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Posted

can you make booker t hair shorter?

Posted

can you make booker t hair shorter?

I tried that, but for the way they do the texture working in the head is impossible cause if I cut the hair at the end. for example: 1cm. It cut 1cm too in the start of his head. (Sorry for my limited english)

If not the mod would be perfect.

I was thinking if doing this, but I'm using mathayus' rock in my game and don't want to start my own from scratch because IMO his is already perfect. I might give it a go if he gives me permission to edit his mod tho

I haven´t any problem If you edit my Rock. Not worried of all for trademarks and that shit. If we collabing can do better things. Go ahead. Better if you put me in the credits.

Posted (edited)

I haven´t any problem If you edit my Rock. Not worried of all for trademarks and that shit. If we collabing can do better things. Go ahead. Better if you put me in the credits.

cool i'll give it a go soon. going away for the week end so will try either this evening or next week.

oh booker T looks, F***in Awesome!

Edited by datkido
Posted (edited)

If you have time, can you make 2013 Rock more ripped? he look flat in the game compared to real life.

I haven´t any problem If you edit my Rock. Not worried of all for trademarks and that shit. If we collabing can do better things. Go ahead. Better if you put me in the credits.

done, let me know what you think. If you and Mathayus like it I can upload it later (credit will be given to mathayus).

791D32E9-0C0E-4050-813C-8D66C275F675-13576-000006BB2905BBFB.jpg

Edited by datkido
Posted (edited)

done, let me know what you think. If you and Mathayus like it I can upload it later (credit will be given to mathayus).

791D32E9-0C0E-4050-813C-8D66C275F675-13576-000006BB2905BBFB.jpg

That's SICK!!!

Good job, datkido.

Edited by RJJ
Posted

Great job with the Rock, man. I like it. Now looks better, for that is good let another guys work with your mods too. Two modders can do better things than one. :closedeyes:

Posted

Great job with the Rock, man. I like it. Now looks better, for that is good let another guys work with your mods too. Two modders can do better things than one. :closedeyes:

Yup agreed! :D2

Posted

Hey Bro, do you know how to associate the Texture Map to a "Strange" overposter object to the model? I mean, make that beard area mapped with the Original Texture?

xGxugC0.png

Where'd that beard come from? Any of the beards in '12 or '13 don't line up properly with Bryan's face (model or texture). If you moved that in 3DS Max, then it wouldn't work regardless, because we can't bring anything we edit model-wise back into the game. If you're trying to see how the texture would look applied to it, though, just drag it onto the beard from the material editor.

Posted

That's Damien Sandow's beard it's looking at the side of DB's hand which is why it's liked that. Nothing you can do about unfortunately,

Posted

That's Damien Sandow's beard it's looking at the side of DB's hand which is why it's liked that. Nothing you can do about unfortunately,

I think the same. the only beard that looks like that is Sandow´s beard.

Probably you watched like that casue the sandow texture and Bryan´s not matching for the faical hair. (normal)

But with 3DS MAX, you should to be able to edit that. Other thing is that you can export the model.

Posted

It's not possible to export the model....

Posted

That's Damien Sandow's beard it's looking at the side of DB's hand which is why it's liked that. Nothing you can do about unfortunately,

Ah, I thought so. I just wasn't sure since it actually lined up with his face.

Posted

Dude I follow alll the steps for Batista mod but still freeze my game

Posted

Where'd that beard come from? Any of the beards in '12 or '13 don't line up properly with Bryan's face (model or texture). If you moved that in 3DS Max, then it wouldn't work regardless, because we can't bring anything we edit model-wise back into the game. If you're trying to see how the texture would look applied to it, though, just drag it onto the beard from the material editor.

You`re all are wrong. That was Cactus Jack`s Beard.

Posted

You`re all are wrong. That was Cactus Jack`s Beard.

Cactus looked me shorted, if you go to edit the textures I would like to see that.

Dude I follow alll the steps for Batista mod but still freeze my game

Open the pac, extract the pach, reinject in another pac, rename it, update arcs and try. If don´t work, open the pach, extract the 0000.bpe, 000C, and 000A and reinject in one Randy Orton pach. All that things with X-Packer.

Posted

Dude I follow alll the steps for Batista mod but still freeze my game

Make sure you use XPacker to update both arc files as well

Posted

You`re all are wrong. That was Cactus Jack`s Beard.

I wouldn't say all wrong. Clever work on thinking of Cactus' beard, since it's not one that you can just easily apply, and the model does actually match up properly. However, like I was saying, the textures don't line up, and there's nothing you can change about that.

Posted

I wouldn't say all wrong. Clever work on thinking of Cactus' beard, since it's not one that you can just easily apply, and the model does actually match up properly. However, like I was saying, the textures don't line up, and there's nothing you can change about that.

Actually, I get successful work with textures over it, BTW, I've lost all progress/model alteration. Since that took me so much time, I'll not try again...

Posted

hey bro your brock lesnar anyway you could put the tats on his back and front back on ?

like a v2 of it ?

Posted

hey bro your brock lesnar anyway you could put the tats on his back and front back on ?

like a v2 of it ?

No way. I need to upload the Booker mod and I´ll go to rest in peace.

Posted

No way. I need to upload the Booker mod and I´ll go to rest in peace.

Taker?

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