nsieniski Posted November 4, 2013 Share Posted November 4, 2013 The models imported from WWE12 have the same texture issues as with WWE13. Just to let people know. Over shinny and emotion bugs. Quote Link to comment Share on other sites More sharing options...
zhigge Posted November 4, 2013 Share Posted November 4, 2013 yep the guys were referring to the fixed packs working fine. yeah regal and kidd and anyone else will have the texture issue unless you repair the pacs. Quote Link to comment Share on other sites More sharing options...
jcsix Posted November 4, 2013 Share Posted November 4, 2013 I thought it was the other way around? (Default ones work when injeted in a 14 pac, but the fixed ones from last year dont work). Quote Link to comment Share on other sites More sharing options...
Connor MacLeod Posted November 4, 2013 Share Posted November 4, 2013 I haven't had any probs with them at all except that one half a sec glitch in the entrance of Arn. But usually skip entrances anyway so it doesn't matter, necause in game it has none. Quote Link to comment Share on other sites More sharing options...
zhigge Posted November 4, 2013 Share Posted November 4, 2013 well i don't think he was injecting the wrestlers in a wwe14 pac. i could be wrong.. i assumed he ment just dropping the wwe12 file into the folder, make the changes, then boom.. mey.. clarification please. Quote Link to comment Share on other sites More sharing options...
nsieniski Posted November 4, 2013 Author Share Posted November 4, 2013 (edited) I injected the WWE12 pach file into the WWE2k14 Pac file Am I supposed to use a WWE2k14 pach file and inject the models and textures in it? Could anyone tells me the way to import correctly WWE12 wrestlers into WWE2k14 then? Do I have to use the 000A and 000C from the WWE2k14 wrestler and just inject the DDS files? OvertheEdge wrote : ''you have to extract the .yobjs and the textures and inject them into a '13 pach first, but then just stick that in a 2K14 pac and you'll be good.'' I just did that with HBK WWE13 pach file and it didn't work.... Do we still have to get rid of the emotions normal and make a custom 000A files with just the normal and the mask? When people says WWE12 models work, do they work even when selected first in the menu? Thank you guys. Edited November 4, 2013 by nsieniski Quote Link to comment Share on other sites More sharing options...
motishow Posted November 4, 2013 Share Posted November 4, 2013 Anyone has the demolition pac pls? Thanks Quote Link to comment Share on other sites More sharing options...
nsieniski Posted November 4, 2013 Author Share Posted November 4, 2013 Anyone has the demolition pac pls? Thanks Sorry bro, but not the good topic.... Please make your own. Quote Link to comment Share on other sites More sharing options...
bugsyboy Posted November 4, 2013 Share Posted November 4, 2013 I hace no problem at all , only had in create an entrance witch i dont care about Quote Link to comment Share on other sites More sharing options...
motishow Posted November 4, 2013 Share Posted November 4, 2013 Anyone has the demolition pac pls? Thanks Sorry bro, but not the good topic.... Please make your own. I wanna make my own brother, but i need the pac from WWE12 , i don't want the files patched for wwe2k14, i like to do it by myself, but i need the wwe12 pac files. Thanks Quote Link to comment Share on other sites More sharing options...
ItalianoFBI Posted November 4, 2013 Share Posted November 4, 2013 (edited) Anyone has the demolition pac pls? Thanks Sorry bro, but not the good topic.... Please make your own. I wanna make my own brother, but i need the pac from WWE12 , i don't want the files patched for wwe2k14, i like to do it by myself, but i need the wwe12 pac files. Thanks He meant for you to create your own thread. Edited November 4, 2013 by ItalianoFBI Quote Link to comment Share on other sites More sharing options...
nsieniski Posted November 4, 2013 Author Share Posted November 4, 2013 (edited) Can someone post a step by step tutorial for importing WWE12 wrestlers into WWE2k14 without bugs? Is it the same work around than last year? Edited November 4, 2013 by nsieniski Quote Link to comment Share on other sites More sharing options...
Andy Posted November 6, 2013 Share Posted November 6, 2013 (edited) its very easy, i have injected sucessfull and with no glitches Kevin Nash from wwe12 into 2k14 00033502 stands for in ring 04 for Entrance Step 1 : Open xpacker Step 2: Open your wwe12 pac file Step 3: click on extract Step 4: open your wwe2k14 pac file Step 5: click on inject and select the extracted 00033502.pac or 04 at end Step 6: update both arc files with x packer thats all and i have no glitches or anything bad happend ingame. iam a PS3 user Edited November 6, 2013 by Anabolica Quote Link to comment Share on other sites More sharing options...
motishow Posted November 6, 2013 Share Posted November 6, 2013 its very easy, i have injected sucessfull and with no glitches Kevin Nash from wwe12 into 2k14 00033502 stands for in ring 04 for Entrance Step 1 : Open xpacker Step 2: Open your wwe12 pac file Step 3: click on extract Step 4: open your wwe2k14 pac file Step 5: click on inject and select the extracted 00033502.pac or 04 at end Step 6: update both arc files with x packer thats all and i have no glitches or anything bad happend ingame. iam a PS3 user don't you change the header of wwe2k14 pac file to EPK8 before injecting the pach file? Quote Link to comment Share on other sites More sharing options...
