bravebird31 Posted August 1, 2014 Posted August 1, 2014 At least they call you by your actual name, LOL!!!! Quote
Judders Posted August 1, 2014 Posted August 1, 2014 I think it's outstanding. If I could use it, I would. If I used it, I'd thank you Quote
LordBarker Posted August 1, 2014 Posted August 1, 2014 New rvd looks ace mate! Hoping to add him in the week Quote
Dbo2700 Posted August 1, 2014 Posted August 1, 2014 When I get a new external I'll be adding RVD. LOOKS BADASS! Quote
Red Rooster Posted August 1, 2014 Posted August 1, 2014 Looks great (waiting for HotavioH's 10 attire pack ) Quote
motishow Posted August 1, 2014 Posted August 1, 2014 Sorry bravebird it was my crazy head!!!! Sorry bro Thanks Tekken this Rvd is awsome Quote
tekken57 Posted August 1, 2014 Author Posted August 1, 2014 I think you're right Petchy, as punishment, all leachers should not have access to future mods like the one below: :p 3 Quote
summerslammer Posted August 1, 2014 Posted August 1, 2014 WOW!!!! Kurt Angle looks incredible... RVD looks awesome as welll.... I don't want to cause this kind of reaction, so thanks for your guys' hard work... 1 Quote
OverTheEdge Posted August 1, 2014 Posted August 1, 2014 Holy hell, dude. That Angle... that went from damn good to pretty much perfect. I'm guessing some TopoGun work was done there. I was going to ask if you used his 07 model or the TNA one, but I don't think the file format for the TNA models was ever even figured out--at least not to my knowledge. Whatever the case is, that's incredible. As for the discussion on leechers, I hear you. That's a big part of why I don't even post the work I do. Hell, the only acknowledge I got on that Wyatt that Petchy and I collabed on was from people bugging me in messages trying to get it from me--not that that's entirely the same. Quote
zhigge Posted August 1, 2014 Posted August 1, 2014 i'm pretty sure it wasn't intential but it may have gotten overlooked with the 10 attired rvd.. nice work.. but that angle looks ace is that topogun work? Quote
gamingsinceatari Posted August 2, 2014 Posted August 2, 2014 (edited) Great work on RVD! Big thanks to tekken, petchy and anyone else who contributed. Btw that angle is Spot On! Maybe we can get a wwf debut kurt with hair as well? Not a biggie though i could always add the hair myself. Edited August 2, 2014 by gamingsinceatari Quote
gamingfan Posted August 2, 2014 Posted August 2, 2014 (edited) WOW!! Angle looks spot on. Great work tekken. Edited August 2, 2014 by gamingfan Quote
bravebird31 Posted August 2, 2014 Posted August 2, 2014 Sorry bravebird it was my crazy head!!!! Sorry bro Thanks Tekken this Rvd is awsome It's cool man I'm just messing with you Quote
tekken57 Posted August 2, 2014 Author Posted August 2, 2014 That Angle is using a completely different base. I tried that base before using Warrior for Angle but it proved to be too difficult to shape manually. However Topogun made the process really simple, haven't touched the morphing at all, it's all Topogun for now. Will need to make tweaks. I used Angle's svr model. The TNA models are more difficult to align for a base model. I used Sting's TNA model on my Sting mod and the face looks much better. I don't think I'll be finishing either mod for now though. I'm quite tired for now and don't have the energy to work on the textures/normals, etc. Going to take a break for a while unless someone wants to help. I had quite a few idea's for other mods as well, maybe in future. Quote
HotavioH Posted August 2, 2014 Posted August 2, 2014 That Angle is using a completely different base. I tried that base before using Warrior for Angle but it proved to be too difficult to shape manually. However Topogun made the process really simple, haven't touched the morphing at all, it's all Topogun for now. Will need to make tweaks. I used Angle's svr model. The TNA models are more difficult to align for a base model. I used Sting's TNA model on my Sting mod and the face looks much better. I don't think I'll be finishing either mod for now though. I'm quite tired for now and don't have the energy to work on the textures/normals, etc. Going to take a break for a while unless someone wants to help. I had quite a few idea's for other mods as well, maybe in future. I Can work on textures/normals for you bro,if you want to. Only models that I cant make it, since, you know, I didn't bought X-Rey.. Quote
bugsyboy Posted August 2, 2014 Posted August 2, 2014 That angle seem to have no eyes and mouth problem. Did you find a trick for that ? I would love to see a upgraded version of Bam Bam , i may try when i get the chance. Quote
OverTheEdge Posted August 2, 2014 Posted August 2, 2014 That Angle is using a completely different base. I tried that base before using Warrior for Angle but it proved to be too difficult to shape manually. However Topogun made the process really simple, haven't touched the morphing at all, it's all Topogun for now. Will need to make tweaks. I used Angle's svr model. The TNA models are more difficult to align for a base model. I used Sting's TNA model on my Sting mod and the face looks much better. That was all done with TopoGun? Really nice job so far. Quote
Connor MacLeod Posted August 2, 2014 Posted August 2, 2014 Just installed the Topogun RVD in my game and it looks ace man, thank you. Sting & Angle great as well I hope they do get finished. But it is understandable if they don't right now. Quote
jcsix Posted August 2, 2014 Posted August 2, 2014 Really impressed with that Angle even being just TopoGun. Quote
tekken57 Posted August 2, 2014 Author Posted August 2, 2014 @bugsy, nothing special. I just found that exporting the older models to 10 x scale is a bit too big, so I now scale to 9.5. However a lot of getting Topogun to work well is to find the right base model. I used Topogun for the entire Angle body just now also and it worked really well. Had to make a lot of tweaks to get the neck to fit the head and also fix some clipping issues but the model looks awesome in game now. It looks exactly like his older 07 model. @hotavioh, sending you the files now. all the 3d modelling work is done. Put some work into the textures but it needs a lot of polish. Especially in the neck area, as I had to do a lot of modelling there. Also the singlet needs work, but you're a master when it comes to singlets @everyone else, thanks a lot. If you're wondering what this Angle looks like at the moment with the 07 body morphing: Quote
Red Rooster Posted August 2, 2014 Posted August 2, 2014 Wow that looks fantastic, great Angle Tekken!! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.