Custom-R Posted December 12, 2013 Posted December 12, 2013 I must say that this addition is one that was not hard to miss: Superstar Heads. As for where I stand on it, I think it's great, but I under the impression that we'd get diva heads (since we have people who recreate people like AJ Lee, and I am of the people who saw SmackTalks' video on the subject). But, anyway, I think everything would have been perfect in that sense. I just have a question. Why wasn't Roddy a playable character? Yes, he was featured in 30 Years, and he even has his own new entrance motion, but still, why wasn't he playable? Okay, another question rolled out. How often would you use Superstar Heads? For me, I usually create fictional CAWs, and I often try to recreate past wrestlers, like X-Pac, Torrie, and Scotty 2 Hotty, as well as those who were not included. Therefore, I wouldn't really see myself using this feature more than 4 times in a year. Thoughts on Superstar Heads? Quote
kushdragon420 Posted December 12, 2013 Posted December 12, 2013 (edited) honestly i thought the whole thing was a bit sub par for this day and age the bodies dont fully match the head. I really only use them for daniel bryan bc theres an upload on cc by gamevolt(shout out) that has DB's alt attires. but even with his expertise if you stare closely it looks like a real DB head floating on a poor excuse for a body that 2k/yukes should have given us to begin with. Bottom line i think its a good idea but its almost completely useless with the exception of some big names in there to play around with. also why the hell is paul heyman a manager but has to be created in superstar heads to be playable!?!?!?! just put him the game -that my piece lol Edited December 12, 2013 by kushdragon420 Quote
Muuuftah Posted December 12, 2013 Posted December 12, 2013 I personally love Superstar heads, it allows me to create past attires for wrestlers as well as custom attires. My only wish is that in 2K15 we're able to edit a lot more wrestlers and if possible edit the head of the body to change hair styles and add stuff like caps. Quote
the King Lives Posted December 12, 2013 Posted December 12, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Quote
Custom-R Posted December 12, 2013 Author Posted December 12, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Remember the Edge head? Someone had to hack, and get make a more current head himself. Only for 2K to take it down. Quote
the King Lives Posted December 12, 2013 Posted December 12, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Remember the Edge head? Someone had to hack, and get make a more current head himself. Only for 2K to take it down. figures.. it's amazing how they are so about modding stuff with 2k but you do it in a wwegame and they remove it.. tsk tsk Quote
Custom-R Posted December 13, 2013 Author Posted December 13, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Remember the Edge head? Someone had to hack, and get make a more current head himself. Only for 2K to take it down. figures.. it's amazing how they are so about modding stuff with 2k but you do it in a wwegame and they remove it.. tsk tsk That's very hypocritical of them. Quote
the King Lives Posted December 15, 2013 Posted December 15, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Remember the Edge head? Someone had to hack, and get make a more current head himself. Only for 2K to take it down. figures.. it's amazing how they are so about modding stuff with 2k but you do it in a wwegame and they remove it.. tsk tsk That's very hypocritical of them. eh whatever.. anyway back on topic my current triple h has about 12 superstar heads attires (ruthless attires LOL) Quote
Custom-R Posted December 15, 2013 Author Posted December 15, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Remember the Edge head? Someone had to hack, and get make a more current head himself. Only for 2K to take it down. figures.. it's amazing how they are so about modding stuff with 2k but you do it in a wwegame and they remove it.. tsk tsk That's very hypocritical of them. eh whatever.. anyway back on topic my current triple h has about 12 superstar heads attires (ruthless attires LOL) O.O Speaking of HHH, I really would have liked to have a Superstar head where he looked more like Hunter Hearst Helmsley so that I could recreate his DX tights properly... Oh, I'm asking anyone here. Does anyone feel that we need Divas' heads? I'm only saying that because when we got Steph again, she was still in her same outfit from 13--even during the WM matches with the Rock, and with HHH. I would have liked one for her so that we could put her in a suit, and such. Quote
