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Graphics comparison (smackdown vs Raw games before 11, to wwe 2k14)


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Posted

I feel like im the only who notices the decline of graphics from Smackdown vs Raw 07,08,09,10 to smackdown vs raw 11 onward. Ever since Smackdown Vs Raw got the predator engine or whatever it is, the graphics have gone from being life like, from looking kinda like plastic. I mean dont get me wrong, the game still looks good, but it doesnt look as real anymore.sdvr_2010_124.jpg

This shot is from svr 2010

s32205_360_32.jpg

This shot is from 2008

2219586-screenlg8.jpgthis is wwe 13

Do you guys see the difference? tell me what ya think

Posted (edited)

SVR 06 on ps2 has better graphics/likenesses than WWE13 lol.

Edited by Big Pete™
Posted

Yeah, the recent games have more of an art style with almost cartoon-like skin pigments in some cases. I much prefer the earlier models, particularly those from 2007.

Posted

I posted a video trailer awhile back from Smackdown vs. RAW 2007 in which Kurt Angle was brawling and grappling with John Cena.  There was fighting in the crowd, fully 3D models for WWE Superstars, & 3D crowds that seemed more interactive.  I know those were more CGI videos but obviously Yukes has had this technology and not been able to integrate it into the actual games yet.  I don't know if that was because the former THQ couldn't financially afford to use this in their games or because of simple laziness.  Whatever the case is, we should be seeing major changes in the newer 2K games and graphics/gameplay are the top issues that need addressing/overhauling completely.  I appreciate the effort in the games THQ made but the series needs to be changed up majorly in order to evolve into true virtual counterpart of real life WWE. 

Posted

Using CGI in a game for right now or in years later, are you crazy ? I'm not defending THQ or any thing but CGI wasn't possible to be in a game then and still now, even with the next gen consoles. It will only possible for in like 7-8 years.

Posted (edited)

truly I have been talking about this for years and I totally agree! What you showed is the prime example why people still play SVR 2010 and before.....Every since 2011 the Models and graphics has taken a drastic turn! And you compare the models like Booker T SVR 2008 to WWE'12 you would say "WTF they do to his model?!" I see it all over youtube and other forum sites..

To me it effected our caws the most.If you look at a SVR 2010 caw and compare it to a caw from SVR 2011 through WWE2K14, the SVR 2010 caw would look better because it looks more realistic and closer to a game model than the caws now. Thats one of the main reason why people are using face & body textures now more than ever...

I remember when svr 2011 came out one of the creators said " the reason why we changed our game models because we are tired of them looking like action figures."They look way more like action action figures now than before! If you ask me it looks like their skin is made out of balloon rubber.

Edited by Thedeadmanrising
Posted (edited)

I feel like im the only who notices the decline of graphics from Smackdown vs Raw 07,08,09,10 to smackdown vs raw 11 onward. Ever since Smackdown Vs Raw got the predator engine or whatever it is, the graphics have gone from being life like, from looking kinda like plastic. I mean dont get me wrong, the game still looks good, but it doesnt look as real anymore.sdvr_2010_124.jpg

This shot is from svr 2010

s32205_360_32.jpg

This shot is from 2008

2219586-screenlg8.jpgthis is wwe 13

Do you guys see the difference? tell me what ya think

If you want stuff to be limited more power to ya.. but as far as i'm concerned, i'd rather have a decline of graphics with added features then hardly no features and superb graphics. you can't have it both ways

 

Oh and for the record.. SVR08 and 09 was horrible.. gameplay wise

Edited by jeffsdomain
Posted

I mean, i am almost sure you can combine those elements. Its really not that hard. I love the new wwe games. Im in still in love with wwe 13, and im liking 2k14 a lot, but it literally doesnt make sense to me as to why the models went from looking spot on, to looking sort of cartoony or not as realistic. Although every new model introduced this year looks pretty good (ric flair, big E, fandango) its still lacking the realism, the lighting isnt as good. I mean, if you remember, when people hacked smackdown vs Raw 2011, they were able to import the "graphically superior" models from 2010 into the later games. The graphics were just so much more superior

Posted (edited)

I mean, i am almost sure you can combine those elements.

