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Auday Alyafi Creations Thread/Riley/Punk/Drew Updates !


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Posted (edited)

Welcome To Auday Alyafi Cawing Thread :)

 

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Credits to :

Smk For PT Fixes , Drew 3MB Attires And Fandango WM 29 Attires

Akz Effect as i took his Fandango caw as ref

WFMashUpz for corbin attire logo

 

Baron Corbin

 Made Some Changes on the eyes and the jaw also changed the body morph

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Alex Riley

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Drew McIntYre

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CM Punk

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Fandango

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Edited by Auday Alyafi™
Posted

TBH I see more Mason Ryan than Fandango in this one.

Posted

dont really see mason or fandangoooooo tbh!

Posted (edited)

really guys ? zoom the photo on his face

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Edited by Auday Alyafi™
Posted

I agree with the others here...not seeing Fandango.

Posted

Not seeing Fandango in this man :/

Posted

Keep working on him Auday, long way to go.

Posted

There's Not Much Of A Difference Other Than The Hair In The Previous Version...

Posted

Take off the face texture. Its doing it no favours.

Posted

i was gonna say just having a texture on doesnt make it instantly look like who its sussposed to be.... gotta have good morphing, thats the main thing to capturing any caw in my view!

Posted

i was gonna say just having a texture on doesnt make it instantly look like who its sussposed to be.... gotta have good morphing, thats the main thing to capturing any caw in my view!

I 2nd this.

Posted

I 2nd this.

You second everything :p But yea it is true. You can slap a texture onto a perfectly morphed CAW and it will make it look better, but you gotta have the morph down first, then tweek it to match the texture, not apply the texture and tweek the morph then, IMO.

Posted

You second everything :p But yea it is true. You can slap a texture onto a perfectly morphed CAW and it will make it look better, but you gotta have the morph down first, then tweek it to match the texture, not apply the texture and tweek the morph then, IMO.

True! People Are So Lazy.. :/

Posted

textures are just ready done detailing.... used correctly (and if its a great texture) they push caws into in-game level... allso they can take away from CAWS.... the real skill is in good old morphing/detailing once you get that boxed off its all good :) id make fannydango from scratch auday the old way then add the texture and see how it looks...

Posted

textures are just ready done detailing.... used correctly (and if its a great texture) they push caws into in-game level... allso they can take away from CAWS.... the real skill is in good old morphing/detailing once you get that boxed off its all good :) id make fannydango from scratch auday the old way then add the texture and see how it looks...

nice one pete :)

Posted

ok guys i will start him from scratch without a texture :)

and for those who are saying i am lazy i am not when i was done from the morph i slapped the texture and added some detailings :)

Posted

big thanks for akz effect for his caw that i took as a ref and smk for the wm 29 attire and pt fix

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i cant update the thread because of the site update :(

Posted

Looking better imo. :)

Posted

thanks to akz effect as his caw picture helped me alot :)

Posted

Looking a lot better man!

Posted

using caws as refs is a no no in my book lol.

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