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Posted

Editing Wrestler Entrances 

with X-PacKer 9

 

Ever wanted to have The Great Khali come out to Brian Kendrick's motion in the tag entrance? No? Well, that's not a good example. Hmmmm..... How about have your added DLC wrestler have an entrance with an ADDED titantron? Gettin' better, eh? Well, this is quite easy. All it takes is 10 bucks, a brain and some spare time. 

 

Oh and the following:

  • Horizon
  • LeFluffie
  • A USB Stick formatted with the XBOX 360
First off, use your hard-earned money, specifically an amount of $10 to fill Tekken57's pocket and get yourself a copy of X-PacKer 9. 

 

Then, open it up and take a minute to behold the greatness that is X-PacKer 9.

 

Now, extract SaveData.dat from your USB stick using Horizon.

 

Open LeFluffie and drag the extracted SaveData.dat into the window

 

Go into the Contents tab

 

In the bottom pane, you will see a file, right click it and select extract, save it to your Desktop and name it Extract.Dat

 

With X-PacKer 9 open, use the WWE 2K14 --> Extracted Save File(xbox 360) --> Moveset & Entrance function and navigate to your Extract.Dat and open it.

 

Now, choose your desired slot and double click it. The following window should appear:

2vx510l.png

Fun fact: Tekken57 was in fact NOT drunk nor high when he coded this program, which means that everything does SOMETHING, and here's a breakdown of what does what in this particular window:

  • Preset entrance - This is what your wrestler comes out to. The IDs at this point are not known, but I'm pretty sure they are ordered according to the ID numbers, so 100 is The Rock's entrance, etc. You can enter in your own values if you know any. Please note that the value put in here must be valid, ie, it must belong to one of the original ingame wrestlers in order for it to work.
  • Entrance Movie - Now this is some good stuff. Using this, you can actually ADD a titantron to an added wrestler. Enter in your added wrestler's ID number and make a .bik2 titantron with the same name(105.bik2 for ch105, etc) and place it in the movies/titantron folder in the game folder.
  • Entrance Music - Same as Preset Entrance, IDs are not known, however they're the same as the IDs
  • Champion Entrance - The champion entrances have their own IDs which are unknown at this time.
So make your desired changes and click Inject.

 

If you want to completely copy the moveset, entrance, movie, etc from wrestler and copy to another, you can do so by extracting a slot's file and injecting it in another slot ;)

 

Anyway, after you've made your changes, open up LeFluffie.

 

Drag and drop your SaveData.dat into the window

 

Go into the Contents tab

 

In the bottom pane, there should be a file, right click it and select inject. Navigate to your edited Extract.dat.

 

Close LeFluffie and open Horizon.

 

Drag and drop the SaveData.dat that you just edited in LeFluffie into the Horizon window

Rehash and resign with your IDs and transfer to your USB.

 

Voila! You're wrestler comes out to the entrance/music/movie you specified ;)

Let me know if this is good or if you have any suggestions.

  • Like 1
Posted

Awesome.

 

You must assign a valid entrance number to your new dlc slots. By default these are set to the slot number of the dlc e.g. 105 which does not have an entrance animation. If you try to edit the entrace of the new dlc guys in game like this, the game won't load the in game entrance editor.

 

As best practice I usually first extract an existing wrestlers moveset and inject it into a dlc slot. This fixes the moveset and entrance glitches. You can then edit the moveset and entrance in x-packer or using the in game tool.

Posted

Dumb question, but is there or will there be anyway to assign CAW titantrons through xpacker9? 

Posted

Dumb question, but is there or will there be anyway to assign CAW titantrons through xpacker9? 

 

I'm also looking to know this. I love this tutorial tho, thanks lot opening poster Raza

Posted

Dumb question, but is there or will there be anyway to assign CAW titantrons through xpacker9? 

 

Haven't looked at it. Will check out the caw functionality when I get some time.

Posted

So, please, Razza or Tekken, tell me if i wanted to say, for example, add the LAX titantron for Homicide and needed the ID number. Then would LeFluffle make the file .bik? or would i have to convert it on a different program? 

 

and also can i add music for my laptop to entrance music?

Posted

Rad tools are used to create the bik files.
Yes you can, if you save your music as playlists, you can assign this as entrance music.

Posted

Ok, cool! Could I please have a link for Rad Tools and LeFuffle. Please.

  • 3 weeks later...
Posted

Can anyone explain why when I go to edit the dlc wrestlers entrance with the process above my "extracted.dat" seems to corrupt my save every time.. I've tried to change the them inside and outside but I keep getting a corrupted save each time.. Any help would be appreciated...

Posted

Can anyone explain why when I go to edit the dlc wrestlers entrance with the process above my "extracted.dat" seems to corrupt my save every time.. I've tried to change the them inside and outside but I keep getting a corrupted save each time.. Any help would be appreciated...

Try rightclicking SaveData.Dat in Le Fluffie and choose Replace File then Fix. See if that works

Posted (edited)

well here is your answers drescola...

 

you need to replace your modded save into a new savedata.dat each time.

 

I make a new save SaveData.dat, it should be 3.5kb or something like that.

Next i make a copy of it called SaveData-copy.dat.

I then extract the SaveData.dat with lefluffie and name it as SD.

Each time i make changes to SD, i copy and rename the backup SaveData-copy.dat to SaveData.pac and inject SD into it.

if your pac goes to like 7.5 kb you are good it will work.

if it goes to 9.2 or something in the 9's its corrupt. that usually means you injected into the wrong pac.

once you get your 7.5 SaveData.dat file, you replace the save on your harddrive/usb drive and play.

Edited by zhigge
Posted

^ Thats correct, for some reason Le fluffie corrupts the save the second time you inject into it.

Posted

Thank you so much guys.. problem solved with all the info you gave... Again I appreciated it, keep doing what you guys do...

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