And I'm sure Sony and Microsoft agreed fully with you. Hence the creation of the eighth generation console.

Edited by Titan83
Posted (edited)

I feel bad for the people who didn't get a chance to play SVR 2010 while it was hot, because in my opinion that's when caw making and graphics was at its best. It was like a one hit wonder.....

I wish someone will set up some kind of petition or some type of poll to show yukes which graphics we prefer the most SVR 08-10 or SVR 11-WWE2K14

Edited by Thedeadmanrising
Posted

Gotta remember that those older games, The faces didn't use to move...they were like pics..no emotion..no facial expressions. ..they now move, smile, etc etc...that's wat makes the big difference in the face...if u view the in game models in superstar threads when they're not moving, they look pretty damn good...skin wise I kinda agree on tho

Posted

Gotta remember that those older games, The faces didn't use to move...they were like pics..no emotion..no facial expressions. ..they now move, smile, etc etc...that's wat makes the big difference in the face...if u view the in game models in superstar threads when they're not moving, they look pretty damn good...skin wise I kinda agree on tho

Couldn't have said it better myself

Posted

Using CGI in a game for right now or in years later, are you crazy ? I'm not defending THQ or any thing but CGI wasn't possible to be in a game then and still now, even with the next gen consoles. It will only possible for in like 7-8 years.

Nope, not crazy but I have higher expectations than most here it appears.  While I understand that games do have their limitations, take a look at some other game titles on PS3/Xbox 360 and then compare those fully 3D models to what we get each year with WWE titles.  Some of the Call of Duty or other shooters are so realistic graphically that it almost makes WWE games look cartoonish by mere comparison.  If you then add the next gen factor to this equation then you see how vastly inferior that WWE games are in the graphics department.  While 2K did make some progress with WWE2K14, there is still a lot to be done to make these games truly great or worthy of buying because if not, you are simply buying the same game over & over yearly with minimal updates.  If fans of the game wanna do that, it is their decision to do so.  I would think that long time fans of this series would be all for evolving this series into something better rather than keeping it the same.  What good does that do? 

Posted (edited)

07 was my favourite game of the series, and my god were it's graphics beautiful for that time. They had realistic sweat and everything. It really is a poor state of affairs that there has been little improvement in graphics, some might say a decline, even if the gameplay is much better now. Right up until 10, it seemed they were improving, but then...

Edited by kreay fufu
Posted

Gotta remember that those older games, The faces didn't use to move...they were like pics..no emotion..no facial expressions. ..they now move, smile, etc etc...that's wat makes the big difference in the face...if u view the in game models in superstar threads when they're not moving, they look pretty damn good...skin wise I kinda agree on tho

Yes, THQ and now 2K have made some good strides forward in gaming since the original Smackdown that was on PS1.  However, for all the steps forward they always seem to go two more back.  One needs not look any further than glitches or collision detection to see examples of that.  So far I have had the game completely freeze up in editing creations in which case you have to turn the system off completely or go back to the Xbox dashboard.  In some cases, it won't even let me do that so I have to completely turn the Xbox off and wait then turn it back on.  It doesn't happen with any other games I have but WWE2K14 so I'm guessing it is a bug 2K didn't get to fix.  Then there are the numerous detection & collision issues that are abound in this game.  Ever had a superstar or created star move halfway across the screen in the air like magic?  I have on many occasions.  How about weapon glitches?  I have been reaching for a weapon under the ring on the wheel only to have the AI slide out and knock it out of my hands.  What about table interaction?  In past games, you could do moves on top of the tables, stack them up, or even perform table specific finishers[iE Cena's AA thru or other character specific finishers].  Now, it is limited mostly to the moves that have D-Throw for standing moves[which many don't work and slide the table forward or back] and you mostly only can perform top rope grounded moves through.  This may not seem like a big deal to some, but it is a glaring inconsistency which makes this game less than it could be.

