DanielBryanVSKenta Posted January 6, 2014 Posted January 6, 2014 Yeah hoping someone make a community dlc 4 because i didnt do something correct when adding the last community dlc when i compare my catalog.dlc to yours mine is full. and for some reason all the community dlc's works correctly in my game Quote
motishow Posted January 6, 2014 Author Posted January 6, 2014 If you see the catalog.dlc Community DLC3 Mathayus it's full, you are right , but the last wrestlers in this catalog.dlc are from comunity DLC2 , you can delete them and insert new wrestlers. Quote
delifadzli Posted January 6, 2014 Posted January 6, 2014 yeap thanks for your DLC 1 & catalog...i finally realized it...tq so much... Quote
motishow Posted January 7, 2014 Author Posted January 7, 2014 Added ALEX SHELLEY "Draven's" (Thanks to Connor McLeod) Quote
DanielBryanVSKenta Posted January 8, 2014 Posted January 8, 2014 Tried to add Jeff Hardy as dlc for the last 3 hours and it was an epic fail(corrupt save & fatal crash) Guess ill stick to what i know replacing and adding community dlc. I might give it another go in a couple of days because I dont think im mentally stable to try anytime soon lol Quote
kwonnwo Posted January 9, 2014 Posted January 9, 2014 Community dlc wrestler is a 64-person limit? (warrior+bad ass under dlc 32+ fan access 32) Is it possible to add more? only delete,replace? Quote
motishow Posted January 9, 2014 Author Posted January 9, 2014 you can add 32 wretlers in each official DLC injecting the proper catalog.dlc. there are 5 official DLCs Quote
gamingfan Posted January 9, 2014 Posted January 9, 2014 (edited) I have added Gangrel at 111 slot and its loading fine, movesets and everything working fine. Trying to add renders to the mod the steps which I have done: 1. Opened menuHD_dlc2.pac which is in WWE2K14 with X-packer new directories option. Gangrel was in slot 053 from last years game how to inject his renders? Which slot I must change? Edited January 9, 2014 by gamingfan Quote
motishow Posted January 9, 2014 Author Posted January 9, 2014 (edited) you have to choose a slot of wrestler who is in wwe13 and wwwe2k14 Tekken said: "To quickly explain how to inject new renders into the file I've created: 1. The file menuHD_dlc2.pac is the renders file from wwe 13. So if you're creating slots for wrestlers from wwe13, there's nothing that needs to be done. The renders will appear as soon as you unlock the slots. 2. The renders file also contains entries for the other superstars who are also in this years game e.g the rock. The game discards the duplicate renders in the wwe 13 file. So you can use replace these renders with the new renders you want for wwe 12 and custom superstars. 3. Firstly you need to rename the render file in the pac file. Open the pac using the Pac with directories option. There will be three directories contain the render in different sizes i.e. ssfa, ssfb, ssfc. You don't need to worry about ssfd. Double click the name of the render and rename it to the slot you want e.g. 100 can be renamed to 152. 4. Inject your render using the compress and inject function. If it is too big, save the render as dxt1 with alpha. Inject into each of the directories 5. You also need to rename the renders in the arc file manually. Open the arc and look for the entries for the renders which you have renamed. Rename the entries accordingly e.g. change 100 to 152 for each of the directories in the arc file." Edited January 9, 2014 by motishow Quote
TheJoshuaGuest Posted January 9, 2014 Posted January 9, 2014 Plz, plz upload a tna or ecw save plz Quote
motishow Posted January 9, 2014 Author Posted January 9, 2014 Plz, plz upload a tna or ecw save plz Pls post it in the caws forum here is not for saves , only for wretlers to add like DLCs Quote
kwonnwo Posted January 10, 2014 Posted January 10, 2014 5 Official dlc is 2 slots (virgil free superstar, legends pack theme) Slot.. how do I add? I need 32 slots Quote
motishow Posted January 10, 2014 Author Posted January 10, 2014 5 Official dlc is 2 slots (virgil free superstar, legends pack theme) Slot.. how do I add? I need 32 slots Use the catalog.dlc of the comunnity dlc2 or comunitty dlc3 , then erase all 32 slots and write the first two slots (virgil free superstar, legends pack theme) and you will have 30 more slots to write your added wrestlers Quote
tekken57 Posted January 10, 2014 Posted January 10, 2014 (edited) Take one of the catalog.dlc files from one of the community dlc packs and inject it into your dlc 5 file. ^^^ beat me to it lol Edited January 10, 2014 by tekken57 Quote
