Jump to content
 

Community DLC Pack 1


Recommended Posts

Posted

er what in the hizzel are you talking about? I didn't make any mistakes :rolleyes:, I'm doing a personal mod for myself, putting the mods in their PROPER slots from past games not random ones. plus I am talking about renders not slots. I was told that all the renders from wwe13 were in the menu pac, so i was asking which was which since some are in the 900's.. why is everyone so temperamental around here lately.

 

Oh! I didn´t understand you, then.

I think you was talking about add new wrestlers over others, not the renders.

 

In that case do what Red Rooster Said.

I didn´t remember what slots I used but other way is opennig the file and the render with the number of one DLC wresler is one of the DLC. I think that the mostly of them are before than 131. 131 is free, I used the next slot and 205 for Morrison. So you can use any slot upper than 140.

Posted

You extract the contents of the menu pac file used for the community dlc. The renders in each of the SSFA, SSFB, SSFC folders are named the same as the slots that were used.

Posted

thanks guys.. i was actually looking for the link to the google doc.. i am almost done finally.. so i really thank you all for all the help you've provided. so my theory is if i can do these dlc pacs then anybody can. i will try to write a more user friendly version of some of the text so that even when translated in a translator it will make sense.

Posted

So zhigge, now that you are done, how many models have you added in total to your game?

Posted (edited)

everybody below except the following:

primo of course

cactus jack / dude love- going to put them as alts for mick foley i think..

john laurinitus / chainsaw charlie....I am going to utilize the wwe crew for johnny and chainsaw..

 

if i could get the string.pac to work i have name slots for all the new mods like misawa and aj. I don't understand why it will not work. Everything loads until i add grand master sexay... then i get the message file is too large to compress.. so my names stop there and it just displays the unlockable thats been replaced. Thanks to the renders its not sooo bad, but some people i haven't found renders for like regal, the usos,mccool, yoshi, bray, and ryan. they all work no problem i can edit entrances etc.. so once i finish this and add some more tweeks to the movesets i'll be ready to help more.

 

 

  • Ddp 
  • Gangrel
  • Jimmy Uso
  • Jey Uso
  • William Regal
  • Arn Anderson
  • Bradshaw
  • Rikishi
  • Chavo Guerreo
  • Kelly Kelly
  • John Morrison
  • Beth Phoniex
  • Big Bossman
  • Ted Dibiase
  • Primo
  • Golddust
  • Tyson Kidd
  • Yoshi Tatsu
  • Maryse
  • Eve
  • Alicia Fox
  • Trish Stratus
  • Vicki Guerrero
  • Kharma
  • Hunico
  • Ken Shamrock
  • Road Dogg
  • Billy Gunn
  • Farooq
  • Epico
  • Husky Harris
  • Demolition Ax
  • Demolition Smash
  • Hawk
  • Animal
  • Booker T
  • Curtis Axle
  • Michelle Mccool
  • Big Van Vader
  • Scotty 2 Hotty
  • GrandMasterSexay
  • Val Venis
  • The Godfather
  • Mason Ryan
  • The British Bulldog
  • Vladimir Kozlov
  • Evan Bourne
  • Ezekiel Jackson
  • shane mcmahon
  • Alex Riley
  • Chainsaw Charlie
  • John Laurinaitis
  • Cactus Jack
  • Dude Love
  • AJ Styles
  • Juventud Guerrera
  • Mitsuharu Misawa
Edited by zhigge
Posted

 

i haven't found renders for like regal

 

You can use my Regal render from my WWE´13 mods.

Posted

sweet!! I just don't understand the naming issue tho..if i'm renaming the unlockebles using less letter than were previously there, how could it be larger?

Posted

Zlib comrpession works on the actual hex data. The value of certain letters is larger than others in hex, take a look in hex editor to see what I mean. Like I told you before, if you can't compress the file enough, use the inject function instead of the inject and compress. Update the arc after.

Posted

yeah i understand the difference i use small letter vs upper case for smaller files.. but it still is too large. i will try that once again.. but everytime i try for the most part the dlc crashes when it loads.

Posted

on step 7 for adding playlist it says Don’t edit the entrances using the in game entrance editor as you will lose the trons. So how to i add music to the dlc characters

Posted

Name the playlists the same as the ones in step 7

So i create the playlist in dashboard and i have to manualy play the songs when wrestler comes out

Posted

No, if you create a playlist for each song and name it the same as the ones in step 7 then the song will play during the entrance

Posted

No, if you create a playlist for each song and name it the same as the ones in step 7 then the song will play during the entrance

Where do I create the single playlist for each wrestler? I created a playlist in the dashboard for each and I see them in jukebox but I can only check one of the songs and nothing hapens when i select that wrestler also tried unchecking everything and still nothing except when in the menus

Posted

Ok I think Ive explained it clearly enough, you're on your own

Posted

Ok I think Ive explained it clearly enough, you're on your own

Apologies Red for the constant harassment but I have it working or it was always working I was just using dlc that did not have a playlist set

Posted

Why, oh why did I buy the game on PS3 this year. Thought I would save a few bucks by not having to pay for X-Box Live, but damn ! Any hope these community packs and tools will be available for PS3 eventually ? 

Posted (edited)

Until someone can decompress the save successfully on the ps3, it won't be possible. you can add dlc to wwe 13 on the ps3 though.

Edited by tekken57
Posted

 

Ok I think Ive explained it clearly enough, you're on your own

Apologies Red for the constant harassment but I have it working or it was always working I was just using dlc that did not have a playlist

Maybe you have to assign the music in the in game editor (you´ll loose the tron) and then assign with x-packer the tron file again. 

It happened to me with some wrestlers that music didn´t work even when the playlist had been created following the dlc instructions.

Posted (edited)

Until someone can decompress the save successfully on the ps3, it won't be possible. you can add dlc to wwe 13 on the ps3 though.

 

I skipped WWE 13... :(

 

Oh well, I'll have to find a way to set my Universe with the 100 slots I have. Seems crazy to think that they doubled the space, yet I'm facing some tough choices. These packs would've helped a lot. Anyway, great work to everyone involved, this sure looks amazing ! :)

Edited by KomicJ
Posted

everytime i do a royal rumble match or a title match using the superstars in community dlc 1 i always get disc unreadable

Posted

everytime i do a royal rumble match or a title match using the superstars in community dlc 1 i always get disc unreadable

Probably you didn´t inject all the wrestler info. Should repeat the process carefully. There are many pofo files so maybe you skipped some.

Posted

 

everytime i do a royal rumble match or a title match using the superstars in community dlc 1 i always get disc unreadable

Probably you didn´t inject all the wrestler info. Should repeat the process carefully. There are many pofo files so maybe you skipped some.

 

i injected everything they work fine only on non title matches

Posted

now i have 2 problems.

1. i still get the disc unreadable

2. they have to wrong name

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.