Andy Posted February 26, 2014 Posted February 26, 2014 (edited) hey D, I have made the Entrance Attire for your Undertaker + the normals but there is a problem after injecting the pach files and all went succesful but when i update my arc files it says this So here are the dds and normal.dds, pls send me your pac file when you can sucessful update both arc files. TAKER ENTRANCE : DOWNLOAD color.dds and normal It fails on the ring attire to.. why ? Edited February 26, 2014 by Anabolica Quote
Petchy Posted February 26, 2014 Posted February 26, 2014 hey D, I have made the Entrance Attire for your Undertaker + the normals but there is a problem after injecting the pach files and all went succesful but when i update my arc files it says this So here are the dds and normal.dds, pls send me your pac file when you can sucessful update both arc files. TAKER ENTRANCE : DOWNLOAD color.dds and normal It fails on the ring attire to.. why ? That's to do with your own arc, not D's files man. You need to manually do the arc via hex for that specific attire, it's an error that occurs when a 0 is in front of the value. Quote
Andy Posted February 26, 2014 Posted February 26, 2014 (edited) hey D, I have made the Entrance Attire for your Undertaker + the normals but there is a problem after injecting the pach files and all went succesful but when i update my arc files it says this So here are the dds and normal.dds, pls send me your pac file when you can sucessful update both arc files.TAKER ENTRANCE : DOWNLOAD color.dds and normal It fails on the ring attire to.. why ? That's to do with your own arc, not D's files man. You need to manually do the arc via hex for that specific attire, it's an error that occurs when a 0 is in front of the value.Petchy its the original Attire and it stands in the arc files i see this because when i copy back the original ch103.pac and update my arc files than comes no error like this. It has to do something other thing... Sorry D for Spamming your thread but iam the only one here with this error ? Edited February 26, 2014 by Anabolica Quote
Petchy Posted February 26, 2014 Posted February 26, 2014 hey D, I have made the Entrance Attire for your Undertaker + the normals but there is a problem after injecting the pach files and all went succesful but when i update my arc files it says this So here are the dds and normal.dds, pls send me your pac file when you can sucessful update both arc files.TAKER ENTRANCE : DOWNLOAD color.dds and normal It fails on the ring attire to.. why ? That's to do with your own arc, not D's files man. You need to manually do the arc via hex for that specific attire, it's an error that occurs when a 0 is in front of the value. Petchy its the original Attire and it stands in the arc files i see this because when i copy back the original ch103.pac and update my arc files than comes no error like this. It has to do something other thing... Sorry D for Spamming your thread but iam the only one here with this error ? It can happen on original attires as well, best to check your arc manually in hex. I'm sure the two bytes of size information will be missing Quote
Andy Posted February 27, 2014 Posted February 27, 2014 (edited) Edited February 27, 2014 by Anabolica Quote
The D Posted February 27, 2014 Author Posted February 27, 2014 Can you upload that ch.pac, please? Quote
Andy Posted February 27, 2014 Posted February 27, 2014 (edited) Can you upload that ch.pac, please?i only edit the ring attire because the legs logos we dont see on entrance, only thing that i have not done is the gloves logos on Entrance. but it doesnt matter really. I also added your perfect normal.dds to it. looks very good i have edited the logos a little bit and i think they look better now.Here : http://www38.zippyshare.com/v/47161181/file.htmlyou must update the arc filesand please can you upload the cesaro entrance. iam waiting so long now... iam a fan of him since he gets a push ... Edited February 27, 2014 by Anabolica Quote
The D Posted February 27, 2014 Author Posted February 27, 2014 Can you upload that ch.pac, please?i only edit the ring attire because the legs logos we dont see on entrance, only thing that i have not done is the gloves logos on Entrance. but it doesnt matter really. I also added your perfect normal.dds to it. looks very good i have edited the logos a little bit and i think they look better now.Here : http://www38.zippyshare.com/v/47161181/file.htmlyou must update the arc filesand please can you upload the cesaro entrance. iam waiting so long now... iam a fan of him since he gets a push ...Cheers for that, man. I'll upload my Cesaro as it is now and reupload if I manage to fix SST. 1 Quote
Andy Posted February 27, 2014 Posted February 27, 2014 (edited) thanks bro - The cesaro is very nice done, because i have mod him to and my first ingame preview was oh my god bad, so i stopt it- then 2 days later i saw yours. Hmm i think i get old..... Edited February 27, 2014 by Anabolica Quote
