GreenArcher Posted March 25, 2013 Posted March 25, 2013 (edited) Is there any way (maybe using hex editing) to remove the PT restriction(10 x 128x128 or 2 256x256)? Imagine how much quality CAWs we can have if we can use 10 x 256x256 PTs. I know that we already have people investigating possibility of adding old models as DLC, but if this restriction can be bypassed maybe it's worth the look. Edited March 25, 2013 by GreenArcher Quote
IamCrazyPT Posted March 25, 2013 Posted March 25, 2013 Interesting idea.Or insted of that use bigger resolutions. Quote
brienj Posted March 25, 2013 Posted March 25, 2013 Is there any way (maybe using hex editing) to remove the PT restriction(10 x 128x128 or 2 256x256)? Imagine how much quality CAWs we can have if we can use 10 x 256x256 PTs. I know that we already have people investigating possibility of adding old models as DLC, but if this restriction can be bypassed maybe it's worth the look. Short answer, no. Quote
GreenArcher Posted March 25, 2013 Author Posted March 25, 2013 Short answer, no. Ok. Thanks Brien. Quote
nsieniski Posted March 26, 2013 Posted March 26, 2013 Even if we could, the cas are 60 mo already. The game was probaby designed and tested to run like that. Bigger files could just lag or impact the frame rate. Quote
GreenArcher Posted March 26, 2013 Author Posted March 26, 2013 Even if we could, the cas are 60 mo already. The game was probaby designed and tested to run like that. Bigger files could just lag or impact the frame rate. yes i thought of that. but i think the main reason they want to control the size is for the server. if we are going to play it on hdd (jtag), maybe there will not be too much of a lag. anyway, Brien already said it's not possible. i wish i could master hex editing. i really want to help. Quote
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