Impaler Posted December 22, 2013 Posted December 22, 2013 I want to recreate this shirt: I have took some pictures of this shirt to get the squares texture of it. Now the question is what resolution should I use for this texture 128x128 or 256x256 (I guess its this) and most importantly what kind of zoom level of the texture should I be importing to the game? My friend made a seamless texture of that shirt But now the question is how many times should I multiply that seamless texture and downsize it to 256x256 or 128x128 so it would look good when imported into the game and placed on a CAWs' chest? I mean how many squares on how many squares should I I use within a texture? For example here it is 5 on 5 squares within a 256x256px texture. should I increase it to 10 on 10 squares? or more? or less? should I decrase it to lets say 3 on 3 and use 128x128 and place it few times over and over to cover whole chest and remain somewhat nice looking without sharp corners (you know, when textures are low-fi). please help me out because I cant afford to bother someone to import this texture many times before it is looking just right. need to get this done in one go Quote
Darth 6am3r Posted December 22, 2013 Posted December 22, 2013 Use 10x10(squares) and 128x128(resolution). Quote
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