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Posted

It will not have all features of the brienj program, if the newer games use the same format as SVR2010, it should work. However the way I wrote it it has problems with large PAC files. I have also achieved what I wanted already (being able to mod the 360 version of 2010 with svredit) by exporting/importing to the 360 save game so not sure how much this can be used as a replacement for the brienj tool. It did not support zlib either so it was basically a x-packer replacement/complement + pac format converter.

Posted

Well, Nike, how hard would it be to get it to support ZLIB? ZLIB's open-source therefore it's source-code is available on it's official website along with a compiled DLL as well. Just tell your program to remove the first 16 bytes of the file and tell it to uncompress that file using ZLIB. IDK how hard that'd be though.

Posted

I think zlib is available for ruby (the language I use) as well. At the moment I have no need for it and my time is very limited so adding that is very uncertain.

 

Would probably not be super hard to add, but auto updating the arc might be just as easy.

 

At the moment the "tool" is command line as well so it might not suit everyone.

Posted (edited)

I take this topic to ask if someone already tried to mod wwe svr 2007 on xbox360?

I am always getting fatal crush after select the arena.

Thanks in advance :)

Edited by IamCrazyPT
Posted

I think zlib is available for ruby (the language I use) as well. At the moment I have no need for it and my time is very limited so adding that is very uncertain.

Would probably not be super hard to add, but auto updating the arc might be just as easy.

At the moment the "tool" is command line as well so it might not suit everyone.

I have no probs with command line as long as it can create pac files that we can use in the game ill be happy

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