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Dean Ambrose & Seth Rollins Textures


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Posted (edited)

Hey guys, I just started on a Dean Ambrose texture, and its seems to be going pretty well I suppose, but I was wondering what model could I replace the texture for to get as close to Dean as possible, or do you guys think it would be better just to try my hand at a CAW?

Here is the texture for the face, I haven't done much work because I'm still wondering if I will keep the project going.

Dean%20Ambrose.png

Here is my WIP Seth Rollins texture.

Seth%20Rollins.png

Edited by Acid6D94
Posted

Hey guys, I just started on a Dean Ambrose texture, and its seems to be going pretty well I suppose, but I was wondering what model could I replace the texture for to get as close to Dean as possible, or do you guys think it would be better just to try my hand at a CAW?

Here is the texture for the face, I haven't done much work because I'm still wondering if I will keep the project going.

Dean%20Ambrose.png

It looks good man, I say keep going on it I'm not sure I you could find a model to use to make his Shield version. But if I were you I would go for his reg wrestling attire.

Posted (edited)

I tried Dolph and Daniel, both looked pretty weird, Dolph looked better than Daniel but still very strange.

Jericho also doesn't look too good, so far Dolph looks best, but I think I may have to go with a CAW like I originally figured I would. We will see once I work on the texture a bit more, but if you guys have any more suggestions on replacements, tell me, and I will test em out.

Edited by Acid6D94
Posted

shane mcmahon

I just lined the texture up, and its nearly a perfect fit without modification, so maybe it will look good in game. I will try it out on the model tomorrow, I'm going to go to bed now, thanks for your suggestions. :)

Posted

Post some picture if of the modded shane! :)

And I don't think Dolph would be too good of a model, as he is way more muscular than Ambrose.

Posted

I actually haven't had a chance to do it yet, I know I said I was going to but when I get to it, I will definitely post some pictures if it looks right.

Posted

Any chance ur doing more textures.?

Who knows, I might and I might not, it really depends on if people try to turn it into my job to make textures for them, that's the reason I stopped fixing PT's for people and ended up just leaving caws.ws, it got to be just a huge hassle for something I was just doing to help people out.

Posted

even if you can't find any model to use it,you should definitely keep this, because it will be probably be usefull for next year to replace the crappy texture they will give him ;)

  • Like 1
Posted

even if you can't find any model to use it,you should definitely keep this, because it will be probably be usefull for next year to replace the crappy texture they will give him ;)

lol, couldn't agree more, and I love the sig man.

Posted

lol, couldn't agree more, and I love the sig man.

who can't love antonio catsaro ?

  • Like 1
Posted

who can't love antonio catsaro ?

Me...never liked him,ANTONIO DOGSARO FTW!!!

Posted

who can't love antonio catsaro ?

Go home tich, you're drunk.

Posted (edited)

Go home tich, you're drunk.

He has "Naked hogan pics addict" as member title, just sayin',lol

Edited by BrotchMrToast
Posted

He has "Naked hogan pics addict" as member title, just sayin',lol

lmao

Posted (edited)

Here is my WIP Seth Rollins texture, I'm not as happy with it as I am with my Ambrose texture, but I think its a decent start. If anyone has any tips or any ideas for changes on my textures, please tell me. :)

Seth%20Rollins.png

Edited by Acid6D94
Posted

Here is my WIP Seth Rollins texture, I'm not as happy with it as I am with my Ambrose texture, but I think its a decent start. If anyone has any tips or any ideas for changes on my textures, please tell me. :)

Seth%20Rollins.png

looks great, maybe try to add more detail to the black section of the hair, oh and remove the eyes either close them or just cut them out, thats all i would do.

Posted

So, Even with watermark, I tried to add more "sharpen" to the texture...

2qm144y.jpg

  • 1 year later...

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