Jump to content
 

WWE 2K14 Patch released for Xbox 360!!! Details inside


Recommended Posts

Posted

Major updates on what this patch fixed! So far....

- Universe Mode (More cutscenes, less freezing, custom titles match now working)

- Some major in-game audio issues! (All of the audio broken moves are now fixed, Justin Roberts now speak in all of the modes he can) & Jukebox still glitching but got improved

-Play as manager glitch are now fixed

-Story Designer now can use CAWs properly but wasn't completely fixed!

- Custom Music/Theme are now louder

 

What was the jukebox glitch?

Posted

After using a CAW, the Jukebox is gone.

Posted

After using a CAW, the Jukebox is gone.

yeah that still happens but if you go in CAE and exit out it's back

Posted

After using a CAW, the Jukebox is gone.

 

No big loss to me. If I wanted custom music in the menu id just use my xbox button.

  • Like 1
Posted (edited)

and so this just made me laugh 

 

 

 
Actually, audio in games like this are one of the most difficult aspects to get right. The on disc mix has to constantly change as thanks to so many different situations tracks are used. To make matters worse, they have also empowered gamers to supply their own music with their own mix levels and programmers need to keep that in mind too.

Still there are some audio oversights that make me cringe. Most recently is Rick Rude's Entrance, which is of extremely low quality, and even a novice engineer would never let slide. Either the audio of that track is WAYYYY too compressed, or someone gave 2K a very old and work reel (doubtful).

Back on topic...

I have experienced frequent pins on the PS3 version since I got the game.

I'd also like to point out that Smacktalks, and especially a forum post from that community, is not an official source for information. There is no official information on what this supposed patch was actually for, and it's entirely possible that 360 users are simply getting the PS3 optimization patch as they did last year in WWE'13. It could also be that (like last year as well) the latest DLC just happened to also repair a few random issues in the game.

I just tweeted @WWEGames to see if they have any info to share. *Crosses fingers*
 
 

so how the hell can he sit there and say that just because we create a list of fixes (that's been confirmed to be fixes) isn't legit just cause it didn't come from the WWEGames twitter or 2k? I don't give a damn if he is a moderator over there.. furthermore he isn't even in possession of the 360 version of the game.. that really annoys me

 

oh and after i said what i said to him on twitter, cyberocelot blocked me.. LOL Sometimes the truth hurts

Edited by jeffsdomain
Posted

and so this just made me laugh 

 

 

 
Actually, audio in games like this are one of the most difficult aspects to get right. The on disc mix has to constantly change as thanks to so many different situations tracks are used. To make matters worse, they have also empowered gamers to supply their own music with their own mix levels and programmers need to keep that in mind too.

Still there are some audio oversights that make me cringe. Most recently is Rick Rude's Entrance, which is of extremely low quality, and even a novice engineer would never let slide. Either the audio of that track is WAYYYY too compressed, or someone gave 2K a very old and work reel (doubtful).

Back on topic...

I have experienced frequent pins on the PS3 version since I got the game.

I'd also like to point out that Smacktalks, and especially a forum post from that community, is not an official source for information. There is no official information on what this supposed patch was actually for, and it's entirely possible that 360 users are simply getting the PS3 optimization patch as they did last year in WWE'13. It could also be that (like last year as well) the latest DLC just happened to also repair a few random issues in the game.

I just tweeted @WWEGames to see if they have any info to share. *Crosses fingers*

 
 

so how the hell can he sit there and say that just because we create a list of fixes (that's been confirmed to be fixes) isn't legit just cause it didn't come from the WWEGames twitter or 2k? I don't give a damn if he is a moderator over there.. furthermore he isn't even in possession of the 360 version of the game.. that really annoys me

 

oh and after i said what i said to him on twitter, cyberocelot blocked me.. LOL Sometimes the truth hurts

CyberOcolet is suck up whose strings get pulled by the higherups.

Posted

Major updates on what this patch fixed! So far....

- Universe Mode (More cutscenes, less freezing, custom titles match now working)

- Some major in-game audio issues! (All of the audio broken moves are now fixed, Justin Roberts now speak in all of the modes he can) & Jukebox still glitching but got improved

-Play as manager glitch are now fixed

-Story Designer now can use CAWs properly but wasn't completely fixed!

- Custom Music/Theme are now louder

 

Would you mind checking if rivalry's keep disappearing?

Posted (edited)

 

and so this just made me laugh 

 

 

 
Actually, audio in games like this are one of the most difficult aspects to get right. The on disc mix has to constantly change as thanks to so many different situations tracks are used. To make matters worse, they have also empowered gamers to supply their own music with their own mix levels and programmers need to keep that in mind too.

Still there are some audio oversights that make me cringe. Most recently is Rick Rude's Entrance, which is of extremely low quality, and even a novice engineer would never let slide. Either the audio of that track is WAYYYY too compressed, or someone gave 2K a very old and work reel (doubtful).

