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Dynomyte Mods // Bray Wyatt preview


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Posted

Wow a train and kane look amazing , are you going to upload any of them any soon ?

  • 2 weeks later...
Posted

Early Bray Wyatt preview in the first post.

Posted

Ok really confused Dyno..are you D/ Petchy just modding now..no caws..you going to make Stevie Ray? Abit confused..on a different note you decided which next gen console you going to buy?

 

I'm not really doing anything. I did mess around with [b]some[/b] modding, but I don't have the time to devote to getting good enough at Photoshop to want to continue with it properly.

These mods are really good, man! Bray Wyatt is really exciting!

Posted (edited)

Bray Wyatt is looking good. Don;t watch current wrestling but saw him at the Rumble. I think you need to shape the legs to look like pants?

 

Also you can look into giving him an actual shirt. I remember seeing a tank top as a seperate object in Hogan's pac.

Edited by tekken57
Posted

That X-Pac is definitely my favourite mod ever. I made this attire for No Mercy a few years back. Great work, will you be releasing this?

Posted (edited)

Like that Bray Wyatt bro, if you want to add his hat you can get it from undertaker's pac. Hope you can get him finished and released soon.

Edited by gamingsinceatari
Posted

I'm still super new at this so I'm trying to work out turning legs/trunks/kneepads and top of boots into a pair of pants first.

I'll see if I can figure out more later. Adding entrance objects is a bit above my skill level at this point.

Posted

I haven't really been following what's possible with the new modding programs, but from what I've read I gather you can add the separate 3D parts from other models now? If so, for Bray Wyatt's hair, I'd look into using Retro Undertaker's hair and then if possible in Tekken's new program, thin the hair strands at the front. If you can pull if off, that would look absolutely boss.

Posted

I haven't really been following what's possible with the new modding programs, but from what I've read I gather you can add the separate 3D parts from other models now? If so, for Bray Wyatt's hair, I'd look into using Retro Undertaker's hair and then if possible in Tekken's new program, thin the hair strands at the front. If you can pull if off, that would look absolutely boss.

 

You can use the hair you want, but the hair and the beard comes together, you can´t split it. And about the model, you can´t use parts from two different models.

Posted

I haven't really been following what's possible with the new modding programs, but from what I've read I gather you can add the separate 3D parts from other models now? If so, for Bray Wyatt's hair, I'd look into using Retro Undertaker's hair and then if possible in Tekken's new program, thin the hair strands at the front. If you can pull if off, that would look absolutely boss.

 

You can use the hair you want, but the hair and the beard comes together, you can´t split it. And about the model, you can´t use parts from two different models.

Could you not edit the normal.dds to make the beard invisible? Also, when you say you can't use two parts from two different models; could you elaborate a little?

Posted

I can open a model, and edit it in in 3DS Max, but with limits, you can´t add any new part, object, etc, to the model, and you can´t add more vertices or create anything that need more vertices. You need to work with the model giving form, but with limits.

 

The hair is a different model that the body. So you can use the hair you want, but the hair and beard comes in the same model, so If you want a long hair for Daniel Bryan, you need someone with long hair and a beard, or you loose the beard.

Posted

Ah hah, I see. Thanks for clearing that up; apologies for the hijack Dyno'. ;)

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