kwonnwo Posted January 10, 2014 Posted January 10, 2014 Thanks ! but .. Run HXD. Open official DLC 5 Do I need to copy the contents? (ex. yyyy.movies\titantron\388.bik2 . yyyy.movies\titantron\392.bik2 ................ all) Quote
motishow Posted January 10, 2014 Author Posted January 10, 2014 Thanks ! but .. Run HXD. Open official DLC 5 Do I need to copy the contents? (ex. yyyy.movies\titantron\388.bik2 . yyyy.movies\titantron\392.bik2 ................ all) Sorry but i don't understand your question Quote
kwonnwo Posted January 11, 2014 Posted January 11, 2014 Depending motishow done the tutorial, but did not come out even wrestler official dlc 5 so, official dlc 5 Open the file using the HXD Do I need to copy the contents listed here? (ex. yyyy.movies\titiantron\388.bik2 . yyyy. movies\titantron\392.bik2 ........all) http://www.mediafire.com/view/myfiles/#dx5g1mlxbwb9da1 screenshot Quote
motishow Posted January 11, 2014 Author Posted January 11, 2014 i open the file using le fluffie , then inject the catalog.dlc Quote
MrManolo135 Posted January 11, 2014 Posted January 11, 2014 you have to choose a slot of wrestler who is in wwe13 and wwwe2k14 Tekken said: "To quickly explain how to inject new renders into the file I've created: 1. The file menuHD_dlc2.pac is the renders file from wwe 13. So if you're creating slots for wrestlers from wwe13, there's nothing that needs to be done. The renders will appear as soon as you unlock the slots. 2. The renders file also contains entries for the other superstars who are also in this years game e.g the rock. The game discards the duplicate renders in the wwe 13 file. So you can use replace these renders with the new renders you want for wwe 12 and custom superstars. 3. Firstly you need to rename the render file in the pac file. Open the pac using the Pac with directories option. There will be three directories contain the render in different sizes i.e. ssfa, ssfb, ssfc. You don't need to worry about ssfd. Double click the name of the render and rename it to the slot you want e.g. 100 can be renamed to 152. 4. Inject your render using the compress and inject function. If it is too big, save the render as dxt1 with alpha. Inject into each of the directories 5. You also need to rename the renders in the arc file manually. Open the arc and look for the entries for the renders which you have renamed. Rename the entries accordingly e.g. change 100 to 152 for each of the directories in the arc file." everytime i change the entries in the arc the community dlcs wont load Quote
gamingfan Posted January 11, 2014 Posted January 11, 2014 you have to choose a slot of wrestler who is in wwe13 and wwwe2k14 Tekken said: "To quickly explain how to inject new renders into the file I've created: 1. The file menuHD_dlc2.pac is the renders file from wwe 13. So if you're creating slots for wrestlers from wwe13, there's nothing that needs to be done. The renders will appear as soon as you unlock the slots. 2. The renders file also contains entries for the other superstars who are also in this years game e.g the rock. The game discards the duplicate renders in the wwe 13 file. So you can use replace these renders with the new renders you want for wwe 12 and custom superstars. 3. Firstly you need to rename the render file in the pac file. Open the pac using the Pac with directories option. There will be three directories contain the render in different sizes i.e. ssfa, ssfb, ssfc. You don't need to worry about ssfd. Double click the name of the render and rename it to the slot you want e.g. 100 can be renamed to 152. 4. Inject your render using the compress and inject function. If it is too big, save the render as dxt1 with alpha. Inject into each of the directories 5. You also need to rename the renders in the arc file manually. Open the arc and look for the entries for the renders which you have renamed. Rename the entries accordingly e.g. change 100 to 152 for each of the directories in the arc file." everytime i change the entries in the arc the community dlcs wont load Search for SSFA in hex editor, there will be three entries with SSFA you must select the last entry and edit to the slot of yours. Do the same for SSFB and SSFC Quote