Back on topic...

I have experienced frequent pins on the PS3 version since I got the game.

I'd also like to point out that Smacktalks, and especially a forum post from that community, is not an official source for information. There is no official information on what this supposed patch was actually for, and it's entirely possible that 360 users are simply getting the PS3 optimization patch as they did last year in WWE'13. It could also be that (like last year as well) the latest DLC just happened to also repair a few random issues in the game.

I just tweeted @WWEGames to see if they have any info to share. *Crosses fingers*

 
 

so how the hell can he sit there and say that just because we create a list of fixes (that's been confirmed to be fixes) isn't legit just cause it didn't come from the WWEGames twitter or 2k? I don't give a damn if he is a moderator over there.. furthermore he isn't even in possession of the 360 version of the game.. that really annoys me

 

oh and after i said what i said to him on twitter, cyberocelot blocked me.. LOL Sometimes the truth hurts

CyberOcolet is suck up whose strings get pulled by the higherups.

 

 

yeah i mean his demeanor of saying that he doesn't believe the list of fixes cause it came from here shows how much of an idiot he is.. then he blocks m on twitter because the answer he got was what he didn't want to hear? SMH i guess he's trying so hard to be the next aubrey.. and that's something i wouldn't even want to live up to

 

Major updates on what this patch fixed! So far....

- Universe Mode (More cutscenes, less freezing, custom titles match now working)

- Some major in-game audio issues! (All of the audio broken moves are now fixed, Justin Roberts now speak in all of the modes he can) & Jukebox still glitching but got improved

-Play as manager glitch are now fixed

-Story Designer now can use CAWs properly but wasn't completely fixed!

- Custom Music/Theme are now louder

 

Would you mind checking if rivalry's keep disappearing?

 

they haven't disappeared on me and i can say that i have been editing universe saving stuff etc and it hasn't happened (yet) lol

Edited by jeffsdomain
Posted

This used to happen to me..

RAW Match Card (Before Rivals Disappeared): 

http://oi42.tinypic.com/2ldg8xx.jpg

RAW Before (Rivals Disappear): 

http://oi42.tinypic.com/2mzz69z.jpg

RAW 1 Week After (Disappear Rivals) 

http://oi42.tinypic.com/2jb63v9.jpg

i know what it looks like, i'm just telling you it hasn't happened since i've gotten the patch, and i've played almost 2 months of universe since then

Posted (edited)

I still don`t understand why 2K don`t have a list of what they fixed, anyone care to explain?

Edited by RawadM
Posted

Question, can anyone use custom PPV arenas in their Universe Modes?

Posted

Question, can anyone use custom PPV arenas in their Universe Modes?

yeah i do it all the time

Posted

Im sorry to complain i use the xbox 360 and i received an update on Tuesday now i dont see a patch all the glitches are still there no cut scenes n universe custom  tracks dont work music jukebox is missing etc can someone please assit me and tell me where the patch is 

Posted

PS3 didn't get the patch and still hasn't. Plus another other problem has happened. ABA Undertaker DLC is on PS Store but can't be bought if the person has the Season Pass. Another thing they need to fix.

Posted

I downloaded the patch yesterday, to be brutally honest, the patch has done Jack squat to improve my gaming experience, universe mode is still boring, they should completely patch over rivalry manager

Posted (edited)

Awesome! They fixed mostly the Universe Mode and sounds i think. Yes! This is a patch.

Custom Titles matches are now working, no more freezes (for me). Justin Roberts is now able to speak after the thumb surgery (jk, he has audio now).

That's a patch, finally.

(Also during the simulation to test, i noticed that the AI now books title matches for normal show. Don't know if this was before or after the patch, but it's still good)

What are the Universe things they patched?

Edited by RawadM
Posted

PS3 didn't get the patch and still hasn't. Plus another other problem has happened. ABA Undertaker DLC is on PS Store but can't be bought if the person has the Season Pass. Another thing they need to fix.

 

from the 2k forums:

Hey guys,

I have some answers from the folks at 2K for you...

They are currently in a transitional phase between Community Managers for our community. There is, in fact, a patch planned to be released. I'm not privy to a release date, but I can confirm one is on the way. I also saw a post by DrCane in another thread that said patch notes will be released at some point as well.

Posted

Sweet, about damn, time. I wonder who is going to be the new Community Manager will be, i hope it's not one of those NBA guys. Maybe a new guy?

Posted

They seem to be coming up with a lot of excuses these days.

 

Oh well at least the patch didnt remove any of my manager Threads.

Posted

Sweet, about damn, time. I wonder who is going to be the new Community Manager will be, i hope it's not one of those NBA guys. Maybe a new guy?

i'm hoping marcus stephenson comes back 

Posted

Yeah, i remember those days with him especially back in SVR 1. I liked THQ Tank too, he did a great job also

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.