King Paulie Posted December 15, 2013 Posted December 15, 2013 honestly i thought the whole thing was a bit sub par for this day and age the bodies dont fully match the head. I really only use them for daniel bryan bc theres an upload on cc by gamevolt(shout out) that has DB's alt attires. but even with his expertise if you stare closely it looks like a real DB head floating on a poor excuse for a body that 2k/yukes should have given us to begin with. Bottom line i think its a good idea but its almost completely useless with the exception of some big names in there to play around with. also why the hell is paul heyman a manager but has to be created in superstar heads to be playable!?!?!?! just put him the game -that my piece lol They match, don't know what you've been looking at.. I personally don't use the feature much, but I download lots of them for guys who have updated attires since the game released. Quote
the King Lives Posted December 15, 2013 Posted December 15, 2013 as far as triple h i was fine with his head model just the fact that the long hair triple h head is locked to short haired triple h doesn't make sense when a short haired triple h head is coming out in january.. as far as people like stephanie, yeah i don't even get why they 1. didn't give her an alternate suit attire or 2. a superstar head Quote
Custom-R Posted December 15, 2013 Author Posted December 15, 2013 With the upcoming DLC, we're getting some new heads! I partly feel that Mick Foley's head (not as Mankind) should be included, so that people can make Dude Love and Cactus Jack, if they so chose. as far as triple h i was fine with his head model just the fact that the long hair triple h head is locked to short haired triple h doesn't make sense when a short haired triple h head is coming out in january.. as far as people like stephanie, yeah i don't even get why they 1. didn't give her an alternate suit attire or 2. a superstar head They were simply too lazy I guess. By the way, that picture shot for Steph doesn't do her justice at all. Quote
the King Lives Posted December 15, 2013 Posted December 15, 2013 With the upcoming DLC, we're getting some new heads! I partly feel that Mick Foley's head (not as Mankind) should be included, so that people can make Dude Love and Cactus Jack, if they so chose. as far as triple h i was fine with his head model just the fact that the long hair triple h head is locked to short haired triple h doesn't make sense when a short haired triple h head is coming out in january.. as far as people like stephanie, yeah i don't even get why they 1. didn't give her an alternate suit attire or 2. a superstar head They were simply too lazy I guess. By the way, that picture shot for Steph doesn't do her justice at all. well i liked the render, but i was discussing this with my friend that manages the gamestop i go to today, about why she would have elbow pads etc why not a suit or something he was like she wasn't wearing a suit back then i was like well they could have atleast removed the pads as an alternate, and he was like no you only get one.. then i was like oh really? Triple H and John cena's multiple attires says hello! Hell Cena has like 15 attires! Quote
HarlotEffect Posted December 15, 2013 Posted December 15, 2013 they look fine for me... only thing i didn't like is i couldn't give the jericho model long hair, also don't get why the triple h (long hair) head is tied to the shaved triple h look when we have a short haired superstar head triple h coming out.. other than that i've enjoyed the feature. Especially since with SS Heads you can give that character as many attires as you want (john cena in the game has about 10) Remember the Edge head? Someone had to hack, and get make a more current head himself. Only for 2K to take it down. figures.. it's amazing how they are so about modding stuff with 2k but you do it in a wwegame and they remove it.. tsk tsk That's very hypocritical of them. They used to patch Boderlands 1 & 2 all the time to get rid of modded weapons. But Yeah I like Superstar heads i'm thinking of doing a late ROH punk using the stuff in January DLC. Quote
BigDaddyM Posted December 17, 2013 Posted December 17, 2013 I like the idea, I hope the selection will be extended to all characters in the game (for future versions) and with the ability to edit hair and facial hair too. One thing that REALLY annoys me, is when I edit HBK, his boots revert to stupid white ones with black kickpads - Surely it's not too much to ask to have all the superstar's/diva's actual attire available? Quote
best in the world Posted December 18, 2013 Posted December 18, 2013 I like the concept of Superstar heads & bodies. The idea of being able to make alternate versions of in game stars is cool, although it is too limited. It should be fully custom being able to edit details like hair styles, facial hair, etc to change the looks to fit whatever changes are made in gimmicks or just tweaking of looks. Also, it should be possible to use superstar bodies for CAWs that way if someone has a similar body that looks like an existing superstar's, you don't have to go through the hassle of morphing. Superstars heads/bodies being expanded upon would make the creation suite much better and also serve as a way to get easier creations. It would be awesome in future games if certain preset attires were pieced together like in the original Smackdown that way if anyone is left out or updates are available, all you have to do is piece together the creation. Quote
