Judders Posted March 7, 2013 Posted March 7, 2013 I just saw this and notice machoman from wwe 12 Sorry if im out of topic I never noticed Macho Man in those pictures, so fair enough. Still not the point of the topic though. Quote
Mathayus Posted March 8, 2013 Posted March 8, 2013 I think that the moveset model works better for Goldberg, but if you can edit the model, the Cesaro body looks better like base for Goldberg. And I think that Tekken and Draven knows how to fix the WWE 12 models to get it working fine in the game. You could tell us how to do it, Tekken? Quote
Judders Posted March 8, 2013 Posted March 8, 2013 Its better to download textured caws I'd say not. A texture like this is at a resolution of 2048x1024, which allows for a much greater detail than a bunch of 128x128 and 256x256 paint tools do. They are fantastic in a lot of cases, but the detail on an actual model will always trump a CAW. 3 Quote
PlayboyPictures Posted March 8, 2013 Posted March 8, 2013 How did you put Macho man from WWE'12 into WWE'13 i know this isn't the main point of the thread but i MUST know Quote
tekken57 Posted March 9, 2013 Author Posted March 9, 2013 Its better to download textured caws While I've been a fan of caws for a number of years, they simply cannot compare to an actual model in terms of detail. The ideal situation would be if we could edit the models. How did you put Macho man from WWE'12 into WWE'13 i know this isn't the main point of the thread but i MUST know Just import the pacs from WWE 12 into the game. I havent been able to fix the issues with the normals on the models, so I havent imported many. Check my site for guides. Quote
PlayboyPictures Posted March 9, 2013 Posted March 9, 2013 While I've been a fan of caws for a number of years, they simply cannot compare to an actual model in terms of detail. The ideal situation would be if we could edit the models. Just import the pacs from WWE 12 into the game. I havent been able to fix the issues with the normals on the models, so I havent imported many. Check my site for guides. Ok cool thanks, it would help if you were to give me the adress, or even maybe hint what your site is Quote
tekken57 Posted March 10, 2013 Author Posted March 10, 2013 (edited) sf4mods.blogspot.com Edited March 10, 2013 by tekken57 Quote
Miztah Raza Posted March 10, 2013 Posted March 10, 2013 (edited) sfmods4.blogspot.com I believe it's sf4mods.blogspot.com lol You have 69 posts..... *INSERT DUMB SEX JOKE* :closedeyes: :excl: :glare: : :dunno :excl: :closedeyes: :closedeyes: :closedeyes: :closedeyes: : Edited March 10, 2013 by Miztah Raza 2 Quote
tekken57 Posted March 11, 2013 Author Posted March 11, 2013 (edited) I believe it's sf4mods.blogspot.com lol You have 69 posts..... *INSERT DUMB SEX JOKE* :closedeyes: :excl: :glare: : :dunno :excl: :closedeyes: :closedeyes: :closedeyes: :closedeyes: : Lol. Note to self, don't post on forums after a hard night of partying. Edited March 11, 2013 by tekken57 Quote
Miztah Raza Posted March 15, 2013 Posted March 15, 2013 Lol. Note to self, don't post on forums after a hard night of partying. : 1 Quote
Koolgus Posted March 17, 2013 Posted March 17, 2013 In my opinion that face is horrible but then I come to my senses and I couldn't do any better. Quote
PlayboyPictures Posted March 17, 2013 Posted March 17, 2013 (edited) Lol. Note to self, don't post on forums after a hard night of partying. lol, i can't find anywhere how to put WWE'12 models into WWE'13 guide me? and i heard if i did manage to, the models heads are small and need fixing? i just seriously want Batista and Macho man i take it you use x-packer to export the pac from WWE'12 and to inject and replace a model already in game, wwe'13? if so could you give me your latest X-packer for WWE'13 Edited March 17, 2013 by PlayboyPictures Quote
tekken57 Posted March 18, 2013 Author Posted March 18, 2013 lol, i can't find anywhere how to put WWE'12 models into WWE'13 guide me? and i heard if i did manage to, the models heads are small and need fixing? i just seriously want Batista and Macho man i take it you use x-packer to export the pac from WWE'12 and to inject and replace a model already in game, wwe'13? if so could you give me your latest X-packer for WWE'13 If you want to replace an existing model, then just extract the pach file from the wwe 12 pac file and insert it into the wwe 13 pac file. Update your arc files and you're good to go. Any version of x-packer can do this for you. Quote
Connor MacLeod Posted March 18, 2013 Posted March 18, 2013 If you want to replace an existing model, then just extract the pach file from the wwe 12 pac file and insert it into the wwe 13 pac file. Update your arc files and you're good to go. Any version of x-packer can do this for you. Well Damn, the one thing i didn't try..... Even tho i did the same thing a thousand times in SvR lol. Thanks for the info bro. Quote
Connor MacLeod Posted March 18, 2013 Posted March 18, 2013 Render comparison posted Looks ace as hell man. Quote
tekken57 Posted March 19, 2013 Author Posted March 19, 2013 Looks ace as hell man. Thanks man. If only I could make changes to the model itself, I think I could get this really close to Goldberg. Quote
Mathayus Posted March 19, 2013 Posted March 19, 2013 Looks really good, but you know, without editing the model you can´t get it closed enough. Quote
VinceRusso Posted April 3, 2013 Posted April 3, 2013 I definitely can see here a good body morph its great but the face makes me remember Antonio Cesaro and not goldberg thats an opinion of course I dont want to criticize Quote
Judders Posted April 3, 2013 Posted April 3, 2013 I definitely can see here a good body morph its great but the face makes me remember Antonio Cesaro It is Antonio Cesaro, with a Goldberg texture over his model. Quote
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