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anyone modded this game??


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Posted

whats the bit maps setting on this one its its diff from wwe 13 textures

every-time i try to update the arcs i get a error

  • 3 weeks later...
Posted (edited)

I'm not gonna guarantee myself to be 100% correct on this, but this is the info I had saved in a file for myself when I was modding WWE'12:

Color.dds = DXT1 RGB 4 Bpp No alpha

Set MIP Map generation to:

Generate MIP maps 12

then save

Mask1 and Mask2 = 4.4.4.4 RGB 16 Bpp unsigned

NO MIP Maps

then save

Normal.dds = DXT5 ARGB 8 Bpp Inerpolated alpha

Set MIP Map generation to:

Generate MIP maps 11

then save

Edited by IamPayne

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