tich Posted November 12, 2013 Author Posted November 12, 2013 don't know it it was like that last year, since I didn't add any attires, but the attires added, still works with dlc, you do'nt have to re edit the dlc misc.pac file =3 anyway, expect a steiner, and a nash mod soon Quote
Chris2000 Posted November 12, 2013 Posted November 12, 2013 GOLDBERG - arc files update needed - edit the misc01 file to hae the second attire (check miztah' raza's tut in wwe 13 section) LINK: http://www.mediafire.com/?898zy8vq9x6wz3w I like the approved cat logo badge lol ! haha Quote
tich Posted November 13, 2013 Author Posted November 13, 2013 looks like i'm becoming stupid, since i can't make modded dlc wrestler working...... Quote
tich Posted November 14, 2013 Author Posted November 14, 2013 Nash and steiner added in first post, as I said, I still have a lot of works to do on steiner, also if anyone Have good ref pics for the front design please send it. for nash I just replace hair, once again, still have a tons of work to do on it, from a front view, back of the head and sides looks strange, as there is some gap in the hair model, but from the in game cam it looks fine and a big thanks to Datkido and Tekken57, for helping me to understand how to load edited dlc wrestler Quote
Mathayus Posted November 14, 2013 Posted November 14, 2013 They are looking good. Glad to see the diesel and Nash hairs match. The Steiner front trunks logo is so big? Don´t forget to add the Superman logo to the Mask to edit them in Superstar tread. Here a pic from what I said about the front logo: Quote
bugsyboy Posted November 15, 2013 Posted November 15, 2013 (edited) Nice , if you fix Nash goatee hes gonna be nice , good to see that the hair swap work and that i wont have to do it myself , Big poppa looking nice to Edited November 15, 2013 by bugsyboy Quote
tekken57 Posted November 15, 2013 Posted November 15, 2013 Steiner is looking way better already. The brown detailing on the black part of the goatee is something I would have done also. If you are going to do a more recent Steiner, the hair needs to go. Either replace with another hair or make it transparent. Nash looks a lot better with the new hair. Make his goatee partly grey like the Nash mods you/we did in previous years. Quote
tich Posted November 15, 2013 Author Posted November 15, 2013 (edited) Steiner is looking way better already. The brown detailing on the black part of the goatee is something I would have done also. If you are going to do a more recent Steiner, the hair needs to go. Either replace with another hair or make it transparent. Nash looks a lot better with the new hair. Make his goatee partly grey like the Nash mods you/we did in previous years. don't know if I'll make another attire for steiner, maybe later when you'll released xpacker 9 as it will be probably easier to add attire for dlc. For Nash already changed the attire and the hair, facial color, with the texture we did previous years, will post a preview tonight, Edited November 15, 2013 by tich Quote
nikethebike Posted November 15, 2013 Posted November 15, 2013 This will be real interesting to follow. Good job! Quote
theviper12 Posted November 15, 2013 Posted November 15, 2013 tich please make its attire Steiner Royal Rumble 2003 Quote
Mathayus Posted November 15, 2013 Posted November 15, 2013 This is the hair for Nash. The Steiner face texture looks really good. Quote
tekken57 Posted November 16, 2013 Posted November 16, 2013 That Nash is looking awesome already. New goatee and face texture looks miles better. Quote
red'' Posted November 17, 2013 Posted November 17, 2013 white attire, like Mathayus posted, would be cool. Quote
IamCrazyPT Posted November 17, 2013 Posted November 17, 2013 Could you do this kevins nash attire? Quote
XIII XHP Posted November 17, 2013 Posted November 17, 2013 The front logo on Steiner's tights is too tall/too wide... You should make it a bit transparent, giving the effect that it was airbrushed on. You're probably going to have to mod the shades for his entrance, too (they were white frames w/ black lenses). These are the best images I can find... Quote
tich Posted November 19, 2013 Author Posted November 19, 2013 The front logo on Steiner's tights is too tall/too wide... You should make it a bit transparent, giving the effect that it was airbrushed on. You're probably going to have to mod the shades for his entrance, too (they were white frames w/ black lenses). These are the best images I can find... there is no pach file for entrance in his pac xD, don't know where they put it btw anyone knows the save settings for mask1.dds ? Quote
Mathayus Posted November 19, 2013 Posted November 19, 2013 The front logo on Steiner's tights is too tall/too wide... You should make it a bit transparent, giving the effect that it was airbrushed on. You're probably going to have to mod the shades for his entrance, too (they were white frames w/ black lenses). These are the best images I can find... there is no pach file for entrance in his pac xD, don't know where they put it btw anyone knows the save settings for mask1.dds ? 4.4.4.4. RGB No mip maps Quote
tich Posted November 19, 2013 Author Posted November 19, 2013 The front logo on Steiner's tights is too tall/too wide... You should make it a bit transparent, giving the effect that it was airbrushed on. You're probably going to have to mod the shades for his entrance, too (they were white frames w/ black lenses). These are the best images I can find... there is no pach file for entrance in his pac xD, don't know where they put it btw anyone knows the save settings for mask1.dds ? 4.4.4.4. RGB No mip maps thanks Quote
tich Posted November 20, 2013 Author Posted November 20, 2013 nash and steiner will be on hold until i can buy xpacker 9, got too much prob with edited dlc, to work on them for now Quote
XIII XHP Posted November 21, 2013 Posted November 21, 2013 I noticed when you edit Steiner in Superstar Threads on a retail 360, he doesn't have an entrance attire... You did an awesome job on Nash. Are you working on any of these attires?? Quote
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