Andy Posted November 6, 2013 Share Posted November 6, 2013 (edited) No i dont change any hex edit , i did only what i wrote. When you want i do it for you. But i have only wwe12 and 2k14 pac files here. or you send me both you have to change. maybe the pac files are different for PS3 Edited November 6, 2013 by Anabolica Quote Link to comment Share on other sites More sharing options...
nsieniski Posted November 6, 2013 Author Share Posted November 6, 2013 its very easy, i have injected sucessfull and with no glitches Kevin Nash from wwe12 into 2k14 00033502 stands for in ring 04 for Entrance Step 1 : Open xpacker Step 2: Open your wwe12 pac file Step 3: click on extract Step 4: open your wwe2k14 pac file Step 5: click on inject and select the extracted 00033502.pac or 04 at end Step 6: update both arc files with x packer thats all and i have no glitches or anything bad happend ingame. iam a PS3 user Thank you for your feedbacks. I did exactly that but the model is still buggy when selected first in game...... Quote Link to comment Share on other sites More sharing options...
Andy Posted November 6, 2013 Share Posted November 6, 2013 (edited) can you tell me what model so i can test it by my self. pls send me your pac file i will try to inject it in my PS3 pac, maybe the pac files are others than to Xbox but works because xbox works on ps3 too Edited November 6, 2013 by Anabolica Quote Link to comment Share on other sites More sharing options...
DanielBryanVSKenta Posted November 6, 2013 Share Posted November 6, 2013 its very easy, i have injected sucessfull and with no glitches Kevin Nash from wwe12 into 2k14 00033502 stands for in ring 04 for Entrance Step 1 : Open xpacker Step 2: Open your wwe12 pac file Step 3: click on extract Step 4: open your wwe2k14 pac file Step 5: click on inject and select the extracted 00033502.pac or 04 at end Step 6: update both arc files with x packer thats all and i have no glitches or anything bad happend ingame. iam a PS3 user Thank you for your feedbacks. I did exactly that but the model is still buggy when selected first in game...... Add a manager and the wwe 12 models works 100% LOL. Seriously I just added Michael McGillcutty and his face was all buggy when i went to a one on one match and for the hell of it i added Mr. Perfect as a manger in another match and McGillcutty work without the buggy/glitchy face. Tested this several times and for me the The WWE 12 models only work fine when a manger is added. Quote Link to comment Share on other sites More sharing options...
motishow Posted November 6, 2013 Share Posted November 6, 2013 I have the same problem with the wwe12 imported models, a lot of brightnes and lighting at the entrance attires Quote Link to comment Share on other sites More sharing options...
Red Rooster Posted November 6, 2013 Share Posted November 6, 2013 (edited) Tekken has said that when WWE12 models were added to WWE13 as DLC the problems dont occur, Im assuming the same will be true of 2k14 just wait for the release of XPacker 9 then all will be fine. We wont have to replace existing models we can just add as DLC. Edited November 6, 2013 by Red Rooster Quote Link to comment Share on other sites More sharing options...
Andy Posted November 6, 2013 Share Posted November 6, 2013 i have no problem with it. iam a ps3 user. send me your files and i do it for u. Quote Link to comment Share on other sites More sharing options...
motishow Posted November 6, 2013 Share Posted November 6, 2013 Red i will wait for xpacker9...... the new tekken era is coming :) Quote Link to comment Share on other sites More sharing options...
DanielBryanVSKenta Posted November 6, 2013 Share Posted November 6, 2013 Add a manager and they will work so far i added John Morrison, Evan Bourne, Ezekle Jackson, Tyson Kid, Husky Haris, Mayson Ryan, and Michael McGillcutty Quote Link to comment Share on other sites More sharing options...
motishow Posted November 7, 2013 Share Posted November 7, 2013 (edited) Add a manager and they will work so far i added John Morrison, Evan Bourne, Ezekle Jackson, Tyson Kid, Husky Haris, Mayson Ryan, and Michael McGillcutty I added demolition (Ax and Smash) an played a tag team match with manager but i have lighitng problems in game only with one of the wrestlers (smash) and the other is correct (Ax) . Why is the reason that one of them have problems and the other not?, i imported both using the same things Edited November 7, 2013 by motishow Quote Link to comment Share on other sites More sharing options...
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