bugsyboy Posted August 11, 2014 Share Posted August 11, 2014 (edited) Your scripts work like a charm , thanks alot you are going to save me alot of time _ i think i speak a little bit to soon , i first run the ID script , it name everything properly , then i run the attach script but when i try to detach they are all ID 1 so there is no way to detach properly. Edited August 11, 2014 by bugsyboy Quote Link to comment Share on other sites More sharing options...
tekken57 Posted August 11, 2014 Author Share Posted August 11, 2014 There must be an issue with the attach script, I tried it a few times and never had an issue with the id's being lost. Maybe I messed something up. Will take a look again at it later this week, home with the flu for a few days. @lordbarker, here's that silver bam bam attire: http://www30.zippyshare.com/v/18802644/file.html Quote Link to comment Share on other sites More sharing options...
LordBarker Posted August 11, 2014 Share Posted August 11, 2014 (edited) Superstar! Cheers buddy boy for all the hard work Sorry for being an idiot, is there a guide to convert the Silver Bam Bam DDS to a pach? Assume I need X-Rey? If so I'll pick it up soon. Edited August 11, 2014 by LordBarker Quote Link to comment Share on other sites More sharing options...
tekken57 Posted August 11, 2014 Author Share Posted August 11, 2014 No all you need is x-packer, inject the dds into the pach file. 1 Quote Link to comment Share on other sites More sharing options...
OverTheEdge Posted August 11, 2014 Share Posted August 11, 2014 There must be an issue with the attach script, I tried it a few times and never had an issue with the id's being lost. Maybe I messed something up. Will take a look again at it later this week, home with the flu for a few days. @lordbarker, here's that silver bam bam attire: http://www30.zippyshare.com/v/18802644/file.html Sorry to hear you're not feeling well, man. Take it easy and rest up--all this stuff can wait. Quote Link to comment Share on other sites More sharing options...
summerslammer Posted August 11, 2014 Share Posted August 11, 2014 Sandman is looking pretty bad ass... Quote Link to comment Share on other sites More sharing options...
LordBarker Posted August 11, 2014 Share Posted August 11, 2014 Cheers Tekken - get well soon mate Quote Link to comment Share on other sites More sharing options...
UndertakerWLF Posted August 12, 2014 Share Posted August 12, 2014 Damn that Sandman is good and thanks for the scripts Quote Link to comment Share on other sites More sharing options...
tekken57 Posted August 12, 2014 Author Share Posted August 12, 2014 (edited) I've been getting a lot of pms about the TNA impact models. I don't normally upload copyrighted materials but since Midway folded a few years ago, it's a moot point. All the models are here: http://www4.zippyshare.com/v/95629242/file.html You will need Gildor's actorX importer plugin to load the models in 3dsmax. The models are the psk files Edited August 12, 2014 by tekken57 Quote Link to comment Share on other sites More sharing options...
LordBarker Posted August 12, 2014 Share Posted August 12, 2014 Hmm I extracted Bam Bam's second attire pach slot and injected the DDS into the first entry in there - believe it was a zlib file. Assume that's incorrect as didn't get his silver attire. Quote Link to comment Share on other sites More sharing options...
OverTheEdge Posted August 12, 2014 Share Posted August 12, 2014 I've been getting a lot of pms about the TNA impact models. I don't normally upload copyrighted materials but since Midway folded a few years ago, it's a moot point. All the models are here: http://www4.zippyshare.com/v/95629242/file.html You will need Gildor's actorX importer plugin to load the models in 3dsmax. The models are the psk files Very cool. Hadn't gotten around to dealing with the original files myself yet, so this is extremely helpful/time-saving. I appreciate it, man! Quote Link to comment Share on other sites More sharing options...
jcsix Posted August 12, 2014 Share Posted August 12, 2014 Sandman is a nice surprise after being ill and not around the past few days. Excellent work on that face, I can only see minor changes that I would make. Quote Link to comment Share on other sites More sharing options...
Judders Posted August 12, 2014 Share Posted August 12, 2014 Cleaned the last few posts up, try to keep it on topic guys. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted August 14, 2014 Author Share Posted August 14, 2014 Still home sick with the flu but I had an idea which I had to try. Very early, needs a lot of texture work and some modelling work. Will look into it when I feel a bit better. For now it's time to testify: 1 Quote Link to comment Share on other sites More sharing options...
bravebird31 Posted August 14, 2014 Share Posted August 14, 2014 Ha ha, works for me. Quote Link to comment Share on other sites More sharing options...
MDTornado Posted August 14, 2014 Share Posted August 14, 2014 Man y r awesome... Thanks a lot for all your stuff.... Quote Link to comment Share on other sites More sharing options...
MDTornado Posted August 14, 2014 Share Posted August 14, 2014 Your devon and all stuff is really perfect... Quote Link to comment Share on other sites More sharing options...
motishow Posted August 14, 2014 Share Posted August 14, 2014 thanks Tekken for that Devon, it's relly good. Hope you feel better soon Quote Link to comment Share on other sites More sharing options...
IamCrazyPT Posted August 14, 2014 Share Posted August 14, 2014 Looks pretty good for a start Quote Link to comment Share on other sites More sharing options...
bugsyboy Posted August 14, 2014 Share Posted August 14, 2014 I love the fact that you are working on ECW. Seeing your success with topogun i think i am going to give another shot after legend 2 Quote Link to comment Share on other sites More sharing options...
tekken57 Posted August 15, 2014 Author Share Posted August 15, 2014 (edited) Topogun really makes modding a lot easier. Devon is based on his TNA model. Anyways, you can't have Dudley Boyz with Buh Buh Ray, still needs a lot of work : Edited August 15, 2014 by tekken57 Quote Link to comment Share on other sites More sharing options...
Titavius Posted August 15, 2014 Share Posted August 15, 2014 (edited) Bubba looks very promising, Tekken. The shape of the face/head in general is spot on. The eye placement, the Jaw and the Nose too, all look spot on. Looking forward to the Dudleys If you need help with getting them textured, let me know Edited August 15, 2014 by Titan83 Quote Link to comment Share on other sites More sharing options...
bugsyboy Posted August 15, 2014 Share Posted August 15, 2014 Nice start !! With 3 mods this week , I wish you get the flu more often. Any new tricks you can share for topogun ? It seem like you dont have much problem with the nose area anymore Quote Link to comment Share on other sites More sharing options...
gamingfan Posted August 15, 2014 Share Posted August 15, 2014 Good work on Dudley's Tekken. Quote Link to comment Share on other sites More sharing options...
motishow Posted August 15, 2014 Share Posted August 15, 2014 nice Dudley's tekken!!!! Thanks Quote Link to comment Share on other sites More sharing options...
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