davideguerrero1 Posted November 10, 2013 Posted November 10, 2013 (edited) Guys sorry if i ask for this.. Im trying to add attires but i didnt unserstand some passages.. Firstable, im Italian, so some passages are really difficult to understand.. I read many tutorial like this from Tekken57 (u are the man!! http://sf4mods.blogspot.it/2010/08/how-to-add-additional-attires-using-x.html), this (http://smacktalks.org/forums/index.php/topic/39588-editing-the-miscpac-to-add-additional-attires/) and so on but i didnt understand many passages.. i want to add this attires Hogan but i cant do it.. This is the passage i found from Raza.. So this is just an example of WWE 13 Chris Jericho.. The Hexadecimal value for 104 is 68 so we search for a byte which contains the number 68. It is here: Hogan is 109, so the hexadecimal is 6D and this is ok.. But what i have to write here? (For Jericho is 2, but for Hogan?? How many attires?? He already has got 7 attires, so i dont know what to write) And what i have to write Here? (i mean where it is written 0B) And Here?? (Where is written ff ff ff ff) The other passage i didnt understand is this.. Inject any PACHs that you want(We edited the misc.pac so that chris jericho has 2 attires, so we can add chris' 00010402 and 00010404 PACHs into the dummy.pac, rename the the PACHs accordingly, and this will count as 1character(because 00010404 is actually an entrance attire which does not matter in the misc.pac) and another PACH files of his(texture modded or whatever) into another slot and rename the slot to 00010412 and if you want to add an entrance attire to that, inject another PACH into the slot underneath it and rename the slot to 00010414, etc.) It says we can add 00010402 and 00010404 PACHs into the dummy.pac.. I know hogan pachs are 00010902 and 00010904 but where are those filse?? I have to extract those from ch109.pac file?? Please explain me better this passage.. Sorry for the long post.. But i hope u guys help me.. Thank you so much Edited November 10, 2013 by davideguerrero1 Quote
Miztah Raza Posted November 10, 2013 Posted November 10, 2013 Hogan is 109, so the hexadecimal is 6D and this is ok.. But what i have to write here? (For Jericho is 2, but for Hogan?? How many attires?? He already has got 7 attires, so i dont know what to write) And what i have to write Here? (i mean where it is written 0B) And Here?? (Where is written ff ff ff ff) The first picture, the one with the 02 highlighted, it stands for number of attires. An extra piece of information that you should find useful is that WWE 2K14 supports 10 attires for each wrestlers, while WWE '13 only supported 4. Anyway, so Hogan has 7 attires, if you want to add one more attire to him, change this value to '08'. Then, '3B' bytes after the 07(which you changed to 08), you will add an attire ID value, these can be found in Choose the one you want, and the value that comes before the '=' is what you will put in that location that I mentioned to you before. Then, after 4(if the value you put consisted of 2 characters, ie, 1 byte) or 2(if your value consisted of 4 character, ie, 2 bytes) you will simply put FF FF FF FF, this means that this attire is unlocked by default That's it. As for your PACH question, yes, you will first extract all the PACH files from the ch109.pac, then inject them in the dummy.pac, THEN, you will have to name them 00010902, 00010904, etc. So note down the names in the ch109.pac. (PACH files can be renamed by double clicking the name in X-PacKer). I hope that helped, if you need any further help, don't hesitate to ask I've also moved this to the help section. Quote
davideguerrero1 Posted November 10, 2013 Author Posted November 10, 2013 Man i don't know what to say.. Just a big big big thank you!! I will try to do it and i will tell you what is happened.. Thanx you man, again.. I really apprecieate people like you! And i love this forum! Quote
