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Posted

Wow your on fire man ,i see that your wher abel to get hollywood entrance ,are you gonna upload Scott Hall entrance to ?

I don´t know how to swap the Hall motion over Hogan motion. I would like but....

Posted

Updated:

-Brock Lesnar skin shine fixed (Not preview front pics) and uploaded as alt. attire.

Posted (edited)

Updated:

-Brock Lesnar skin shine fixed (Not preview front pics) and uploaded as alt. attire.

and did you correct the entrance shine too?

i can t test him at the moment thats why i asked

Edited by VinceRusso
Posted

If you enter the second or with a in-game model as manager no problem with ytihng, shines or anything. Looks better than ´12.

The face problems can´t be fixed cause is the info in the 3D model, and no tools for export it from 3DS Max yet.

Posted

Update:

-Kevin Nash uploaded with renders. Now is Cool. The Hair changed to the previous version.

-Entrances:

62- Shawn Michaels ´12.

63- Ric Flair. Woooooooooooooo!!!!

64- John Morrison.

Posted

Man i love the fact that you come out with entrance , renders and arenas ,you take it to another level ,thanks for the hard work bro

Posted

hey man your brock mod is it the one from wwe 12 ? or did you change it up?

Posted (edited)

Any chance you would do this attire of Syxx? It's the same as his n.W.o. one, except instead the "pac" logos on the trunks its the nWo logo.

Alsp where in the heck does the Nash in CAH_PCK go? It has no number indicating where it should be placed. Edited by ConnorMacleod
Posted

The Nash CAH_PCK goes into the 3rtd folder, the 0009 subfolder.

I like that Syxx attire, I fixed the Bugsyboy one and ading some extra detail, I don´t know if he is releasing that.

For that, I don´t know is I get the time to try and other thing is if the upper part attire is modeled or only edited in the bump mapping, If I get time maybe in the next weeks I´ll give it a try.

hey man your brock mod is it the one from wwe 12 ? or did you change it up?

Model from 12, skin texture complete changed.

Posted

titantron goes in Movie folder, Titantron subfolder. renaming over the tron you want to change, ID list, the same that the Ch wrestler numbers.

For sidetrons, 3rd folder in the EVTmov.pac. 4th folder is for arena tron. Change the same number for sidetrons and titantrons to get it working.

Posted

Hey Bro, do you know how to associate the Texture Map to a "Strange" overposter object to the model? I mean, make that beard area mapped with the Original Texture?

xGxugC0.png

Posted

Hey Bro, do you know how to associate the Texture Map to a "Strange" overposter object to the model? I mean, make that beard area mapped with the Original Texture?

xGxugC0.png

No. But that looks like you´ll need to do that with 3DS Max. I haven´t the pluggin. BTW, you could to make us a favour and release your Bret Hart face. LOL

Posted

titantron goes in Movie folder, Titantron subfolder. renaming over the tron you want to change, ID list, the same that the Ch wrestler numbers.

For sidetrons, 3rd folder in the EVTmov.pac. 4th folder is for arena tron. Change the same number for sidetrons and titantrons to get it working.

What about renders?

Posted

Update in the first post:

Booker T preview:

-Retextured face.

-New Abs.

-2001 attire.

I not happy of all, cause was impossible cut the hair.

Brock Lesnar updated pics.

What about renders?

In MenuHD or SD is you haven´t a HDTV.

Posted

Alot of awesome work here! May I ask what hair you used for Nash (Ponytail) and Chavo?

Posted

Nice work with Booker. Just one small little detail...Book used to sport a beard and mustache back in 2001.

!booker-angle-2001.jpg

Posted

Btw, how did you change Booker's abs? Is it retexuring or modeling?

Posted

Alot of awesome work here! May I ask what hair you used for Nash (Ponytail) and Chavo?

Thanks. For Nash I used the WWE´12 Kevin Nash hair. For Chavo is his hair from ´12.

Nice work with Booker. Just one small little detail...Book used to sport a beard and mustache back in 2001.

Btw, how did you change Booker's abs? Is it retexuring or modeling?

I know about the beard. That´s in process.

To edit abs all that you need is editing the bump mapping. That´s where all the details goes.

Posted

Thanks. For Nash I used the WWE´12 Kevin Nash hair. For Chavo is his hair from ´12.

I know about the beard. That´s in process.

To edit abs all that you need is editing the bump mapping. That´s where all the details goes.

If you have time, can you make 2013 Rock more ripped? he look flat in the game compared to real life.

Posted

If you have time, can you make 2013 Rock more ripped? he look flat in the game compared to real life.

Not motivated to edit The Rock.

BTW:

Booker T facial hair for 2001 attire:

wo4v.jpg

Posted

If you have time, can you make 2013 Rock more ripped? he look flat in the game compared to real life.

I was thinking if doing this, but I'm using mathayus' rock in my game and don't want to start my own from scratch because IMO his is already perfect. I might give it a go if he gives me permission to edit his mod tho

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