dan87 Posted December 2, 2013 Posted December 2, 2013 Just my 2 cents. We are already importing textures into the game, I don't see the point in even considering this unless the ridiculous restrictions are removed. Essentially all this tool does is remove the middle man, but we HAVE a middle man (Like 3 of them) so ultimately we don't even NEED the tool it would just make life a little easier. Personally I don't think what it does is worth more than $5 but if you have people willing to pay you $18 for something they can already do, I say quit being greedy and let them release the CAWs. I don't see more than a handful of people buying this so at least you could get the satisfaction of making a bunch of people happy with the result of your creation and justify the time spent making the tool. Well i don't have a jtag xbox and nobody is willing to upload textures for me. So what I can do? Of course im not going to buy it after a time.
Kush Posted December 2, 2013 Posted December 2, 2013 I guess it'll be changed if we complain enough. Or he just doesn't reply to this topic and releases it elsewhere
canaus Posted December 2, 2013 Posted December 2, 2013 (edited) all the modders in this forum and his content (superstars, arena , titantron ) are free of charge for the community .. is a distraction for me modding after a hard job of real life but then who wants to haggle for tool also restricted is pathetic. I hope brienj return for modding wwe games and says he wants to create a tool but this have a cost are happy about this because I know that does something useful for several years just like x-packer by tekken Edited December 2, 2013 by canaus
TheHippopotomus Posted December 3, 2013 Posted December 3, 2013 Just my 2 cents. We are already importing textures into the game, I don't see the point in even considering this unless the ridiculous restrictions are removed. Essentially all this tool does is remove the middle man, but we HAVE a middle man (Like 3 of them) so ultimately we don't even NEED the tool it would just make life a little easier. Personally I don't think what it does is worth more than $5 but if you have people willing to pay you $18 for something they can already do, I say quit being greedy and let them release the CAWs. I don't see more than a handful of people buying this so at least you could get the satisfaction of making a bunch of people happy with the result of your creation and justify the time spent making the tool. Well i don't have a jtag xbox and nobody is willing to upload textures for me. So what I can do? Of course im not going to buy it after a time. I'm still pretty new here and I am only really active on the 360 CAW part of the board but I am not familiar with your CAWs. I'm sure if you previewed some good textures you have made or some great finished CAWs people would help you out. Again, It is a good tool and could be very helpful to the CAWing Community if the restriction is removed. Otherwise it is useless to me and a lot of my friends here and I would say we are the people that would be the most likely to buy it considering we make the majority of the textured CAWs.
HarlotEffect Posted December 3, 2013 Posted December 3, 2013 I guess it'll be changed if we complain enough. Or he just doesn't reply to this topic and releases it elsewhere Well it's probably best to listen to the target market rather than just avoiding it all.
mrelectriccity Posted December 3, 2013 Posted December 3, 2013 so what is exactly restricted the CAW or the imported Logo? or both? if its just the CAW & can share Logo's im good that way i could back up all my imported logo textures in case i have to delete one to make room for another and may need the one i deleted again i can just go back and redownload it. and main reason i might get this is cause i have a retail 360 so all the modding yall do i can't even use. so this is the closest way i can do my own modding by making my own textures and using them on a retail 360. plus has a bunch of feat on the editor that Hacker T's doesn't like match editor manager caw entrance editor couple more. but yeah if i had a jtag 360 and knew how to do all the modding yall can then would have no use for it. but this is mainly for people with retail 360's
Red Rooster Posted December 3, 2013 Posted December 3, 2013 but this is mainly for people with retail 360's who dont want to share their work with anyone else. Imported logos or caws with imported logos cannot be shared according to the tool creator
Smacktalks Posted December 3, 2013 Posted December 3, 2013 After reading through all the posts, my main questions is... how exactly would you police the policy? For example, A User A buys the tool under a random username, fixes his logos and uploads them on a completely different Gamertag (User B). How can you then determine that User A has broken the policy?
Big Pete® Posted December 3, 2013 Posted December 3, 2013 After reading through all the posts, my main questions is... how exactly would you police the policy? For example, A User A buys the tool under a random username, fixes his logos and uploads them on a completely different Gamertag (User B). How can you then determine that User A has broken the policy?Good point... cant identify the fucker if he switches gamertags lol.
dan87 Posted December 3, 2013 Posted December 3, 2013 Well i would use textures for sheads not for caws Just my 2 cents. We are already importing textures into the game, I don't see the point in even considering this unless the ridiculous restrictions are removed. Essentially all this tool does is remove the middle man, but we HAVE a middle man (Like 3 of them) so ultimately we don't even NEED the tool it would just make life a little easier. Personally I don't think what it does is worth more than $5 but if you have people willing to pay you $18 for something they can already do, I say quit being greedy and let them release the CAWs. I don't see more than a handful of people buying this so at least you could get the satisfaction of making a bunch of people happy with the result of your creation and justify the time spent making the tool. Well i don't have a jtag xbox and nobody is willing to upload textures for me. So what I can do? Of course im not going to buy it after a time. I'm still pretty new here and I am only really active on the 360 CAW part of the board but I am not familiar with your CAWs. I'm sure if you previewed some good textures you have made or some great finished CAWs people would help you out. Again, It is a good tool and could be very helpful to the CAWing Community if the restriction is removed. Otherwise it is useless to me and a lot of my friends here and I would say we are the people that would be the most likely to buy it considering we make the majority of the textured CAWs.
