Twistedmisery666™ Posted March 9, 2013 Posted March 9, 2013 whats the bit maps setting on this one its its diff from wwe 13 textures every-time i try to update the arcs i get a error Quote
IamPayne Posted March 24, 2013 Posted March 24, 2013 (edited) I'm not gonna guarantee myself to be 100% correct on this, but this is the info I had saved in a file for myself when I was modding WWE'12: Color.dds = DXT1 RGB 4 Bpp No alpha Set MIP Map generation to: Generate MIP maps 12 then save Mask1 and Mask2 = 4.4.4.4 RGB 16 Bpp unsigned NO MIP Maps then save Normal.dds = DXT5 ARGB 8 Bpp Inerpolated alpha Set MIP Map generation to: Generate MIP maps 11 then save Edited March 24, 2013 by IamPayne Quote
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