davideguerrero1 Posted November 11, 2013 Author Posted November 11, 2013 (edited) Man Hogan is 109, so the hexadecimal is 6D and this is ok.. But what i have to write here? (For Jericho is 2, but for Hogan?? How many attires?? He already has got 7 attires, so i dont know what to write) And what i have to write Here? (i mean where it is written 0B) And Here?? (Where is written ff ff ff ff) The first picture, the one with the 02 highlighted, it stands for number of attires. An extra piece of information that you should find useful is that WWE 2K14 supports 10 attires for each wrestlers, while WWE '13 only supported 4. Anyway, so Hogan has 7 attires, if you want to add one more attire to him, change this value to '08'. Then, '3B' bytes after the 07(which you changed to 08), you will add an attire ID value, these can be found in Choose the one you want, and the value that comes before the '=' is what you will put in that location that I mentioned to you before. Then, after 4(if the value you put consisted of 2 characters, ie, 1 byte) or 2(if your value consisted of 4 character, ie, 2 bytes) you will simply put FF FF FF FF, this means that this attire is unlocked by default That's it. As for your PACH question, yes, you will first extract all the PACH files from the ch109.pac, then inject them in the dummy.pac, THEN, you will have to name them 00010902, 00010904, etc. So note down the names in the ch109.pac. (PACH files can be renamed by double clicking the name in X-PacKer). I hope that helped, if you need any further help, don't hesitate to ask I've also moved this to the help section. Man i did all that you told me to do.. I put 08 attire, i add ID attire value (i chose 15=smackdown) and i put ff ff ff ff and it works, it creates me another attire called smackdown.. Then i extracted 00010902 and 00010904 from ch109.pac that i downloaded from tekken57 and i injected those files in dummy pac.. Then i click on add additional attire to arc file first on plist.360.arc and then to plist360_4x3.arc.. Then is done?? Cause i can select smackdown attire but it is all the same old default attire.. Have i to rename dummy.pac to ch109.pac and replace it to original ch109.pac?? Please tell me what to do after i added additional attir to arc file Thank you again man, i really appreciate your help Edited November 11, 2013 by davideguerrero1 Quote
Red Rooster Posted November 11, 2013 Posted November 11, 2013 Man Hogan is 109, so the hexadecimal is 6D and this is ok.. But what i have to write here? (For Jericho is 2, but for Hogan?? How many attires?? He already has got 7 attires, so i dont know what to write) And what i have to write Here? (i mean where it is written 0B) And Here?? (Where is written ff ff ff ff) The first picture, the one with the 02 highlighted, it stands for number of attires. An extra piece of information that you should find useful is that WWE 2K14 supports 10 attires for each wrestlers, while WWE '13 only supported 4. Anyway, so Hogan has 7 attires, if you want to add one more attire to him, change this value to '08'. Then, '3B' bytes after the 07(which you changed to 08), you will add an attire ID value, these can be found in Choose the one you want, and the value that comes before the '=' is what you will put in that location that I mentioned to you before. Then, after 4(if the value you put consisted of 2 characters, ie, 1 byte) or 2(if your value consisted of 4 character, ie, 2 bytes) you will simply put FF FF FF FF, this means that this attire is unlocked by default That's it. As for your PACH question, yes, you will first extract all the PACH files from the ch109.pac, then inject them in the dummy.pac, THEN, you will have to name them 00010902, 00010904, etc. So note down the names in the ch109.pac. (PACH files can be renamed by double clicking the name in X-PacKer). I hope that helped, if you need any further help, don't hesitate to ask I've also moved this to the help section. Man i did all that you told me to do.. I put 08 attire, i add ID attire value (i chose 15=smackdown) and i put ff ff ff ff and it works, it creates me another attire called smackdown.. Then i extracted 00010902 and 00010904 from ch109.pac that i downloaded from tekken57 and i injected those files in dummy pac.. Then i click on add additional attire to arc file first on plist.360.arc and then to plist360_4x3.arc.. Then is done?? Cause i can select smackdown attire but it is all the same old default attire.. Have i to rename dummy.pac to ch109.pac and replace it to original ch109.pac?? Please tell me what to do after i added additional attir to arc file Thank you again man, i really appreciate your help Yes you need to rename your dummy.pac ch109.pac and replace the original Quote
