nikethebike Posted November 7, 2013 Author Posted November 7, 2013 We could do it that way but arenas won't have multi colored ropes unless the arena replaced has it for example. I suggest we make a large base of characters and mods, then we ca make variations of it when it comes to arenas and such, how's that? Quote
nikethebike Posted November 7, 2013 Author Posted November 7, 2013 Nike, I know it helped some in OSR with the PS2 mods, so I think i'll make an additional Xbox360 reference page for models from 12-14, to compare models, attires and for ideas on a bases. I still haven't had alot of free time re-download all the tools I need, or refresh myself with all the info to start modding myself yet, but in the meantime maybe putting this up will help. I'd certainly love this mate! Quote
Red Rooster Posted November 7, 2013 Posted November 7, 2013 We could do it that way but arenas won't have multi colored ropes unless the arena replaced has it for example. I suggest we make a large base of characters and mods, then we ca make variations of it when it comes to arenas and such, how's that? Sounds like a plan Quote
UndertakerWLF Posted November 8, 2013 Posted November 8, 2013 maybe we should do two mods, one mod for the oldschoolers and one for the current era. i don't care about current, so would love to replace all arenas with classic ones. ^^ This Good idea, I'm currenlty trying to find out how to replace the old school arenas with the current arenas, the arenas inject fine however the ropes do not change colour. It's one of the many things I am looking into at the moment. Quote
tekken57 Posted November 10, 2013 Posted November 10, 2013 Hey guys I'm want to start posting information on the dlc project I want to start. I'm not sure wether to post it in this thread or to create a new thread as the direction I'm taking is on adding new wrestlers to the game rather than retexturing for now. Retextures and additional attires are in phase two of my plan. The discussion is also going to center around technical aspects more than texturing. What do you guys think? I don't want to derail this thread as you guys have made some good progress here Quote
Miztah Raza Posted November 10, 2013 Posted November 10, 2013 I'd say make your own thread, Tekken. That way it'd just be dedicated to that one topic Quote
R4Generations Posted November 11, 2013 Posted November 11, 2013 (edited) I got time. Im a retail user, but I'll do whatever I can, Im not a big fan of the textures myself. Maybe I can caw the living HELL out of this list once My friend imports some logos in his jtag then sends me the fixed pt. I can get it done. I mean theres A HUNDRED slots, I'm sure I'd have no problem taking up a good 30-40 slots cawing this list Edited November 11, 2013 by LilNoahR3G Quote
Red Rooster Posted November 11, 2013 Posted November 11, 2013 Ive started work on a retexturing and new attire for The Million Dollar Man Quote
mavymcmavmav Posted November 11, 2013 Posted November 11, 2013 Hey guys I'm want to start posting information on the dlc project I want to start. I'm not sure wether to post it in this thread or to create a new thread as the direction I'm taking is on adding new wrestlers to the game rather than retexturing for now. Retextures and additional attires are in phase two of my plan. The discussion is also going to center around technical aspects more than texturing. What do you guys think? I don't want to derail this thread as you guys have made some good progress here please do Im really interested in following your progress on this Quote
bravebird31 Posted November 12, 2013 Posted November 12, 2013 I modded Kofi Kingston (WWE 14), Sheamus, Mark Henry (WWE 13 mods): Quote
Chris2000 Posted November 12, 2013 Posted November 12, 2013 Hey guys I'm want to start posting information on the dlc project I want to start. I'm not sure wether to post it in this thread or to create a new thread as the direction I'm taking is on adding new wrestlers to the game rather than retexturing for now. Retextures and additional attires are in phase two of my plan. The discussion is also going to center around technical aspects more than texturing. What do you guys think? I don't want to derail this thread as you guys have made some good progress here I say make your own thread Tekken, hopefully I'll be able find it on here once you do Also to guy made Kofi's new tights , AWESOME! Quote
Koolgus Posted November 13, 2013 Posted November 13, 2013 I'm sick of all the legend mods what about a patch for current superstars Quote
Red Rooster Posted November 13, 2013 Posted November 13, 2013 I'm sick of all the legend mods what about a patch for current superstars Fair enough, get to work. People mod for themselves, I wanted 10 attires for Ultimate Warrior so I made them. If you want mods for current superstars then why dont you start making them? Quote
coroner Posted November 13, 2013 Posted November 13, 2013 bravebird31, that Mark Henry face texture is excellent. Quote
coroner Posted November 13, 2013 Posted November 13, 2013 (edited) Hey guys I'm want to start posting information on the dlc project I want to start. I'm not sure wether to post it in this thread or to create a new thread as the direction I'm taking is on adding new wrestlers to the game rather than retexturing for now. Retextures and additional attires are in phase two of my plan. The discussion is also going to center around technical aspects more than texturing. What do you guys think? I don't want to derail this thread as you guys have made some good progress here I would say the DLC project needs it's own thread, sounds like there are alot of details to be hashed out, and everything can stay focused on it, this thread just needs a link to it.. Also Tekken, I'm putting up a 12-14 model reference guide similar to the one I made for OSR on the 06-11 games, there are some subtle and big differences in some of the models for the same wrestler through the three games, and for those that are doing their own dlc it would make it easier to decide which version of the model and attire they like best. It's also been used for picking bases when making texture mods on wrestlers that are still missing. My question is what kind of info in the picture tags would be most useful when using X-Packer 9? i'm assuming at least the pac & slot #"s. The ref guide isn't finished yet, it's a wip (missing most 14 models, and no Diva's yet) but here's the current page: http://cormods.blogspot.com/p/blog-page_6.html Edited November 13, 2013 by coroner Quote
tekken57 Posted November 13, 2013 Posted November 13, 2013 Great work there Coroner. The picture guide makes modding a lot easier. For creating the dlc packs, the Slot number and then the individual pach numbers for the attires would be very usefull. Quote
coroner Posted November 13, 2013 Posted November 13, 2013 I'll add the slot and then pac's in that order then, I just have to extract the pacs to get the individual # for the alternate attires then, unless you know of a 100% confirmed list, it would save time. Maybe a dumb question, but I'm wondering if there has been a way to view the NPC's in the superstar threads since that is where i'm taking snapshots of all these models. The option of showing the entrance gear in the threads is only in 14, so if people think pics of entrance gear helps then i'll add that. Quote
tekken57 Posted November 13, 2013 Posted November 13, 2013 There's a list file somewhere which controls which models appear in superstar threads, haven't taken a look at this in years. That would be the only way to view npc's in superstar threads. Otherwise, you'll have inject an npc pach into another wrestler's pac to view it. Quote
coroner Posted November 13, 2013 Posted November 13, 2013 I'll wait until the NPC's are added as DLC then, not many are going to use them anyway. Quote
nikethebike Posted November 15, 2013 Author Posted November 15, 2013 As I don't have time to go through the forum constantly and things have sped up quite quickly, please post a link here when a mod has been finished so that I can compile & put it in the first post. Quote
nikethebike Posted November 24, 2013 Author Posted November 24, 2013 I am working on Hall and would definitely like Sid in when it is finished. Quote
zhigge Posted November 24, 2013 Posted November 24, 2013 c-man you don't know how useful this is.. i logged many hours on your site during my ps2 days as well as when we started back up that 2011 project.. thanks for all the hard work in putting this together brother.. Quote
nikethebike Posted November 24, 2013 Author Posted November 24, 2013 Yeah, it is incredibly useful! Quote
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