K.G Posted December 3, 2013 Author Posted December 3, 2013 I'm giving my 2 cents and then I'm done. Even thinking about charging for this tool is ridiculous! It's an editor for a yearly video game! Making mods with the intent to charge for them disgusts me. You're supposed to do it to better the game, not your bank account. Brienj realized this and hence why he didn't charge for his tools and he put in a hell of a lot more time into his work than you have. Rethink what you are doing bro. Who are you to judge that I didn't put as much time or even more time into my tool ? Before saying things like "do it for your bank account", First, learn to know me, then we will talk. Don't throw things like that when you don't even know why i charge for my tools. Search. After reading through all the posts, my main questions is... how exactly would you police the policy? For example, A User A buys the tool under a random username, fixes his logos and uploads them on a completely different Gamertag (User B). How can you then determine that User A has broken the policy? I've put securities on all my tools, and a licence to every customer, that's how it works. There's a reason why you don't see my tool hacked. Trust me I'll know who is the customer who's modding/sharing others saves. Gamertags have NOTHING to do with that. i'm not dumb. To everyone who are still complaining and/or didn't bother reading the topic. I'm actually one step into allowing uploading to CAW Community. What I need is a new term to avoid that: Also to the other guy who "seems to have a degree in marketing". I know exactly why I took this example of music industry, and it perfectly fits. My terms are correct and I didn't write them in 2 days. So I know what I am doing. Softwares with company licence cost much than for a sofware for personal use. I thought about a fee to allow caw being shared, but the price is already high and ppl won't take it if I'm increasing the price for CAW makers. So I CAN'T do that. That's why I didn't take the sofware industry as an example.
Smacktalks Posted December 3, 2013 Posted December 3, 2013 After reading through all the posts, my main questions is... how exactly would you police the policy? For example, A User A buys the tool under a random username, fixes his logos and uploads them on a completely different Gamertag (User B). How can you then determine that User A has broken the policy?I've put securities on all my tools, and a licence to every customer, that's how it works. There's a reason why you don't see my tool hacked.Trust me I'll know who is the customer who's modding/sharing others saves. Gamertags have NOTHING to do with that. i'm not dumb.To explain my question a bit better, the reason I ask is in regards to 1 person sharing a texture that multiple people may be using, as i'd hate to be banned for using a texture that another person has also used and shared to CC.Example:- Someone posts some textures on the forum for people to use (Image files, not .pt files).- User A and User B download these textures.- User A uses your tool to import the textures into his game and doesn't share them.- User B uses your tool to import the textures into his game and shares them.How can you tell which user this then came from on CC?The only way I could see would be to be tracking the users data and storing the images used by each account using the tool, then comparing the uploads against those on CC.Apart from that, you'd have to place a watermark on imported Paint Tool images which would kill the feature if it covers part of the image, or if it doesn't, the watermark could just be removed in-game.
AjSim Posted December 3, 2013 Posted December 3, 2013 The simplest, easiest and most beneficial (for everyone, including yourself) way to sort this, is in all honesty to do away with the restrictions. Caw'ing is a community based 'hobby', surely if more quality caws are produced as a result of your tool everyone wins? As it stands you've had numerous people already saying they won't buy your tool with the non-sharing policy in place...ask how many would buy it with the restrictions removed, that would give you a better pointer with regards to direction I'll start...without restrictions on sharing, yes I would buy this tool...with restrictions it would be a no.
K.G Posted December 3, 2013 Author Posted December 3, 2013 After reading through all the posts, my main questions is... how exactly would you police the policy? For example, A User A buys the tool under a random username, fixes his logos and uploads them on a completely different Gamertag (User B). How can you then determine that User A has broken the policy? I've put securities on all my tools, and a licence to every customer, that's how it works. There's a reason why you don't see my tool hacked. Trust me I'll know who is the customer who's modding/sharing others saves. Gamertags have NOTHING to do with that. i'm not dumb. To explain my question a bit better, the reason I ask is in regards to 1 person sharing a texture that multiple people may be using, as i'd hate to be banned for using a texture that another person has also used and shared to CC.Example: - Someone posts some textures on the forum for people to use (Image files, not .pt files). - User A and User B download these textures. - User A uses your tool to import the textures into his game and doesn't share them. - User B uses your tool to import the textures into his game and shares them. How can you tell which user this then came from on CC? The only way I could see would be to be tracking the users data and storing the images used by each account using the tool, then comparing the uploads against those on CC. Apart from that, you'd have to place a watermark on imported Paint Tool images which would kill the feature if it covers part of the image, or if it doesn't, the watermark could just be removed in-game. I will be able to tell it's User B. However, I i hope you understand I can't reveal how I can.Because this will lead to people trying to find a way to prevent me from knowing it's user B.
