WWE giving a mandate to try to avoid direct head/neck drops.  I would love to see the Psych Driver and Burning Hammer reanimated as well... well... I take that back... I want to see another version of each.  The current psycho driver is perfect for Tommaso Ciampa so I wouldn't want that taken out

 

Y'know, at first I was thinking that there may have been some kind of no direct head/neck drop mandate...then I looked at the Steiner Screwdriver again XD

Even though I don't care for the previously-stated animations, I'd like to see them be kept in the game. More is always better...well, with the exception of the Elbow Drop 10 for me...it looks so bad. The Handspring Moonsault ground grapple looks kinda meh too.

Agreed on the Fisherman's DDT.

With all that said, they've done a great job adding in moves this year and last year. Most of them look really good...just a few that stick out like a sore thumb.

*edit. I can't stand seeing that oversell German Release anymore! I forgot all about that.

 

I know its confusing to me too... the Omega Driver is a pretty wicked head bump too.  Maybe you are right and the mocapper was a pussy lol.  I don't mind that release german sell animation... I think it is very puro esque lol.  One thing I WISH they would fix is not being able to select certain moves as finishers... I.E. you can't select any of the back drops (for Morishima, Dr. Death, etc.) or the Curb Stomp (for Super Dragon) as a sig or finisher.  It is frustrating.  Also agree with you on the handspring moonsault.  I hate that animation lol.

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Burning Hammer (should land like the Reverse Death Valley top-rope grapple)

Death Valley Driver/Pimp Drop (watch any Saturn match)

Psycho Driver (mo-capper did not look comfortable performing the move. what's Super Dragon doing these days besides PWG?)

Elbow Drop 10 (Ground Grapple. Supposed to be Low Ki's Powerdrive Elbow?)

Every spinout powerbomb/blue thunder pin/backdrop into a powerbomb/whatever you feel like calling the move looks atrocious and the mo cappers should feel bad.(Sami Zayne's on the roster! No excuse!)

 

They were going for Tyler Reks' version and for obvious reasons didn't want to have the guy hit his head/neck directly on the mat.

I agree with this.

Super Dragon has done some sloppy ass psycho drivers and it isn't that bad of an animation. Also I'd use this for reference 

I like this animation although I wish that the guy bounced the ropes, and I've never known someone associate the flashing elbow with Low Ki before Muta.

There's only one sit-out blue thunder bomb in the game, and it isn't that bad of an animation. Not everyone does the move like Generico, although I would like to see him mocap his version since he's on NXT now.

 

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Better Stone Cold Stunners; Rock's selling Stunner where the opponent flips and the normal one where he hits the Stunner and the opponent lands back

The Rock Bottom: I didn't like the version in 2k14 because it looked weak and like the WM 29 version after he "tore" his ab muscles

Jericho's lionsault: It should start at the head grounded and then have him springboard into it like in older Smackdown games, the new one looks awful

Hogan's leg drops should have more taunting encorporated like in Shut Your Mouth

RKO needs to be reanimated to look more fluid

 

I'd also like to see a better animation for Sting's 'Scorpion Death Drop'.  That reverse ddt in the DLC was good, but I preferred the version of that move that was included in No Mercy on n64.  I liked how that version had it down exactly to the way Sting pulled the hair and head into the arm and then dropped the reverse ddt.  THQ hasn't done that move justice in any of their games except the older WCW games and WM2000/No Mercy. 

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Better Stone Cold Stunners; Rock's selling Stunner where the opponent flips and the normal one where he hits the Stunner and the opponent lands back

The Rock Bottom: I didn't like the version in 2k14 because it looked weak and like the WM 29 version after he "tore" his ab muscles

Jericho's lionsault: It should start at the head grounded and then have him springboard into it like in older Smackdown games, the new one looks awful

Hogan's leg drops should have more taunting encorporated like in Shut Your Mouth

RKO needs to be reanimated to look more fluid

 

I'd also like to see a better animation for Sting's 'Scorpion Death Drop'.  That reverse ddt in the DLC was good, but I preferred the version of that move that was included in No Mercy on n64.  I liked how that version had it down exactly to the way Sting pulled the hair and head into the arm and then dropped the reverse ddt.  THQ hasn't done that move justice in any of their games except the older WCW games and WM2000/No Mercy. 

 

 

Well to be honest, the wm2000/no mercy scorpion deathdrop was just left over from revenge and world tour.  as far as the dlc inverted ddt goes i think they were trying to not make it just sting specific since atleast 3 people in wwe actually use is Kaitlyn, Foley, and Heath Slater

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- Stone Cold Stunners HTCP style: the ones now do not have enough power and oversells. Get the two from here comes the pain and it will be better

-The Rock Bottom LOW Style: that had impact and then some! When I do the Rock bottom now in a match it feels dull.

-Pedigree: It looks like Triple H is stiff when he does it.

- Five Star Frog Splash: it doesn't have enough hight and it happens to fast! It seems like he is trying to get it over with.

- Eddie's Frog Splash: seems like he's don't know how to do it or he is mocking his own move.

-Brock Lesnar default F5: it looks sort of wired the way he moves and the spins his opponent that's why I change to his F5 4 I looks more real

Edited by Thedeadmanrising
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wouldn't want it reanimated just there needs to be a sharpshooter 2 since the one in game is the deathlock and wouldn't want that removed lol

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Takers Old School needs to be reanimated since he just take 2 steps on the ropes and ab strike down his opponent when he lands his arm

Edited by Thedeadmanrising
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