The D Posted February 28, 2014 Author Posted February 28, 2014 Does anyone have any idea what's on the front of Darren Young's new trunks? The only images I can get are shitty stills from SmackDown and EC and it just looks like a gold fucking toaster, haha. Quote
The D Posted March 1, 2014 Author Posted March 1, 2014 I've fixed Titus' now after I found a good pic'. About to update it actually. Quote
Mathayus Posted March 1, 2014 Posted March 1, 2014 Did you fix the superstars thread for Titus? Looks awesome. Does anyone have any idea what's on the front of Darren Young's new trunks? The only images I can get are shitty stills from SmackDown and EC and it just looks like a gold fucking toaster, haha. I only watched the attire in EC. Best way is watching the matches in HD and when it get a good front screen of the logo, get it and rework/remake it in photoshop. Quote
The D Posted March 1, 2014 Author Posted March 1, 2014 Did you fix the superstars thread for Titus? Looks awesome. Does anyone have any idea what's on the front of Darren Young's new trunks? The only images I can get are shitty stills from SmackDown and EC and it just looks like a gold fucking toaster, haha. I only watched the attire in EC. Best way is watching the matches in HD and when it get a good front screen of the logo, get it and rework/remake it in photoshop.That's what I've done. I've watched all of the matches he's had in HD and screenshotted the best I can and then reworked it. Hard when I can't tell what the logo is meant to be, but it's the logo none the less.Titus isn't working with SST yet and I'll preview Darren later. Quote
The D Posted March 2, 2014 Author Posted March 2, 2014 Been a bit busy the past few days. Hopefully I'll have some time today to finish these up and release them. Quote
Twistedmisery666™ Posted March 2, 2014 Posted March 2, 2014 Been a bit busy the past few days. Hopefully I'll have some time today to finish these up and release them. sweet bro Quote
jcsix Posted March 2, 2014 Posted March 2, 2014 (edited) I really dislike how "gritty" Barretts face looks compared to his body and the others you have modded. One thing I would defiantly change out by making it alittle smoother. If I'm right, you used your face texture from the color.dds and made it fit onto the normal correct? Edited March 2, 2014 by jcsix Quote
The D Posted March 2, 2014 Author Posted March 2, 2014 I really dislike how "gritty" Barretts face looks compared to his body and the others you have modded. One thing I would defiantly change out by making it alittle smoother. If I'm right, you used your face texture from the color.dds and made it fit onto the normal correct?Aye, I gave it a try and I agree, I don't like it either. It's back to how it was before now. Quote
jcsix Posted March 2, 2014 Posted March 2, 2014 (edited) What I thought The best way is to do what you did, but make sure the stuff you edited on the color.dds is on a separate layer.The best way I can explain is like this: Layer 0: Default WWE 2K14 Barrett Texture Layer 1: Edited Eyebrows Layer 2: Mouth Layer 3: Nose So on layer 0, its just the plain old texture, then anything you edit, do on a new layer. Then once your happy with it on the color.dds, there are two ways you can use it for on the purple/blue part of the normal.dds. The First being make the default texture (Layer 0) hidden so you can only see your changes. Then merge all those together and past them in the same location on the normal.dds. Make it the same as you did with your other. If it becomes "gritty", just smoothen it The second way is to do the exact same, but keep the default color.dds on. I prefer first method. I do the first method on the black and white normal.dds too. But just make it darker and have contrast. Edited March 2, 2014 by jcsix Quote
Judders Posted March 2, 2014 Posted March 2, 2014 Like the Darren Young preview, but I noticed the logo on the back of the trunks isn't right. This is the best pic I could find, but you can see it is slanted. Quote
zhigge Posted March 2, 2014 Posted March 2, 2014 yooooo that d.young and cesaro go hard.... i'm loving your mods in general.. dope. Quote
The D Posted March 2, 2014 Author Posted March 2, 2014 (edited) Like the Darren Young preview, but I noticed the logo on the back of the trunks isn't right. This is the best pic I could find, but you can see it is slanted. [url=http://www.wwe.com/f/photo/image/2014/02/ME_074_Photo_32.jpg]Ah fuck, I forgot it had those shitty edges. That's what you get for doing it at 4am. -.- I'll fix it later. It's not even close really is it? I can't understand how I did that the other night and went "yeah, that looks right".Ah well, as I said; I'll fix that later. I originally tried to get a screen shot of it and rework it, but it just looked shitty. I'll find a way to get it as close as. Maybe I based it off of a shitty screen cap. Either way, cheers for the heads up and the image. Edited March 2, 2014 by The D Quote
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