the King Lives Posted December 18, 2013 Posted December 18, 2013 I like the concept of Superstar heads & bodies. The idea of being able to make alternate versions of in game stars is cool, although it is too limited. It should be fully custom being able to edit details like hair styles, facial hair, etc to change the looks to fit whatever changes are made in gimmicks or just tweaking of looks. Also, it should be possible to use superstar bodies for CAWs that way if someone has a similar body that looks like an existing superstar's, you don't have to go through the hassle of morphing. Superstars heads/bodies being expanded upon would make the creation suite much better and also serve as a way to get easier creations. It would be awesome in future games if certain preset attires were pieced together like in the original Smackdown that way if anyone is left out or updates are available, all you have to do is piece together the creation. as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol Quote
Custom-R Posted December 18, 2013 Author Posted December 18, 2013 (edited) as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol ...making story designer mostly a usless add-on (as it is not friendly to CAWs). To me, this mode freezes the most if you put even ONE CAW in (tile or no title) in a cutscene. Besides, there is no update really, as we do not see any cutscenes added--just the same ones from WWE 13. By the way, I just went into that mode, and I can't seem to find the Entrance animations for Create-A-Story's scene editor. Edited December 18, 2013 by customracer209 Quote
the King Lives Posted December 18, 2013 Posted December 18, 2013 as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol ...making story designer mostly a usless add-on (as it is not friendly to CAWs). To me, this mode freezes the most if you put even ONE CAW in (tile or no title) in a cutscene. Besides, there is no update really, as we do not see any cutscenes added--just the same ones from WWE 13. By the way, I just went into that mode, and I can't seem to find the Entrance animations for Create-A-Story's scene editor. it's still in there under entrance but yeah it has alot of glitches the best way to add caws is to add them in a match first then add them in a scene moment (this way they're already listed as being used) it still causes freezeups though Quote
best in the world Posted December 19, 2013 Posted December 19, 2013 I like the concept of Superstar heads & bodies. The idea of being able to make alternate versions of in game stars is cool, although it is too limited. It should be fully custom being able to edit details like hair styles, facial hair, etc to change the looks to fit whatever changes are made in gimmicks or just tweaking of looks. Also, it should be possible to use superstar bodies for CAWs that way if someone has a similar body that looks like an existing superstar's, you don't have to go through the hassle of morphing. Superstars heads/bodies being expanded upon would make the creation suite much better and also serve as a way to get easier creations. It would be awesome in future games if certain preset attires were pieced together like in the original Smackdown that way if anyone is left out or updates are available, all you have to do is piece together the creation. as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol I get the baby steps concept, but I think 2K could make the whole idea better by expanding superstar heads & bodies to include all that I included above. Remember the original Smackdown? It was a base game and still did it better than 2k14 so they could expand this, but the question is will they do it? Guess we'll see next year. I do hope certain other areas like created finishers & created arenas are expanded as well. In created finishers, they should add positions like grounded finishers, behind finishers, and add more running finishers. As for arenas, I want to see more custom options such as the ability to change entire layouts of arenas. For example, moving the announce table or switching how barricades are setup around the ring. That would give us more accurate arenas for older shows like WCW & ECW and would open more options for newer arenas such as RAW 1000. Quote
Honor Me Posted December 20, 2013 Posted December 20, 2013 I like it but it doesn't really seem to be embraced by the community like I thought it would. I was expecting some of the top CAW makers to be creating up to date attires for some of the current wrestlers and I haven't really seen that at all. It has a lot of potential as a feature though if they keep adding on to it. Quote