davideguerrero1 Posted November 11, 2013 Author Posted November 11, 2013 Man Hogan is 109, so the hexadecimal is 6D and this is ok.. But what i have to write here? (For Jericho is 2, but for Hogan?? How many attires?? He already has got 7 attires, so i dont know what to write) And what i have to write Here? (i mean where it is written 0B) And Here?? (Where is written ff ff ff ff) The first picture, the one with the 02 highlighted, it stands for number of attires. An extra piece of information that you should find useful is that WWE 2K14 supports 10 attires for each wrestlers, while WWE '13 only supported 4. Anyway, so Hogan has 7 attires, if you want to add one more attire to him, change this value to '08'. Then, '3B' bytes after the 07(which you changed to 08), you will add an attire ID value, these can be found in Choose the one you want, and the value that comes before the '=' is what you will put in that location that I mentioned to you before. Then, after 4(if the value you put consisted of 2 characters, ie, 1 byte) or 2(if your value consisted of 4 character, ie, 2 bytes) you will simply put FF FF FF FF, this means that this attire is unlocked by default That's it. As for your PACH question, yes, you will first extract all the PACH files from the ch109.pac, then inject them in the dummy.pac, THEN, you will have to name them 00010902, 00010904, etc. So note down the names in the ch109.pac. (PACH files can be renamed by double clicking the name in X-PacKer). I hope that helped, if you need any further help, don't hesitate to ask I've also moved this to the help section. Man i did all that you told me to do.. I put 08 attire, i add ID attire value (i chose 15=smackdown) and i put ff ff ff ff and it works, it creates me another attire called smackdown.. Then i extracted 00010902 and 00010904 from ch109.pac that i downloaded from tekken57 and i injected those files in dummy pac.. Then i click on add additional attire to arc file first on plist.360.arc and then to plist360_4x3.arc.. Then is done?? Cause i can select smackdown attire but it is all the same old default attire.. Have i to rename dummy.pac to ch109.pac and replace it to original ch109.pac?? Please tell me what to do after i added additional attir to arc file Thank you again man, i really appreciate your help Yes you need to rename your dummy.pac ch109.pac and replace the original Thank you man i will try to do it Quote
davideguerrero1 Posted November 12, 2013 Author Posted November 12, 2013 (edited) Man Hogan is 109, so the hexadecimal is 6D and this is ok.. But what i have to write here? (For Jericho is 2, but for Hogan?? How many attires?? He already has got 7 attires, so i dont know what to write) And what i have to write Here? (i mean where it is written 0B) And Here?? (Where is written ff ff ff ff) The first picture, the one with the 02 highlighted, it stands for number of attires. An extra piece of information that you should find useful is that WWE 2K14 supports 10 attires for each wrestlers, while WWE '13 only supported 4. Anyway, so Hogan has 7 attires, if you want to add one more attire to him, change this value to '08'. Then, '3B' bytes after the 07(which you changed to 08), you will add an attire ID value, these can be found in Choose the one you want, and the value that comes before the '=' is what you will put in that location that I mentioned to you before. Then, after 4(if the value you put consisted of 2 characters, ie, 1 byte) or 2(if your value consisted of 4 character, ie, 2 bytes) you will simply put FF FF FF FF, this means that this attire is unlocked by default That's it. As for your PACH question, yes, you will first extract all the PACH files from the ch109.pac, then inject them in the dummy.pac, THEN, you will have to name them 00010902, 00010904, etc. So note down the names in the ch109.pac. (PACH files can be renamed by double clicking the name in X-PacKer). I hope that helped, if you need any further help, don't hesitate to ask I've also moved this to the help section. Man i did all that you told me to do.. I put 08 attire, i add ID attire value (i chose 15=smackdown) and i put ff ff ff ff and it works, it creates me another attire called smackdown.. Then i extracted 00010902 and 00010904 from ch109.pac that i downloaded from tekken57 and i injected those files in dummy pac.. Then i click on add additional attire to arc file first on plist.360.arc and then to plist360_4x3.arc.. Then is done?? Cause i can select smackdown attire but it is all the same old default attire.. Have i to rename dummy.pac to ch109.pac and replace it to original ch109.pac?? Please tell me what to do after i added additional attir to arc file Thank you again man, i really appreciate your help Yes you need to rename your dummy.pac ch109.pac and replace the original Man i did it for Hulk Hogan.. It been created another attire just i wanted to do (with the ID 15, so with SMACKDOWN's name) but the attire it was always the same I thinked my problem it was to edit misc pac (i know i have to uncompress it). So i found your post with Warrior