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Paint tool restriction


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Posted (edited)

Is there any way (maybe using hex editing) to remove the PT restriction(10 x 128x128 or 2 256x256)?

Imagine how much quality CAWs we can have if we can use 10 x 256x256 PTs. I know that we already have people investigating possibility of adding old models as DLC, but if this restriction can be bypassed maybe it's worth the look.

Edited by GreenArcher
Posted

Interesting idea.Or insted of that use bigger resolutions.

Posted

Is there any way (maybe using hex editing) to remove the PT restriction(10 x 128x128 or 2 256x256)?

Imagine how much quality CAWs we can have if we can use 10 x 256x256 PTs. I know that we already have people investigating possibility of adding old models as DLC, but if this restriction can be bypassed maybe it's worth the look.

Short answer, no.

Posted

Even if we could, the cas are 60 mo already. The game was probaby designed and tested to run like that.

Bigger files could just lag or impact the frame rate.

Posted

Even if we could, the cas are 60 mo already. The game was probaby designed and tested to run like that.

Bigger files could just lag or impact the frame rate.

yes i thought of that. but i think the main reason they want to control the size is for the server. if we are going to play it on hdd (jtag), maybe there will not be too much of a lag.

anyway, Brien already said it's not possible. i wish i could master hex editing. i really want to help.

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