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Posted

 

I finally have game playing it now, So in theory could you add in as many WWE 13 models as you want Tekken but they'd only be selectable in modes with horizontol menus?

 

 

And all would be 1.6m tall, with random names and not selectable anywhere else lol. :lol

 

 

Well I trust you will work it out in the end

Posted

 

 

 

They actually did a decent job with Mr. Perfect so it will be nice to unlock some of these NPC's,

 

What are the NPC's in total

 

Jerry Lawlor

Michael Cole

Howard Finkel

Tony Chimel

Cameron

Naomi

 

 

Chimel's not in this game.

 

Off the top of my head there's:

 

Michael Cole

Jerry Lawler

Jim Ross

Justin Roberts

Howard Finkel

Bobby Heenan

Miss Elizabeth

Mr. Perfect

Mr. Fuji

Paul Bearer

Paul Heyman (?) (I know even the original one is made from Superstar Heads, so probably not)

Ricardo Rodriguez

Mankind (?) (I know he has the referee model on the disc but isn't selectable anywhere)

Security Guard 1

Security Guard 2

Cameron

Naomi

Referee

Moveset Superstar/Diva

 

regarding mankind. when i replaced the wwe14 one with the one from 13, both costumes are selecteable without hex editing or anything..

 

great news

Posted

Love those Hogan attires. Awesome, awesome work.

Posted

eqyqrile.png

e9hobrlf.png

 

 

HOLYSHIT!!!

 

 

Great work, Red.

 

 

Just one thing, why didn't you remove the knee brace?

Posted

 

 Just one thing, why didn't you remove the knee brace?

 

 

If it's 3D modeled, like it is, you can't just remove it. And if he just textured over it like it wasn't there, you'd still be able to clearly see the shape of it, so I think he made the right call there.

Posted

 

 

 Just one thing, why didn't you remove the knee brace?

 

 

If it's 3D modeled, like it is, you can't just remove it. And if he just textured over it like it wasn't there, you'd still be able to clearly see the shape of it, so I think he made the right call there.

 

According to Tekken, the knee braces(Austin's, Hogan's, Goldberg's) are seperate objects:

 

http://smacktalks.org/forums/index.php/topic/44592-tichs-mods-goldberg-released/

Posted

What happens if you make the objects transparent? will you see the shine shape of it from lights and such?

Posted (edited)

Had few ideas about removing the objects, just haven't had the time. Been too busy figuring out the save format.

 

Btw: Red is the man !!!!!!!

Edited by tekken57
Posted

That's a fantastic looking Hogan mod.

Posted (edited)

Kablammm

 

ngpt.jpg

 

Still can't find the names. Can confirm that it's not in the save and it's located elsewhere, just don't know where.

 

Still have a lot to figure out though, entrances, movesets, etc.

Edited by tekken57
Posted

Hahahaha! That's this game blown wide open! We'll done Tekken! And anyone else who had their hand in this of course!

Posted

Dawm Tekken you beat me to it , i had a hogan almost similar to yours with the new bandanna ,still had an hour of work to do on it but it look like im not gonna finish him now , yours is perfect ,i love it , good job

Posted

Tekken you are one sick puppy lol.. good work mate.. I think I recall seeing wrestler names in the strings.pac

Posted

Kablammm

 

ngpt.jpg

 

Still can't find the names. Can confirm that it's not in the save and it's located elsewhere, just don't know where.

 

Still have a lot to figure out though, entrances, movesets, etc.

Awesome!

Posted

great work Tekken. Like Draven said, try strings.pac I feel like I've seen them in there before

Posted

found some moves names in createmode.pac?

Posted

Interesting point.. DLC.PAC references ALL wwe13 DLC..

it also contains move names

Posted

 I think I recall seeing wrestler names in the strings.pac

 

 

This is the development I'm really waiting for - I've been holding off importing models over this year's current roster until I can give them the correct height and name...AND IT's KILLING ME!

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