 

Honestly, I think the predator engine kind of set this series back a few years when THQ implemented it in WWE '12[i think it was].  You also have the collision glitch of multiplayer matches in which AI/opponents can knock you out of moves and the end result looks horrendous.  There are so many glitch issues and collision problems that I believe the only way to correct this in upcoming WWE games would be one of two options:

 

1}Overhaul the entire engine and start anew: While many don't agree with this idea, it does make sense.  2K can take the time to make base gameplay accurate and correct while also using their own engine.  Who would disagree that each time you'd play a new WWE 2K title with this engine that you WOULDN'T be thinking THQ?  I know each time I play WWE2K14 I am thinking recycled THQ.  Which in some areas is okay but for the most part, it is downright awful.  2K needs a game that they can release that is entirely their own and not a direct repackaging of past technology that was flawed to begin with.

 

2}Fix the current system with major updates and massive glitch reductions for the numerous bugs.  The only way this would work is if 2K went through, compiled a list of the bug/glitches and addressed each and every one.  Or at the very least, fixed the biggest majority of them to make the game play more consistently.  It is appalling how many fans are content with mediocrity in order to keep a few cool features.  If we are paying $60 each year, we should at least get a WWE game that actually does not freeze up while doing simple things like editing a CAW or editing WWE Universe[which has also happened]. 

 

All of that and I didn't even address other game glitches like pixel blobs[where it looks like the in-game models are inflated or twisted] or the numerous other glitch problems that are found in the thread in this forum for that topic.  I understand that some fans want to keep the features we currently have and so do I to some extent.  But not at the cost of the entire game being just mediocre at best with numerous issues that are either not addressed or half done which in some cases makes those said glitches worse than they were the previous year.  One thing is clear: 2K needs to change things up to keep evolving this series into what it could and should be instead of keeping the status-quo and remaining the same.

Posted (edited)

Gotta remember that those older games, The faces didn't use to move...they were like pics..no emotion..no facial expressions. ..they now move, smile, etc etc...that's wat makes the big difference in the face...if u view the in game models in superstar threads when they're not moving, they look pretty damn good...skin wise I kinda agree on tho

some of the faces look good but you also have to take in the fact that some of the faces are somewhat all or completely off like John Cena. John Cena's face it looks like a 50 or 40 yr old version of him,if you look at Vince McMahon's face his eyes look like they're about to pop right out of his head. And some of the bodies are off most of all Kane retro. Antonio Cesaro is muscular than Kane.and for the people who seen Kane during the Attitude Era you all know that Kane was a was a muscular jacked ass dude

Edited by Thedeadmanrising
Posted

Gotta remember that those older games, The faces didn't use to move...they were like pics..no emotion..no facial expressions. ..they now move, smile, etc etc...that's wat makes the big difference in the face...if u view the in game models in superstar threads when they're not moving, they look pretty damn good...skin wise I kinda agree on tho

Thank god someone else gets it! I get so damn tired of explaining this.

Posted

 

some of the faces look good but you also have to take in the fact that some of the faces are somewhat all or completely off like John Cena. John Cena's face it looks like a 50 or 40 yr old version of him,if you look at Vince McMahon's face his eyes look like they're about to pop right out of his head. And some of the bodies are off most of all Kane retro. Antonio Cesaro is muscular than Kane.and for the people who seen Kane during the Attitude Era you all know that Kane was a was a muscular jacked ass dude

 

Yes THANK YOU! Kane was jacked as shit. He used to 1armed chokeslam people all the damn time. And yes a lot of the models do indeed look good, however its so hard to describe it. I guess the models are proportionate, but the likeness isnt there. If they used actual skin textures again like they used to, maybe it'll look better. The game only looks great when its playing through HDMI 

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