zhigge Posted December 27, 2013 Posted December 27, 2013 i was curious since others have reported his pac not working right. had anyone figured out the problem? Quote
kidsampson Posted December 27, 2013 Posted December 27, 2013 He's the last on your list, right? Do you plan to release any community dlc when finished with your project? Quote
zhigge Posted December 27, 2013 Author Posted December 27, 2013 i am thinking about it. there are a few things i can't do yet which i know will require help like the names. once i finish my own movesets and see who i want to add yes i will work on one. Quote
motishow Posted December 27, 2013 Posted December 27, 2013 (edited) From wwe13 only the primo doesn't work, there is no solution for that wrestler, the rest of the wrestlers from wwe13 works perfect adding them into wwe2k14 Edited December 27, 2013 by motishow Quote
kidsampson Posted December 27, 2013 Posted December 27, 2013 As a workaround can you just extract his texture and place it on a similar model? Quote
motishow Posted December 28, 2013 Posted December 28, 2013 As a workaround can you just extract his texture and place it on a similar model? Did you do and it worked? i extracted the pach file and inject it into another wrestler but didn't run Quote
kidsampson Posted December 28, 2013 Posted December 28, 2013 Haven't tried myself, just thinking of options that might work. Was suggesting taking the actual texture rather than the pach and putting it over someone like Epico. Quote
Deka_Night Posted February 18, 2014 Posted February 18, 2014 (edited) Yeah i got him to work just replaced the 2710.bpe file from epico his hair is alittle glitchy maybe you can figure it out how to fix that but he loads fine heres the pac enjoy!!:http://www.speedyshare.com/EkFB9/ch271.pac Edited February 18, 2014 by Deka_Night Quote
zhigge Posted July 9, 2014 Author Posted July 9, 2014 did someone say they got primo to work? can someone post the pac please? Quote
bugsyboy Posted July 10, 2014 Posted July 10, 2014 Maybe if you inject his body and hair yobj in another pach Quote
Deka_Night Posted July 13, 2014 Posted July 13, 2014 as noted b4 i fixed him a while ago here is the updated link in case anyone needs him http://speedy.sh/CY9Pg/ch271.pac Quote
Deka_Night Posted July 13, 2014 Posted July 13, 2014 Thanks bro, what was the problem? His hair poly was conflicting with another object in the game but once it was replaced his model worked pretty simple fix 1 Quote
stlpowercat Posted March 2, 2015 Posted March 2, 2015 Could someone re-upload the fixed Primo pac? Thank you Quote
stlpowercat Posted March 3, 2015 Posted March 3, 2015 Nevermind. I fooled around with Deka_Knights idea of replacing the 2710.bpe. Instead of using Epico's, I used Evan Bournes and it works without any hair glitches. I think it may be because Bournes model is shorter so his hair texture doesn't stick up past Primo's hairline like it did with Epico's bpe. Let me know if anyone needs the file. Quote
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