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What is right format to save Mask DDS textures?


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Posted (edited)

I am finishing my mods including the superstar thread option but I can't manage to save a Mask1.dds that is 4,097kb...

 

Anyone......?

Edited by nsieniski
Posted (edited)

4.4.4.4 unsigned RBG with no mipmaps

 

you can find out what format things are by opening them in a hex editor, it usually says, it also says how many mipmaps there are its all in the header if i remember correctly. I can't remember exactly where to look for the hex values off the top of my head but i'm pretty sure its all in the top line.

Edited by datkido
Posted

Great! It's been so long, I couldn't recall. I have just done it once

Thanks a lot bro :)

Posted (edited)

the game doesn't seem to apply them correctly, I will have to check the WWE2k14 Masks I suppose

Edited by nsieniski

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