Jump to content
 

The ongoing community DLC project


Recommended Posts

Posted

@Twistedmisery666 The only other features I plan to add is support for the ps3 version, like I mentioned in post 1 of this thread.

@motishow Like I mentioned I will only be working 2k14 core functionality. I don't have any free time at the moment with the development of x-packer and the dlc project. If memory serves me correctly, you can already edit the hieght for 2011 saves. Just double the slot you want to edit.

Sweet the ps3 guys will be happy about that

Posted

I'm sorry to annoy you with some problems Tekken but I don't know how to open my savefile into X-Packer  :blush: How can I obtain an "extracted save" ? 

Posted

You need to extract it using le fluffie. Open your save, click the contents tab, right click the savedata.dat file and click on extract.

 

Same process to inject. Remember to resign the save using the sign for con function in le fluffie as well. Remember to back your save up first.

 

Don't worry, detailed tutorials will be coming soon.

Posted (edited)

You need to extract it using le fluffie. Open your save, click the contents tab, right click the savedata.dat file and click on extract.

 

Same process to inject. Remember to resign the save using the sign for con function in le fluffie as well. Remember to back your save up first.

 

Don't worry, detailed tutorials will be coming soon.

 

Oh so it's like a DLC ! Thanks Tekken !  :lol

 

EDIT : But do you know if there is a way to edit the titantrons/musics lists in CAE in order to add titantrons and musics in a "legit" way ?

Edited by El Buvor
Posted

You need to extract it using le fluffie. Open your save, click the contents tab, right click the savedata.dat file and click on extract.

 

Same process to inject. Remember to resign the save using the sign for con function in le fluffie as well. Remember to back your save up first.

 

Don't worry, detailed tutorials will be coming soon.

 

You know if Horizon works too?

Posted

Tekken, you can put me down for doing the string.pac editing tutorial, I'll do it all as one tutorial because they are pretty closely related.

 

Loving X-Packer 9, I removed the (n.W.o.) from after The Giant's name.

 

2wf8isi.jpg

 

And I replaced the text for the first unlockable (Big John Studd (Wrestlemania)) with "The Red Rooster" and set it as John Cena's fullname as a test.

 

27ywcva.jpg

Posted

I'd like to remove the downloadable content tag over the selection image, but can't recall if anyone had done it.

Posted

 

You need to extract it using le fluffie. Open your save, click the contents tab, right click the savedata.dat file and click on extract.

 

Same process to inject. Remember to resign the save using the sign for con function in le fluffie as well. Remember to back your save up first.

 

Don't worry, detailed tutorials will be coming soon.

 

You know if Horizon works too?

 

Yes you can with horizon too :)

Posted

Wow about a week i didnt come on this topic and i see Red Rooster already having fun with the tool ,looks amazing ! Thanks Tekken 

Posted (edited)

Great work there RedRooster.

 

@coroner, the dlc logo is generate by the game and is not in the render itself. The only way to remove it would be to find where the image is stored and replace it with a completely transparent image.

 

I've updated the W.I.P tutorial list as follows:

 

Update on the dlc project and X-Packer 9.

 

DLC Project

- Movesets and entrances done

 

- Writing a tutorial on how to install the dlc - Currently writing this up

 

X-Packer 9

Need the following tutorials to be written:

 

- How to do texture mods using the new zlib functions - datkido

- How to edit and add your own dlc - Miztah

 

- How to add alt attires using the new Misc.pac editor - KidSampson

 

- How to edit simple entrances using the entrance editor - unassigned

 

- How to edit strings using the strings editor - RedRooster

- How to edit wrestler info and name references using the wrestler info editor - RedRooster

- How to inject and rename renders in the menu.pac file - unassigned

Edited by tekken57
Posted

Tekken, you can put me down for doing the string.pac editing tutorial, I'll do it all as one tutorial because they are pretty closely related.

 

Loving X-Packer 9, I removed the (n.W.o.) from after The Giant's name.

 

2wf8isi.jpg

 

And I replaced the text for the first unlockable (Big John Studd (Wrestlemania)) with "The Red Rooster" and set it as John Cena's fullname as a test.

 

27ywcva.jpg

 

 

wow nice we can change there name :)

Posted

Tekken, you can put me down for doing the string.pac editing tutorial, I'll do it all as one tutorial because they are pretty closely related.

 

Loving X-Packer 9, I removed the (n.W.o.) from after The Giant's name.

 

 

 

And I replaced the text for the first unlockable (Big John Studd (Wrestlemania)) with "The Red Rooster" and set it as John Cena's fullname as a test.

 

 

 

 

Looking forward to your tutorial!

 

I've had a quick go at name changing (in between torturous shifts at work) but got a little lost in the strings - if anyone wants to change there save-file-related error messages to contain more profanity, I know where they're stored...

Posted

@coroner, the dlc logo is generate by the game and is not in the render itself. The only way to remove it would be to find where the image is stored and replace it with a completely transparent image.

 

Poorly worded on my part, I know it's a "floating" logo, just wondered if anyone had removed/located it.   

Posted

Haven't looked for it before.

 

Pre order dudes, check your inboxes.

Posted (edited)

Ok i got the dlc guys to work :)

Edited by Twistedmisery666
Posted (edited)

Ok more status updates in post one and two of this thread.

 

The community dlc is currently being tested. Testers of the dlc post your issues and successes here, so that other testers can help you out in addition to my assistance.

 

The rest of the forum, be patient, the community dlc and x-packer 9 will be released soon once the bugs are ironed out :)

Edited by tekken57
Posted

Ok more status updates in post one and two of this thread.

The community dlc is currently being tested. Testers of the dlc post your issues and successes here, so that other testers can help you out in addition to my assistance.

The rest of the forum, be patient, the community dlc and x-packer 9 will be released soon once the bugs are ironed out.

Ok i can confirm

Dlc is bradshaw mike tyson shamrock

Road dogg billy gunn farooq scotty 2 hotty grand master sexy hawk animal vader booker t bobby heenan mankind ddp rikishi mr fuji

Divas ms elizabeth anymore if there i left out cuz these are the only ppl i see im testing mstches out with them.

Posted (edited)

That is correct, is it working for you now?

As i type this yes its working no freezes or glitches shamrock has his ankle lock :) boy does it look better lol.

Edited by Twistedmisery666

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.