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Free CAW Injector/Save Editor?


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Posted

Just a simple question. Pur3, are you working in a render injector too?

Posted

 

 Ok Awesome, Thanks for answering. Hoping it's possible for 360-->PS3(Vice Versa) again this year.

 

Lol, the amount of times my PS3 crashed testing that stuff last year  :lol  When it worked, we were so happy!

 

 

Let's hope things go more smoothly this year, but the stuff I heard about the files.... I think you may end up pulling your hair out. lol.

Posted (edited)

 

 Ok Awesome, Thanks for answering. Hoping it's possible for 360-->PS3(Vice Versa) again this year.

 

Lol, the amount of times my PS3 crashed testing that stuff last year  :lol  When it worked, we were so happy!

 

 

Yes but you doing this very well ;) The CAW/Arena converter make many probs on WWE13.

I need testing my Tool before we can start with the Renders but I can doing this very fast.

 

Next good info is I make my WWE13 Tool without 360haven login,  so you guys can get both tools here. :cool:

Edited by PUR3 RAF3X
Posted

Great news about both tools, looking forward to the releases.

Posted (edited)

 

Let's hope things go more smoothly this year, but the stuff I heard about the files.... I think you may end up pulling your hair out. lol.

 

2K use zlib for compression the data but my code doing the job well with multiple zlib blocks ;)

The another point is the structure change and I need discover this first but this is nothing new for me lol

After decompress the caw file the size is again around 60mb ;)

I try today if the game can handle best compression for the CAW file and custom Renders lol

Edited by PUR3 RAF3X
Posted

Oh god... The 60mb CAWs lol...

Posted

 

 

Let's hope things go more smoothly this year, but the stuff I heard about the files.... I think you may end up pulling your hair out. lol.

 

2K use zlib for compression the data but my code doing the job well with multiple zlib blocks ;)

The another point is the structure change and I need discover this first but this is nothing new for me lol

After decompress the caw file the size is again around 60mb ;)

I try today if the game can handle best compression for the CAW file and custom Renders lol

 

 

I thought they would be the same since they've used the same build for like 3 or so years. Hence why hacked moves came in 2K14 quickly this year, etc.

 

You can see it's smart keeping the same build but also sucks at the same time.

Posted (edited)

You Awesome. you do great job. Wait release and add renders function

Edited by Vancheta
Posted

I think the Renders need more time I found the first Render and the size change.

Maybe Im wrong but the render size in 2k14 is 512x512.

 

Here the defaul crap render lol

20hpq4g.jpg

  • Like 1
Posted

I think the Renders need more time I found the first Render and the size change.

Maybe Im wrong but the render size in 2k14 is 512x512.

 

Here the defaul crap render lol

20hpq4g.jpg

TYT bro no rush :)

Posted

It's completely fine. Looking forward to this!

Posted

maybe it is a stupid question, but i'm new to these games and the modding thing

but i'll need a jailbreakes ps3 to use the tool?

Posted

Higher resolution Renders? Aww Yiss!

Posted (edited)

the 512x512 will be because of the in-game superstar renders and their sizes. for example, the Goldberg render. this is why the renders seem a little more spaced apart when you create tag teams. 

Edited by Titan83
Posted

512x512 is fantastic news, will match the in-game renders with no pixelation unlike previous years where they stretch! Great work so far man. 

Posted

As someone who is new to all of this I just have to say this is amazing that you're doing this for retails. I'm glad I didn't shell out money since the other apparently isn't working worth crap. Again, with being new to all of this I have to ask, will there be a TUT on how to do everything once everything is finalized for release? As I know I'll get a ton of use out of this but can't make heads or tails out of this stuff lol. So awesome you're doing this for free, but as the others mentioned, had I known I would've easily donated something to ya. Keep up the good work. Looking forward to updates.

Posted (edited)

 

will there be a TUT on how to do everything once everything is finalized for release

 

Yes me and my tester write a litte file for this so I need not answer the same question over and over this make me allways angry lol

+ the Tool have info tip for all features this year ;)

Edited by PUR3 RAF3X
  • Like 3
Posted

Can't wait man, this is awesome

Posted

 

 

will there be a TUT on how to do everything once everything is finalized for release

 

Yes me and my tester write a litte file for this so I need not answer the same question over and over this make me allways angry lol

+ the Tool have info tip for all features this year ;)

 

Awesome thanks for the quick reply.

Posted (edited)

I think the Renders need more time I found the first Render and the size change.

Maybe Im wrong but the render size in 2k14 is 512x512.

 

Here the defaul crap render lol

Great news!!!!! i will add caws when will be able to add renders to them!!!!

Edited by motishow
Posted

i wait tool for Renders :) :) good news PUR3 RAF3X

Posted

That's good news on the renders. This'll make the game look better, I still hate the original CAW previews.

Posted

Will the CAW injector remove Downloaded marks? It's a pain losing your CAW and not being able to upload them anymore if you download it back off CC. 

  • Like 1
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