Auday Posted October 14, 2013 Posted October 14, 2013 (edited) WOW dude angle and hardy are looking awesome! if u need any caps u can upload them to CC and i will get them for u Edited October 14, 2013 by Auday The Cawer™ Quote
AjSim Posted October 14, 2013 Author Posted October 14, 2013 They look great, Hardy look amazing. Thank you WOW dude angle and hardy are looking awesome! if u need any caps u can upload them to CC and i will get them for u Cheers Aud, really appreciate the offer but they ain't gonna get released for 13...it's a little late in the day with 14 just round the corner. Having said that we should hopefully have a few decent bases to work with to kickstart 14 providing Team hack (looking at you Miztah ) work their magic for us. #InRazaWeTrust Quote
_HiBye_ Posted October 14, 2013 Posted October 14, 2013 that angle is just WOW. looks so good. also that perfect attire with the text is a survivor series PPV attire i believe... cant remember which year though. also liking that jeff. but i think the brows can be a little bit higher. also, i think that the texture doesnt sit right? maybe its just the pic but im not sure... this part: http://prntscr.com/1x90j4 thats why i personnaly like to use the ingame one for him.. but everything else sits good! Quote
AjSim Posted October 14, 2013 Author Posted October 14, 2013 Cheers Hibye, glad ya like Kurt...he will look much better when the others get working on him though of that I have no doubts. As for the texture that's most likely me not placing it correctly...rust lol. But the brows on this one are actually a good half a cm higher than the in-game texture...if I'd used that they'd be pretty much sitting on his eyelids lol. Quote
_HiBye_ Posted October 14, 2013 Posted October 14, 2013 Cheers Hibye, glad ya like Kurt...he will look much better when the others get working on him though of that I have no doubts. As for the texture that's most likely me not placing it correctly...rust lol. But the brows on this one are actually a good half a cm higher than the in-game texture...if I'd used that they'd be pretty much sitting on his eyelids lol. in game texture of the brows u mean? u should use brows #11 as they are sort of transperent... other brows make textures looks a bit weird. also from a second look i like how the brows are placed lol... as well as because his brows are always different lol... im guessing you are gonna make only a later wwe slot? (08-09).. i hope to see a RA slot.. esepecially the HCTP armapaint. i have refs if u need Quote
AjSim Posted October 14, 2013 Author Posted October 14, 2013 Yeah I meant in game texture of brows, and I pretty much always use those eyebrows when using textures for that exact reason...great minds eh lol. The attires/eras will be pretty much down to Codes/Pedro as they are handling the Hardys (I think), sure they're open to suggestions though. My only request will be a current looking Hardy (tats...etc) without any facepaint Quote
Big Pete® Posted October 14, 2013 Posted October 14, 2013 (edited) When the ball starts rolling proper on 14 then we can set shiz in stone... still dont know if caw morphs will convert Hibye Edited October 14, 2013 by Big Pete™ Quote
Miztah Raza Posted October 14, 2013 Posted October 14, 2013 They look great, Hardy look amazing. Thank you WOW dude angle and hardy are looking awesome! if u need any caps u can upload them to CC and i will get them for u Cheers Aud, really appreciate the offer but they ain't gonna get released for 13...it's a little late in the day with 14 just round the corner. Having said that we should hopefully have a few decent bases to work with to kickstart 14 providing Team hack (looking at you Miztah ) work their magic for us. #InRazaWeTrust You guys would have to settle for only transparent backgrounds and no transparency, I'll try my best! Quote
AjSim Posted October 14, 2013 Author Posted October 14, 2013 Better than nothing mate...face textures are gonna be a bitch, remember having the same problem at the start of 13. What's the program called we need to save them in again? I deleted it as soon as dds files became usable again lol. Quote
Auday Posted October 14, 2013 Posted October 14, 2013 Better than nothing mate...face textures are gonna be a bitch, remember having the same problem at the start of 13. What's the program called we need to save them in again? I deleted it as soon as dds files became usable again lol. paint.net? Quote
Miztah Raza Posted October 14, 2013 Posted October 14, 2013 Better than nothing mate...face textures are gonna be a bitch, remember having the same problem at the start of 13. What's the program called we need to save them in again? I deleted it as soon as dds files became usable again lol.Optpix Image Studio.And sorry, dude. I think I have brienj's PT program figured out, I just don't know how he bypassed the check in the game. He edited a bunch of files for '13, and I have no idea what he did, lol. Maybe with the program genius of Tekken57 and my ridiculous amount of spare time(as compared to you chaps), we may be able to figure something out, maybe. Quote
AjSim Posted October 14, 2013 Author Posted October 14, 2013 That was the one...Optpix, what a shower of shite that is LOL You're a good un Miztah...I have the ut-most confidence in you, pretty sure you're gonna be able to hack banks soon at this rate Quote
Miztah Raza Posted October 15, 2013 Posted October 15, 2013 Tell me about it. Good news is you can do your editing in photoshop, reduce the colors and save as PNG and then just save it as a TGA in optpix. No opacity stuff though Heh, I can't figure out a fking wrestling game let alone a bank's security system Quote
jcsix Posted October 15, 2013 Posted October 15, 2013 You can actually save them in photoshop to have transparent backgrounds and transparent parts in the skin to make it flow in without the use of Paint.net or Optpix. Quote
AjSim Posted October 15, 2013 Author Posted October 15, 2013 You can actually save them in photoshop to have transparent backgrounds and transparent parts in the skin to make it flow in without the use of Paint.net or Optpix. Are you talking about textures for 13 or 14 mate? Quote
jcsix Posted October 15, 2013 Posted October 15, 2013 Ah, I'f I understnad, was Miztah talking about replacing the in-game designs for you in 14? Quote
Miztah Raza Posted October 15, 2013 Posted October 15, 2013 As far as I'm aware, the game only supports up to 256 colors for in-game designs, and pictures with 256 colors don't support opacity. Yes you can transparent backgrounds, but you can't have a certain part be, let's say, 90% visible. Quote
jcsix Posted October 15, 2013 Posted October 15, 2013 There could be away (I know it works for other games) but it just depends how awkward this game is by editing over the alpha of the one not indexed through optpix. Quote
Miztah Raza Posted October 15, 2013 Posted October 15, 2013 Something I thought was even weird-er was that when I edited the ED49.pac, the edits didn't show up. I'm probably doing something wrong though. So I'm going to try it with fresh files right now. We should take this to PM, btw, don't want to clutter up AJ's thread, lol. Quote
AjSim Posted October 15, 2013 Author Posted October 15, 2013 I don't mind this was only a preview of a few 14 caws, hell they won't even be possible without you so clutter away lol. Quote
Miztah Raza Posted October 15, 2013 Posted October 15, 2013 Dream on, Pedro. We're already discussing it via PM Quote
AjSim Posted October 15, 2013 Author Posted October 15, 2013 Couldn't resist a bit more tweaking and tested an attire, think there are still around 20 layers left over as is. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.