Attires and i found this FE0000000A00000010000000FFFFFFFF37000000FFFFFFFF09000000FFFFFFFF09010000FFFFFFFF22010000FFFFFFFF18000000FFFFFFFF93000000FFFFFFFF0F000000FFFFFFFF11000000FFFFFFFF2F010000FFFFFFFF u ha added in this post So i tryed to add Warrior attire to understand if my problem was to edit the misc.pac.. I copied that u posted in the misc.pac by the hxd editor, then i did the other passages and it worked!!!! I added attires to Warrior!! So the problem is that im not good to edit misc.pac.. Can u post here what i have to copy in my misc.pac to add Hogan attires as u did for Warrior?? If u can post here that formula with 10 attires so i can add all attires from tekken57 post.. Can u do it for me man? Thank you for your help!! Edited November 12, 2013 by davideguerrero1 Quote
Red Rooster Posted November 12, 2013 Posted November 12, 2013 (edited) Im not going to do it for you, by doing it yourself you will learn how it works and then you will be able to add whatever you like later. Read this guide by Raza http://smacktalks.org/forums/index.php/topic/39588-editing-the-miscpac-to-add-additional-attires/ It is for WWE13 but what you have to do is exactly the same except in the misc01_start.pac in WWE14 not the misc.pac. By just copying my hex edits for Warrior you learn nothing of how it works. The one hint I'll give you is that for 10 attires the byte for number of attires has to be 0A not 10 Edited November 12, 2013 by Red Rooster Quote
davideguerrero1 Posted November 12, 2013 Author Posted November 12, 2013 Im not going to do it for you, by doing it yourself you will learn how it works and then you will be able to add whatever you like later. Read this guide by Raza http://smacktalks.org/forums/index.php/topic/39588-editing-the-miscpac-to-add-additional-attires/ It is for WWE13 but what you have to do is exactly the same except in the misc01_start.pac in WWE14 not the misc.pac. By just copying my hex edits for Warrior you learn nothing of how it works. The one hint I'll give you is that for 10 attires the byte for number of attires has to be 0A not 10 Man im italian.. English people try this difficult, so think how difficult it is for me that im not speak english so well Why 0A and not 10?? Damn hahahahaah Quote
Red Rooster Posted November 12, 2013 Posted November 12, 2013 Because its Hex 0A is 10 is hex, 0B is 11, 0C is 12 etc etc etc.... Quote
davideguerrero1 Posted November 13, 2013 Author Posted November 13, 2013 Because its Hex 0A is 10 is hex, 0B is 11, 0C is 12 etc etc etc.... I understand, damn if only i was american.. Cant u really write me the formula i have to write in the hex editor?? I dont like to add attires, but i really love hogan and i want his attires.. Please pleasee Quote
kwonnwo Posted November 15, 2013 Posted November 15, 2013 Me too im korean English is difficult So.. i hope video tutorial man!! Quote
tekken57 Posted November 15, 2013 Posted November 15, 2013 There will be a misc.pac editor in x-packer 9 which will make things a bit easier to edit. Quote
kwonnwo Posted November 15, 2013 Posted November 15, 2013 There will be a misc.pac editor in x-packer 9 which will make things a bit easier to edit. oh.. very thanks!! you are so legend Quote
Deadite988 Posted June 17, 2021 Posted June 17, 2021 On 11/15/2013 at 12:59 AM, tekken57 said: There will be a misc.pac editor in x-packer 9 which will make things a bit easier to edit. Ill try modify misc.pac file with xpacker but says " Attire Data not found in file" Quote
Red Rooster Posted June 18, 2021 Posted June 18, 2021 (edited) I recommend editing the misc file manually with hex, its easy and gives you more control over attire names than Xpacker does. Its not hard, theres lots of tutorials around for doing it. Edited June 18, 2021 by Red Rooster Quote
Deadite988 Posted April 19, 2023 Posted April 19, 2023 On 11/12/2013 at 3:08 PM, Red Rooster said: Im not going to do it for you, by doing it yourself you will learn how it works and then you will be able to add whatever you like later. Read this guide by Raza http://smacktalks.org/forums/index.php/topic/39588-editing-the-miscpac-to-add-additional-attires/ It is for WWE13 but what you have to do is exactly the same except in the misc01_start.pac in WWE14 not the misc.pac. By just copying my hex edits for Warrior you learn nothing of how it works. The one hint I'll give you is that for 10 attires the byte for number of attires has to be 0A not 10 what its the diference between misc.pac and misc.pac file and misc01_start.pac file? Quote
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