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Packs of wrestlers that aren't at the released community dlcs


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Posted

By the time I get my modded xbox you guys will have an awsome set of characters for download!

If anyone needs some help doing the hert foundation I volunteer my help if I can be of any.

All I ask is some pics of what ya need with details... That way I can make it perfect.. if I can't make it perfect I cant do it..

Posted

It will be good if you can make a mod of Jimmy Neidhart :)

Posted

Thanks tekken!

I hope scott norton, juventud guerrera, taz renders

Happy new year!

Posted

I have all of the community dlc packs installed following the tutorials and it was easy enough. I would like to add a wrestler like Buff Bagwell but it  seems to be over my head a little. Can anybody help a noob out on how to add him to already installed community dlc packs? I'm lost. Thanks.

Posted

I have all of the community dlc packs installed following the tutorials and it was easy enough. I would like to add a wrestler like Buff Bagwell but it  seems to be over my head a little. Can anybody help a noob out on how to add him to already installed community dlc packs? I'm lost. Thanks.

Firs of all you have to open his slot in the catalog.dlc file, then you have to open the chxxx.pac file with xapcker and create the entry in your plist360.arc file, the rest is the same, injec the p0fo and moveset into your savedata.

Read the tutorial on how to add a DLC wrestler , i posted the link in the first link of this thread

Posted

motishow, from beginning to end how long would you say it takes to add extra wrestlers? Going to tackle this after the next dlc releases next week.

Posted (edited)

motishow, from beginning to end how long would you say it takes to add extra wrestlers? Going to tackle this after the next dlc releases next week.

If you have all files of the wrestler you want to add (pofo,movesets,titantron ,pac file , entrance theme ,and renders)  maybe 5 min.

But if you have to do the acurate movesets and a decent renders  more than two hours (for one wrestler), i think the hard job is to make an acurate moveset

Edited by motishow
Posted

 

I have all of the community dlc packs installed following the tutorials and it was easy enough. I would like to add a wrestler like Buff Bagwell but it  seems to be over my head a little. Can anybody help a noob out on how to add him to already installed community dlc packs? I'm lost. Thanks.

Firs of all you have to open his slot in the catalog.dlc file, then you have to open the chxxx.pac file with xapcker and create the entry in your plist360.arc file, the rest is the same, injec the p0fo and moveset into your savedata.

Read the tutorial on how to add a DLC wrestler , i posted the link in the first link of this thread

 

I opened the catalog.dlc from dlc2 in xpacker and there is currently 32 but I don't see where or how to add a slot.

Posted

 

 

I have all of the community dlc packs installed following the tutorials and it was easy enough. I would like to add a wrestler like Buff Bagwell but it  seems to be over my head a little. Can anybody help a noob out on how to add him to already installed community dlc packs? I'm lost. Thanks.

Firs of all you have to open his slot in the catalog.dlc file, then you have to open the chxxx.pac file with xapcker and create the entry in your plist360.arc file, the rest is the same, injec the p0fo and moveset into your savedata.

Read the tutorial on how to add a DLC wrestler , i posted the link in the first link of this thread

 

I opened the catalog.dlc from dlc2 in xpacker and there is currently 32 but I don't see where or how to add a slot.

 

The catalog of DLC2 is complete (community dlc1 and community dolc2), you have to use the catalog of official DLC1 , (used in community DLC3)

Posted

 

Renders file .. How to I use it?

TEKKEN  tutorial

 

To quickly explain how to inject new renders into the file I've created:

 

1. The file menuHD_dlc2.pac is the renders file from wwe 13. So if you're creating slots for wrestlers from wwe13, there's nothing that needs to be done. The renders will appear as soon as you unlock the slots.

 

2. The renders file also contains entries for the other superstars who are also in this years game e.g the rock. The game discards the duplicate renders in the wwe 13 file. So you can use replace these renders with the new renders you want for wwe 12 and custom superstars.

 

3. Firstly you need to rename the render file in the pac file. Open the pac using the Pac with directories option. There will be three directories contain the render in different sizes i.e. ssfa, ssfb, ssfc. You don't need to worry about ssfd. Double click the name of the render and rename it to the slot you want e.g. 100 can be renamed to 152.

 

4. Inject your render using the compress and inject function. If it is too big, save the render as dxt1 with alpha. Inject into each of the directories

 

5. You also need to rename the renders in the arc file manually. Open the arc and look for the entries for the renders which you have renamed. Rename the entries accordingly e.g. change 100 to 152 for each of the directories in the arc file.

 

the render wont load

Posted

If you are comfortable adding the community dlc packs then it should take you about 20 mins without the renders. About another 20 mins if you add renders as well.

Posted

Are there gona be community dlc 4?

Wondering the same thing before i add these other wrestlers

Posted (edited)

If you're adding the wrestlers in this thread why not take the initiative and make community dlc4, there isn't much more work to do and you guys will be contributing to the community as well.

Edited by tekken57
Posted (edited)

Updated Godfather moveset with correct finisher "ho train" :)

Edited by motishow
Posted (edited)

I'm finishing up a Chris Sabin pack and will send you think link soon.

It has two attires, Renders, Full moveset, Entrance theme & Tron.

 

All I have to do is finish his entrance.

 

 

Edit: I forgot to add this is Draven's WWE 13 Sabin mod, credit to him for the awesome work he did on it.

Edited by Connor MacLeod
Posted

I need Scott norton, Juventud Guerrera, Tazz render..!

If you have a complete pack (p0fo, moveset and titantron) send me the packs without the renders, i will make the renders and will upload here the complete packs

Posted

catalog for official DLC 1 isn't the same with the one mathayus use for community dlc 3? When i open mathayus catalog it contain about 32 wrestler which include superstar & diva...so thus it mean we can only replace the slot ...since i still trying to add other wrestler without replacing the wrestler from mathayus pack...if not i will wait for someone to make community dlc 4 ....tq

Posted (edited)

catalog for official DLC 1 isn't the same with the one mathayus use for community dlc 3? When i open mathayus catalog it contain about 32 wrestler which include superstar & diva...so thus it mean we can only replace the slot ...since i still trying to add other wrestler without replacing the wrestler from mathayus pack...if not i will wait for someone to make community dlc 4 ....tq

mathayus didn't use all slots,

here my catalog.dlc and the DLC1

http://www60.zippyshare.com/v/71255158/file.html

Edited by motishow

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