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Free CAW Injector/Save Editor?


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 Ok Awesome, Thanks for answering. Hoping it's possible for 360-->PS3(Vice Versa) again this year.

 

Lol, the amount of times my PS3 crashed testing that stuff last year  :lol  When it worked, we were so happy!

 

 

Let's hope things go more smoothly this year, but the stuff I heard about the files.... I think you may end up pulling your hair out. lol.

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 Ok Awesome, Thanks for answering. Hoping it's possible for 360-->PS3(Vice Versa) again this year.

 

Lol, the amount of times my PS3 crashed testing that stuff last year  :lol  When it worked, we were so happy!

 

 

Yes but you doing this very well ;) The CAW/Arena converter make many probs on WWE13.

I need testing my Tool before we can start with the Renders but I can doing this very fast.

 

Next good info is I make my WWE13 Tool without 360haven login,  so you guys can get both tools here. :cool:

Edited by PUR3 RAF3X
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Let's hope things go more smoothly this year, but the stuff I heard about the files.... I think you may end up pulling your hair out. lol.

 

2K use zlib for compression the data but my code doing the job well with multiple zlib blocks ;)

The another point is the structure change and I need discover this first but this is nothing new for me lol

After decompress the caw file the size is again around 60mb ;)

I try today if the game can handle best compression for the CAW file and custom Renders lol

Edited by PUR3 RAF3X
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Let's hope things go more smoothly this year, but the stuff I heard about the files.... I think you may end up pulling your hair out. lol.

 

2K use zlib for compression the data but my code doing the job well with multiple zlib blocks ;)

The another point is the structure change and I need discover this first but this is nothing new for me lol

After decompress the caw file the size is again around 60mb ;)

I try today if the game can handle best compression for the CAW file and custom Renders lol

 

 

I thought they would be the same since they've used the same build for like 3 or so years. Hence why hacked moves came in 2K14 quickly this year, etc.

 

You can see it's smart keeping the same build but also sucks at the same time.

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I think the Renders need more time I found the first Render and the size change.

Maybe Im wrong but the render size in 2k14 is 512x512.

 

Here the defaul crap render lol

20hpq4g.jpg

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I think the Renders need more time I found the first Render and the size change.

Maybe Im wrong but the render size in 2k14 is 512x512.

 

Here the defaul crap render lol

20hpq4g.jpg

TYT bro no rush :)

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maybe it is a stupid question, but i'm new to these games and the modding thing

but i'll need a jailbreakes ps3 to use the tool?

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the 512x512 will be because of the in-game superstar renders and their sizes. for example, the Goldberg render. this is why the renders seem a little more spaced apart when you create tag teams. 

Edited by Titan83
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512x512 is fantastic news, will match the in-game renders with no pixelation unlike previous years where they stretch! Great work so far man. 

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As someone who is new to all of this I just have to say this is amazing that you're doing this for retails. I'm glad I didn't shell out money since the other apparently isn't working worth crap. Again, with being new to all of this I have to ask, will there be a TUT on how to do everything once everything is finalized for release? As I know I'll get a ton of use out of this but can't make heads or tails out of this stuff lol. So awesome you're doing this for free, but as the others mentioned, had I known I would've easily donated something to ya. Keep up the good work. Looking forward to updates.

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will there be a TUT on how to do everything once everything is finalized for release

 

Yes me and my tester write a litte file for this so I need not answer the same question over and over this make me allways angry lol

+ the Tool have info tip for all features this year ;)

Edited by PUR3 RAF3X
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will there be a TUT on how to do everything once everything is finalized for release

 

Yes me and my tester write a litte file for this so I need not answer the same question over and over this make me allways angry lol

+ the Tool have info tip for all features this year ;)

 

Awesome thanks for the quick reply.

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I think the Renders need more time I found the first Render and the size change.

Maybe Im wrong but the render size in 2k14 is 512x512.

 

Here the defaul crap render lol

Great news!!!!! i will add caws when will be able to add renders to them!!!!

Edited by motishow
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That's good news on the renders. This'll make the game look better, I still hate the original CAW previews.

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Will the CAW injector remove Downloaded marks? It's a pain losing your CAW and not being able to upload them anymore if you download it back off CC. 

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