Jump to content
 

Kane 2003 Mask Texture


Titavius

Recommended Posts

15cypew.jpg

 

Just wondering if anybody is willing to try this out in 2k14? I'm unable to try it at the moment, otherwise I'd give it a go.

 

It should just fit nicely over the current Kane texture in photoshop. if it works, i'll get to work on a 2003 singlet to go with it :)

Edited by Titan83
Link to comment
Share on other sites

You'll have to flip it over. For some reason everything is on the opposite side in-game. I only replaced the texture, left the normal.dds default. Bottom is what it should look like when the texture is flipped.

 

wCb4Ygw.jpg

 

Theres the odd thing need adding/altering. But it looks nice in motion :)

Edited by jcsix
Link to comment
Share on other sites

I'll work on that now :) it looks good! i like the way the colours and the stitching looks in-game.

 

here's an updated face texture too, i added his 2003 facial hair and changed the lips to his WWE '12 ones.

 

2uo48so.jpg

 

 

 

I'm excited about this one.

 

You still got that singlet texture floating 'round from your '12/'13 CAW? 

Link to comment
Share on other sites

Theres the odd thing need adding/altering. But it looks nice in motion :)

 

 

Okay, so what I did here was flip the stitching and re-do the red part of the texture. It needed tweaking slightly anyway, so it should now be slightly more accurate. I don't think we've had a full-blown 2003 Kane mod yet.

 

What else would you suggest needs adding? :)

 

2qici83.jpg2uo48so.jpg

Link to comment
Share on other sites

If you're already looking for sugs for the complete model, what about retexturing the skin to make him look more muscular, like he was back then?

Link to comment
Share on other sites

If you're already looking for sugs for the complete model, what about retexturing the skin to make him look more muscular, like he was back then?

 

That's actually a great idea. Eventually, I wanna be able to give him a complete re-texture. Unfortunately at the moment I'm unable to test them out myself, but as long as there's people willing to give 'em a try, I think we'll end up with a decent looking mod :)

 

Plus, everyone loves this ruthless aggression era Kane anyway lol

Link to comment
Share on other sites

If you want a more muscular version, all that you need is exagerate the muscles marks in bump mapping not touching the texture or alpha channel.

 

I see last year a good work in the attire from IamcrazyPT, but finally he never released that. Maybe he could to send it to you to save you time.

Edited by Mathayus
Link to comment
Share on other sites

 

Theres the odd thing need adding/altering. But it looks nice in motion :)

 

 

Okay, so what I did here was flip the stitching and re-do the red part of the texture. It needed tweaking slightly anyway, so it should now be slightly more accurate. I don't think we've had a full-blown 2003 Kane mod yet.

 

What else would you suggest needs adding? :)

 

2qici83.jpg2uo48so.jpg

 

I'll try to test them out for you soon/tomorrow.

 

Regarding the attire, I know someone who does No Mercy stuff made the attire. I'm sure if you contact him you could use those as a guideline (DaveSavedTheDay, I know he posted recently on caws).

Edited by jcsix
Link to comment
Share on other sites

 

If you're already looking for sugs for the complete model, what about retexturing the skin to make him look more muscular, like he was back then?

 

That's actually a great idea. Eventually, I wanna be able to give him a complete re-texture. Unfortunately at the moment I'm unable to test them out myself, but as long as there's people willing to give 'em a try, I think we'll end up with a decent looking mod :)

 

Plus, everyone loves this ruthless aggression era Kane anyway lol

 

 

Great that I could help you :)

 

Also, you should kinda try make his singlet V-necked, if you know what I mean.

Cause In-Game it's like this:

 

wwe_kane_2012_background_no_logo_hd_by_m

 

but back in 2003 it was more like this:

 

2a39b4bb220efe48c7f90372821597e2_display

 

 

If you want a more muscular version, all that you need is exagerate the muscles marks in bump mapping not touching the texture or alpha channel.

 

I see last year a good work in the attire from IamcrazyPT, but finally he never released that. Maybe he could to send it to you to save you time.

 

That's exactly what I meant, but since I'm not a modder I didn't know how exactly this works :)

 

 

 

EDIT: Maybe you should also try your luck and try to match the color of one or two of the Elbow pads with the Skin color, or if it is possible, remove them completely. Or maybe just make them seem shorter. I mean, it's not like he was constantly without Elbow pads, but it would bring some variety to the mod and maybe the muscles would look better. But what do I know about life.

Edited by BrotchMrToast
Link to comment
Share on other sites

2s67d6f.jpg2nvwg1h.jpg

 

I've also darkened the paint around the eyes, as it seemed alot thicker and darker back then. right now, i'm just wondering how i'm gonna put a texture over the current singlet. what i'm thinking is maybe covering the entire thing with his WWE '12 skin/chest/abd texture and placing his 2003 singlet over the top of that. if anybody has any sugs on how to do this, or would like to have a crack in PS.. be my guest! :D

Edited by Titan83
Link to comment
Share on other sites

EDIT: Maybe you should also try your luck and try to match the color of one or two of the Elbow pads with the Skin color, or if it is possible, remove them completely. Or maybe just make them seem shorter. I mean, it's not like he was constantly without Elbow pads, but it would bring some variety to the mod and maybe the muscles would look better. But what do I know about life.