the King Lives Posted December 20, 2013 Posted December 20, 2013 I like the concept of Superstar heads & bodies. The idea of being able to make alternate versions of in game stars is cool, although it is too limited. It should be fully custom being able to edit details like hair styles, facial hair, etc to change the looks to fit whatever changes are made in gimmicks or just tweaking of looks. Also, it should be possible to use superstar bodies for CAWs that way if someone has a similar body that looks like an existing superstar's, you don't have to go through the hassle of morphing. Superstars heads/bodies being expanded upon would make the creation suite much better and also serve as a way to get easier creations. It would be awesome in future games if certain preset attires were pieced together like in the original Smackdown that way if anyone is left out or updates are available, all you have to do is piece together the creation. as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol I get the baby steps concept, but I think 2K could make the whole idea better by expanding superstar heads & bodies to include all that I included above. Remember the original Smackdown? It was a base game and still did it better than 2k14 so they could expand this, but the question is will they do it? Guess we'll see next year. I do hope certain other areas like created finishers & created arenas are expanded as well. In created finishers, they should add positions like grounded finishers, behind finishers, and add more running finishers. As for arenas, I want to see more custom options such as the ability to change entire layouts of arenas. For example, moving the announce table or switching how barricades are setup around the ring. That would give us more accurate arenas for older shows like WCW & ECW and would open more options for newer arenas such as RAW 1000. if wwe2k15 is started over from scratch you probably won't have 95% of the features we have now Quote
best in the world Posted December 20, 2013 Posted December 20, 2013 I like the concept of Superstar heads & bodies. The idea of being able to make alternate versions of in game stars is cool, although it is too limited. It should be fully custom being able to edit details like hair styles, facial hair, etc to change the looks to fit whatever changes are made in gimmicks or just tweaking of looks. Also, it should be possible to use superstar bodies for CAWs that way if someone has a similar body that looks like an existing superstar's, you don't have to go through the hassle of morphing. Superstars heads/bodies being expanded upon would make the creation suite much better and also serve as a way to get easier creations. It would be awesome in future games if certain preset attires were pieced together like in the original Smackdown that way if anyone is left out or updates are available, all you have to do is piece together the creation. as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol I get the baby steps concept, but I think 2K could make the whole idea better by expanding superstar heads & bodies to include all that I included above. Remember the original Smackdown? It was a base game and still did it better than 2k14 so they could expand this, but the question is will they do it? Guess we'll see next year. I do hope certain other areas like created finishers & created arenas are expanded as well. In created finishers, they should add positions like grounded finishers, behind finishers, and add more running finishers. As for arenas, I want to see more custom options such as the ability to change entire layouts of arenas. For example, moving the announce table or switching how barricades are setup around the ring. That would give us more accurate arenas for older shows like WCW & ECW and would open more options for newer arenas such as RAW 1000. if wwe2k15 is started over from scratch you probably won't have 95% of the features we have now To be honest, I don't really care about features as much as I do core gameplay and accuracy. For creation suite, I never proposed starting from scratch because it is almost perfect the way it currently is. I think 2K should simplify the process abit more because the current morphing system is way too advanced for a novice like myself to create. Which is why I usually just download off of CC instead of making awful CAWs. Anyway, off point here. What I was saying is that 2K can build upon the current created arenas with different layouts and could stand to add more created finisher positions. That is pretty much all that is missing in creation suite aside from maybe create-a-taunt which was in a previous Smackdown game[forgetting which one it was]. Will 2K have to "start from scratch" to achieve this? I dunno. But what I do know is that there are numerous glitch issues that may not be solvable by simply keeping things the same. Besides, we don't need THQ's old system when 2K has the resources to make something much better and evolve this WWE game series into more realistic recreations. Sadly, most gamers don't think outside the box and would rather keep a few 'features' in favor of doing the games justice by changing it up....... Quote
