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Tekken57 and Red's mods - Steiner DDP and Hall Released


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Posted

Sure! I've already done the facepaint of which I gave you the pic of, it was rather easy actually :)

Going to watch the Slammiversary match to get pics of his attire.

Posted

Can the Sting renders be use in either/or HD/SD pacs?

Posted

Alright, since you asked me to preview it here, I am. lol

10zpj5j.png

Which facepaint looks better? I'll use the one you like best, almost done with the attire as well.

Posted

Can the Sting renders be use in either/or HD/SD pacs?

I created the files for the HD pacs, never tried it for the SD pacs.

Alright, since you asked me to preview it here, I am. lol

10zpj5j.png

Which facepaint looks better? I'll use the one you like best, almost done with the attire as well.

The one in the center looks the best :)

Posted

Great, Connor likes the 1st one, you like the 2nd one and I like the 3rd one, lol.

The facepaint is supposed to look like this BTW:

9r5an7.jpg

So now, which is more accurate?

I'm pretty sure he's worn one attire all year, so I may just do all 3 facepaints with the same attire, lol.

Posted

That last facepaints. I preffer The second for the part down the lips and the third for the rest. For me that´s the most accurate to that last attire.

Great work on that.

Posted

If you're going for accuracy, I'd say face paint 1 is the closest

Posted

I've edited the part underneath the eyes. I'm going to change the height, and then give post previews. I, personally, am proud of how it looks.

That Hall looks amazing bro.

Ryder has never looked better ;)

Posted

I'm going to definitely use this Sting! Thanks for releasing it. And I'm liking how Hall is shaping up as well.

For extra mods like these, since I've already completed Attitude Era mode, I'm going to place the double Attitude Stars as Collectors attires on the current roster, particularly those that don't have significant moveset changes. It actually frees up quite a few slots. (But wonder what crazy storylines would happen within AE mode then, or if it still works even...have to check that out.)

Posted

I'm going to definitely use this Sting! Thanks for releasing it. And I'm liking how Hall is shaping up as well.

For extra mods like these, since I've already completed Attitude Era mode, I'm going to place the double Attitude Stars as Collectors attires on the current roster, particularly those that don't have significant moveset changes. It actually frees up quite a few slots. (But wonder what crazy storylines would happen within AE mode then, or if it still works even...have to check that out.)

I've been doing that since the beginning and the Attitude era mode is soooo much better this way as you never know who might show up :)

Posted

Dang, I dig Scott's body morph, but the face just doesn't seem right with Zack Ryders model.

Posted

Dang, I dig Scott's body morph, but the face just doesn't seem right with Zack Ryders model.

Closest base I could find. I don't think the face is too far off though, check out this comparison pic:

hallcomparison.jpg

Posted (edited)

the body of hall is great,but the face is not that good imo.

just seen your comment with that pic ^,and yep thats the closest.

Edited by _HiBye_
Posted

Closest base I could find. I don't think the face is too far off though, check out this comparison pic:

hallcomparison.jpg

Nose, eyes, mouth...yep, that's the closest, even thou he still remembers me alot on Ryder.

BTW; what about a Bradley Cooper mod featuring Zack Ryders model?lol

Posted

Nose, eyes, mouth...yep, that's the closest, even thou he still remembers me alot on Ryder.

BTW; what about a Bradley Cooper mod featuring Zack Ryders model?lol

Lol. strangely, I also thought of Bradley Cooper when I was looking through the bases last night.

Unfortunately, when using trying to mod an existing wrestler to look like someone else, it's very rare that you won't see the base wrestler. Only way to overcome this is to actually create your own models, like the Goldberg model that red created.

Posted

Hall is looking awesome man, Great work.

Posted

Closest base I could find. I don't think the face is too far off though, check out this comparison pic:

hallcomparison.jpg

Holy crap, dude. Even though it's impossible to not see Ryder in it (it's the model--no matter what you do, it's going to look like him) that is absolutely incredible. You definitely made the right choice in who to work with.

Posted

Scott hall is looking fab i also think that the base choice is right comparing with the pic

Posted

The base is good , the face textures needs adjustment but appart from that its pretty good

Posted

tekken57 your sting crashes my 360? any ideas? I take it I just swap the pac files over as theirs no instructions

Posted (edited)

tekken57 your sting crashes my 360? any ideas? I take it I just swap the pac files over as theirs no instructions

tekken57 your sting crashes my 360? any ideas? I take it I just swap the pac files over as theirs no instructions

I had to update the arcs after it crashed mine the first time as well, works perfect after I did that. Edited by ConnorMacleod
Posted

The base is good , the face textures needs adjustment but appart from that its pretty good

Thanks man, what adjustments do you suggest for the face?

tekken57 your sting crashes my 360? any ideas? I take it I just swap the pac files over as theirs no instructions

Sorry man, I should have stated in the first post. All my mods need the arc to be updated as I always use x-packer to mod. Plus there are alternate attires, so you need to hit the add alternate attires button in x-packer.

Posted

Slammiversary Sting ;)

Original mod by tekken57 & Red,

I've just modded it ;)

Stingshow_zpse2c94954.png

Posted

Slammiversary Sting ;)

Original mod by tekken57 & Red,

I've just modded it ;)

Stingshow_zpse2c94954.png

Asshole I was going to preview mine too :p Your facepaint beats mine, but I'm not too sure about the attire, lol.

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