 

That´s don´t work. I tried last year with Kevin Nash and Booker T removing Elbow pads, but since they are modeled, if you edit the texture with the skin colour, you can see the elbow pad form. Looks really bad.

Link to comment
Share on other sites

 

EDIT: Maybe you should also try your luck and try to match the color of one or two of the Elbow pads with the Skin color, or if it is possible, remove them completely. Or maybe just make them seem shorter. I mean, it's not like he was constantly without Elbow pads, but it would bring some variety to the mod and maybe the muscles would look better. But what do I know about life.

 

That´s don´t work. I tried last year with Kevin Nash and Booker T removing Elbow pads, but since they are modeled, if you edit the texture with the skin colour, you can see the elbow pad form. Looks really bad.

 

 

to be honest, i'm quite happy to leave the elbow pads as they are. you're also gonna be able to see the outline of the old singlet beneath the new texture, but if the shine can be reduced in that area, it would remove some of the definition and look a little better under the different lighting. 

Link to comment
Share on other sites

 

 

EDIT: Maybe you should also try your luck and try to match the color of one or two of the Elbow pads with the Skin color, or if it is possible, remove them completely. Or maybe just make them seem shorter. I mean, it's not like he was constantly without Elbow pads, but it would bring some variety to the mod and maybe the muscles would look better. But what do I know about life.

 

That´s don´t work. I tried last year with Kevin Nash and Booker T removing Elbow pads, but since they are modeled, if you edit the texture with the skin colour, you can see the elbow pad form. Looks really bad.

 

 

to be honest, i'm quite happy to leave the elbow pads as they are. you're also gonna be able to see the outline of the old singlet beneath the new texture, but if the shine can be reduced in that area, it would remove some of the definition and look a little better under the different lighting. 

 

 

Yeah.

I was having another idea, If we can edit the texture model from Kane Head (Superstars Head). There would be a better way to develop a 2003 Kane.

 

PD: If we are able to use PT´s this year.

Edited by Mathayus
Link to comment
Share on other sites

 

 

 

EDIT: Maybe you should also try your luck and try to match the color of one or two of the Elbow pads with the Skin color, or if it is possible, remove them completely. Or maybe just make them seem shorter. I mean, it's not like he was constantly without Elbow pads, but it would bring some variety to the mod and maybe the muscles would look better. But what do I know about life.

 

That´s don´t work. I tried last year with Kevin Nash and Booker T removing Elbow pads, but since they are modeled, if you edit the texture with the skin colour, you can see the elbow pad form. Looks really bad.

 

 

to be honest, i'm quite happy to leave the elbow pads as they are. you're also gonna be able to see the outline of the old singlet beneath the new texture, but if the shine can be reduced in that area, it would remove some of the definition and look a little better under the different lighting. 

 

 

Yeah.

I was having another idea, If we can edit the texture model from Kane Head (Superstars Head). There would be a better way to develop a 2003 Kane.

 

PD: If we are able to use PT´s this year.

 

 

well if somehow we can re-texture the Superstar Head Kane using this new mask texture, we'd have a blank canvas to start the attires. however, i'm not sure if you can use custom paint-tools in Superstar Heads. 

Link to comment
Share on other sites

You can´t use custom PT´s. But if you could to retexture the Head with the new mask, you don´t need to do that. Only create the attire cause you have the Kane body too.

Link to comment
Share on other sites

EDIT: Maybe you should also try your luck and try to match the color of one or two of the Elbow pads with the Skin color, or if it is possible, remove them completely. Or maybe just make them seem shorter. I mean, it's not like he was constantly without Elbow pads, but it would bring some variety to the mod and maybe the muscles would look better. But what do I know about life.

That´s don´t work. I tried last year with Kevin Nash and Booker T removing Elbow pads, but since they are modeled, if you edit the texture with the skin colour, you can see the elbow pad form. Looks really bad.

to be honest, i'm quite happy to leave the elbow pads as they are. you're also gonna be able to see the outline of the old singlet beneath the new texture, but if the shine can be reduced in that area, it would remove some of the definition and look a little better under the different lighting.

Yeah.

I was having another idea, If we can edit the texture model from Kane Head (Superstars Head). There would be a better way to develop a 2003 Kane.

PD: If we are able to use PT´s this year.

well if somehow we can re-texture the Superstar Head Kane using this new mask texture, we'd have a blank canvas to start the attires. however, i'm not sure if you can use custom paint-tools in Superstar Heads.

If you are talking about the In-Game feature, that is adding PT logos or hacked logos on a CAW, then yes, we are able to use custom paint tools in Superstar Heads.

Link to comment
Share on other sites

it looks fantastic! the mask turned out really well. the goatee is appropriate for the time, so i think we'll keep it. i may thicken it slightly, but other than, it's looking really good :)

 

441crop.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.