Dbo2700 Posted April 12, 2013 Posted April 12, 2013 These are sick! Can you upload your other John Cena texture? The "in ring" one. Quote
Ahmed Fahmy Posted April 12, 2013 Author Posted April 12, 2013 Your Kane mod can you make a facial hairless one?. i'll Quote
Connor MacLeod Posted April 12, 2013 Posted April 12, 2013 Just added your Miz to my game this morning, it looks awesome Keep up the good work. Quote
Ahmed Fahmy Posted April 12, 2013 Author Posted April 12, 2013 thanks Man it's a big honor to me Quote
Dbo2700 Posted April 12, 2013 Posted April 12, 2013 Just added your Miz to my game this morning, it looks awesome Keep up the good work. How did you get the DDS to the correct size? Quote
Ahmed Fahmy Posted April 12, 2013 Author Posted April 12, 2013 How did you get the DDS to the correct size? here is the setting Quote
brienj Posted April 13, 2013 Posted April 13, 2013 Thank You! You only need open a DDS file in a hex editor, and you can see both the type and mip-map level in the header for it. Quote
Dbo2700 Posted April 13, 2013 Posted April 13, 2013 You only need open a DDS file in a hex editor, and you can see both the type and mip-map level in the header for it. Oh ok. Didn't even think of trying that. Thanks!! Quote
jcsix Posted April 13, 2013 Posted April 13, 2013 (edited) here is the setting Thought it was DXT 1, RGB, 4bpp, no alpha, Generate 4 MIP maps when saving the color.dds as the alpha is in the normal.dds? Edited April 13, 2013 by jcsix Quote
Ahmed Fahmy Posted April 13, 2013 Author Posted April 13, 2013 i'll post a Setting for every File Quote
brienj Posted April 13, 2013 Posted April 13, 2013 Thought it was DXT 1, RGB, 4bpp, no alpha, Generate 4 MIP maps when saving the color.dds as the alpha is in the normal.dds? If it's the color.dds for WWE13, if I remember correctly, it has no alpha channel, so you are correct. All one needs to do to figure out format, is look at the header in a hex editor and open it in Photoshop. Between the two, the format is easily figured out. Quote
brienj Posted April 13, 2013 Posted April 13, 2013 (edited) i'll post a Setting for every File After you posted the wrong format for the color.dds, I'd just like to advise people to probably not look at that list ... My Archiver will at least tell you if it is DXT1 and DXT5. Edited April 13, 2013 by brienj Quote
jcsix Posted April 13, 2013 Posted April 13, 2013 (edited) Thanks brienj, I was looking at the picture and thinking I'm sure thats wrong. Edited April 13, 2013 by jcsix Quote
benkilldlc Posted April 13, 2013 Posted April 13, 2013 sorry gor noob question , but how do I put the textures in the game? Quote
brienj Posted April 13, 2013 Posted April 13, 2013 sorry gor noob question , but how do I put the textures in the game? Waits for the final reveal that he doesn't even have at least a JTAG ... Quote
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