MrManolo135 Posted January 11, 2014 Posted January 11, 2014 you have to choose a slot of wrestler who is in wwe13 and wwwe2k14 Tekken said: "To quickly explain how to inject new renders into the file I've created: 1. The file menuHD_dlc2.pac is the renders file from wwe 13. So if you're creating slots for wrestlers from wwe13, there's nothing that needs to be done. The renders will appear as soon as you unlock the slots. 2. The renders file also contains entries for the other superstars who are also in this years game e.g the rock. The game discards the duplicate renders in the wwe 13 file. So you can use replace these renders with the new renders you want for wwe 12 and custom superstars. 3. Firstly you need to rename the render file in the pac file. Open the pac using the Pac with directories option. There will be three directories contain the render in different sizes i.e. ssfa, ssfb, ssfc. You don't need to worry about ssfd. Double click the name of the render and rename it to the slot you want e.g. 100 can be renamed to 152. 4. Inject your render using the compress and inject function. If it is too big, save the render as dxt1 with alpha. Inject into each of the directories 5. You also need to rename the renders in the arc file manually. Open the arc and look for the entries for the renders which you have renamed. Rename the entries accordingly e.g. change 100 to 152 for each of the directories in the arc file." everytime i change the entries in the arc the community dlcs wont load Search for SSFA in hex editor, there will be three entries with SSFA you must select the last entry and edit to the slot of yours. Do the same for SSFB and SSFC i did that but ever since i installed the update the render entries break the community dlcs Quote
motishow Posted January 11, 2014 Author Posted January 11, 2014 you have to choose a slot of wrestler who is in wwe13 and wwwe2k14 Tekken said: "To quickly explain how to inject new renders into the file I've created: 1. The file menuHD_dlc2.pac is the renders file from wwe 13. So if you're creating slots for wrestlers from wwe13, there's nothing that needs to be done. The renders will appear as soon as you unlock the slots. 2. The renders file also contains entries for the other superstars who are also in this years game e.g the rock. The game discards the duplicate renders in the wwe 13 file. So you can use replace these renders with the new renders you want for wwe 12 and custom superstars. 3. Firstly you need to rename the render file in the pac file. Open the pac using the Pac with directories option. There will be three directories contain the render in different sizes i.e. ssfa, ssfb, ssfc. You don't need to worry about ssfd. Double click the name of the render and rename it to the slot you want e.g. 100 can be renamed to 152. 4. Inject your render using the compress and inject function. If it is too big, save the render as dxt1 with alpha. Inject into each of the directories 5. You also need to rename the renders in the arc file manually. Open the arc and look for the entries for the renders which you have renamed. Rename the entries accordingly e.g. change 100 to 152 for each of the directories in the arc file." everytime i change the entries in the arc the community dlcs wont load Search for SSFA in hex editor, there will be three entries with SSFA you must select the last entry and edit to the slot of yours. Do the same for SSFB and SSFC i did that but ever since i installed the update the render entries break the community dlcs I think that's a problem in your arc file, , pls check your arc Quote
kwonnwo Posted January 12, 2014 Posted January 12, 2014 Ahmed Johnson, Tazz, Juventud Guerrera, Scott Norton P0f0, Moveset(Unfinished - Juventud, Ahmed Johnson), Titantron(norton is nwo titantron) http://www.mediafire.com/download/27b1s5u45b5hpjl/dlc.zip Quote
DanielBryanVSKenta Posted January 12, 2014 Posted January 12, 2014 I attempt to add Jeff hardy again as dlc and I got fatal crash short version of what i did(dont have DLC 5 installed)Part one: Edit SaveExtract my save, inject Jeff hardy moveset and pofo in slot 111Part Two: Edit Catalog DLCExtract catalog DLC from community DLC 3 (FEAE5AA.....)Open catalog dlc, change DLC content ID from 50 to 51, and erease and replaced Name Of Content: Shane McMahon to Jeff Hardy and Wrestler Id to unlock as dlc: 152 to 111 and click save changes.Part Three & Four Rebuild DLC and SaveRebuild DLC & rebuild the SaveRenamed new dlc to JeffDLC and move to usb with the rebuild saveEditing the String.pacExtracted and edit Edit the string from my latest DLC the supestars and move pack 27150....EAC4= THE ROCK to JefHardyF294= THE ROCK to JefHardyFA64= THE ROCK to JefHardyinjected string back into dlc sign for dev live moved to usbThere are three more steps to get the game to load your new dlc wrestlers1. Prepare your wrestler pac file= jeff hardy file2. Create an entry in the Def fileadded pac\ch\ch111.pac at the last line in file plist3603. Add a new entry in your arc fileIn excel its 397 pac\ch\ch111.pac =396Open ch111.pac and click add new data to arc file which is 396put everyting on hdd load up game and got fatal crash Quote
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