the King Lives Posted December 21, 2013 Posted December 21, 2013 I like the concept of Superstar heads & bodies. The idea of being able to make alternate versions of in game stars is cool, although it is too limited. It should be fully custom being able to edit details like hair styles, facial hair, etc to change the looks to fit whatever changes are made in gimmicks or just tweaking of looks. Also, it should be possible to use superstar bodies for CAWs that way if someone has a similar body that looks like an existing superstar's, you don't have to go through the hassle of morphing. Superstars heads/bodies being expanded upon would make the creation suite much better and also serve as a way to get easier creations. It would be awesome in future games if certain preset attires were pieced together like in the original Smackdown that way if anyone is left out or updates are available, all you have to do is piece together the creation. as i said before, they usually take baby steps.. same with create a finisher, create an arena, championship, and story design.... nevermind story designer has never been improved since it's inception lol I get the baby steps concept, but I think 2K could make the whole idea better by expanding superstar heads & bodies to include all that I included above. Remember the original Smackdown? It was a base game and still did it better than 2k14 so they could expand this, but the question is will they do it? Guess we'll see next year. I do hope certain other areas like created finishers & created arenas are expanded as well. In created finishers, they should add positions like grounded finishers, behind finishers, and add more running finishers. As for arenas, I want to see more custom options such as the ability to change entire layouts of arenas. For example, moving the announce table or switching how barricades are setup around the ring. That would give us more accurate arenas for older shows like WCW & ECW and would open more options for newer arenas such as RAW 1000. if wwe2k15 is started over from scratch you probably won't have 95% of the features we have now To be honest, I don't really care about features as much as I do core gameplay and accuracy. For creation suite, I never proposed starting from scratch because it is almost perfect the way it currently is. I think 2K should simplify the process abit more because the current morphing system is way too advanced for a novice like myself to create. Which is why I usually just download off of CC instead of making awful CAWs. Anyway, off point here. What I was saying is that 2K can build upon the current created arenas with different layouts and could stand to add more created finisher positions. That is pretty much all that is missing in creation suite aside from maybe create-a-taunt which was in a previous Smackdown game[forgetting which one it was]. Will 2K have to "start from scratch" to achieve this? I dunno. But what I do know is that there are numerous glitch issues that may not be solvable by simply keeping things the same. Besides, we don't need THQ's old system when 2K has the resources to make something much better and evolve this WWE game series into more realistic recreations. Sadly, most gamers don't think outside the box and would rather keep a few 'features' in favor of doing the games justice by changing it up....... well here's the thing.. if they start from scratch, they will start everything from scratch, creations, features, even gameplay and moves. there is no in between. I get alot of people want a better engine and all but the fact that the game has a 18 month release window that's really not ample enough time to really get a brand new engine out without issues. I still say that's their problem. but you're right 2K has the resources but the question is do they care or did they just pick up the series to get an extra payday? Only time will tell Quote
best in the world Posted December 21, 2013 Posted December 21, 2013 All valid points indeed. I get that a lot of people like the current system and I like quite a lot about it too. And the 18 month release window is a big issue with regards to changing the engine, which is why I'd be happy with just glitch reduction. In the end though, keeping the same engine will not evolve this series which limits what we can do with these games[or rather, what 2K can do and we play ]. It would be nice if 2K decided to delay the game by 3, 6, or even 12 months to start over, keep some of the good features, and debut a new engine with less glitches. I am a big wrestling fan and wrestling game fan. If 2K truly wants to make their own recreation of WWE and wants to be taken seriously, using their own engine and unique system is a must. Plus, I believe starting anew would take care of most of the bugs/glitches while also utilizing a new engine which I have thought needed to be changed for years. The features are fun but if the game will not function properly, those said features are useless and at least attempting something new is admirable over staying the same for greed...... Quote
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