Smacktalks Posted December 3, 2013 Posted December 3, 2013 I can understand not revealing the way, I just wanted to check it's possible and that innocent users wouldn't be banned after spending money on the tool.
K.G Posted December 3, 2013 Author Posted December 3, 2013 (edited) I can understand not revealing the way, I just wanted to check it's possible and that innocent users wouldn't be banned after spending money on the tool. They won't, you can be sure of it. I'm currently editing the TOS so I will let you guys know when I'm done. EDIT: Just to let you know guys that I changed the terms, please read the TOS again before purchasing the product. I tried to be as fair as possible for both customer and seller. Edited December 3, 2013 by K.G
AjSim Posted December 3, 2013 Posted December 3, 2013 (edited) Just to save you answering a million questions, here is the part that will interest most people) - [GAME NAME] [HT] PaintTool.pt File Modifier Feature Sharing of WWE 2K14 creations is only allowed under the following circumstances: - Sharing of creations is only permitted using the Community Creation sytem of WWE 2K14 Online. You are only allowed to upload CAWs or/and Arenas on the WWE 2K14 Online server and not outside of the Game’s server. - You can’t mod a CAW or Arena using the [GAME NAME] [HT] for someone else and for yourself with the same license. Either you use it for yourself or for someone else, because the [GAME NAME] [HT] is for personal use, for one PC. If you want to use it for 2 people, you will have to buy 2 licenses, and so on. - By uploading a creation with logo included, you swear on your honor that the only purpose is to share the final creation, and not to just distribute the logo itself. - You can’t upload a creation for the sole purpose of sharing the logo available in the latter. You can’t upload a creation with even the slight intention of sharing the logo imported with the [GAME NAME] [HT]. If you break even one of the above rules or conditions, or if the intention of only sharing the modified files is detected, your access to the tool will be instantly removed without refund. Edited December 3, 2013 by AjSim
K.G Posted December 3, 2013 Author Posted December 3, 2013 (edited) Well, then could you edit your post to only the bold part ? Or just link to the file ? For the post to more clear ? Edited December 3, 2013 by K.G
AjSim Posted December 3, 2013 Posted December 3, 2013 Done out of interest...I'm working as part of a huge collaboration and me along with a few others are primarily responsible for the texture side of things. If say I get the caw off them apply the texture and pass it back to them to finish off (i.e add final details, morphing...etc), would this be acceptable in your view?
K.G Posted December 3, 2013 Author Posted December 3, 2013 Done out of interest...I'm working as part of a huge collaboration and me along with a few others are primarily responsible for the texture side of things. If say I get the caw off them apply the texture and pass it back to them to finish off (i.e add final details, morphing...etc), would this be acceptable in your view? It's ok to ask someone to finish a CAW for you (details ect..). It's not ok for someone to ask you to inject a texture for him.
dan87 Posted December 3, 2013 Posted December 3, 2013 Are you planning of making a tutorial to insert custom pt images? And just asking have you thought about drop the price a little?
K.G Posted December 3, 2013 Author Posted December 3, 2013 Are you planning of making a tutorial to insert custom pt images? And just asking have you thought about drop the price a little? IMO, I really think that everything is shown in the dailymotion video, I show everything, how to do it, what format you need, ect... And no i'm sorry I can't drop the price.
dan87 Posted December 3, 2013 Posted December 3, 2013 Ok dude i will feedback for people before. I dont have a paypal account so i will see what i do
offthechain Posted December 3, 2013 Posted December 3, 2013 So when exactly is the pt feature being added? And if I purchase the editor now, will I get the pt update when it is available?
HarlotEffect Posted December 3, 2013 Posted December 3, 2013 (edited) So basically only you can use it, but you can only share the final CAW in CC. And no uploading logos for friends, unless you have two licenses. And obviously you can re-inject the modded CAW yourself with the CAW Manager, so you can then re-use the PT file without losing it from the previously made CAWs? Seems fair, and will there be any regular updates to the tool? Like in the CAW manager will there be any updates like giving CAWs a Render etc? Cause if there will be some support I'll grab it for myself. Edited December 3, 2013 by HarlotEffect93
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