nsieniski Posted December 28, 2012 Posted December 28, 2012 (edited) Here are the download links for the pac files. You'll have to replace an existing ingame wrestler of your choice. The textures have been polished since I took the pics. It's not perfect but looks pretty damn good ingame. Can't do much more without tweaking the model. Faarooq http://www.mediafire...fbo2g7fb3f1ce6w Ahmed http://www.mediafire...yygwz69grpetrus And as little bonus, a way better looking Helmsley http://www.mediafire...8j447mn5xbcxfih The proportions and shapes are not exactly correct but since we can't tweak the models like in 2011... that's all I can do. Don't forget to give credit Edited March 20, 2013 by nsieniski 1 Quote
seanironmaiden Posted December 28, 2012 Posted December 28, 2012 Those are great. Whose model did you use for Ahmed? Maybe a bit more highlights / shading on the top part of Farooqs singlet might make it look less painted on. But brilliant work so far Quote
nsieniski Posted December 28, 2012 Author Posted December 28, 2012 For Ahmed I used Ezequiel from wwe12. For Faarooq top singlet you might be right but in game it looks quiet different and shine ok. Thanks for the feedback! Quote
Twistedmisery666™ Posted December 29, 2012 Posted December 29, 2012 For Ahmed I used Ezequiel from wwe12. For Faarooq top singlet you might be right but in game it looks quiet different and shine ok. Thanks for the feedback! So who did you replace in the game And can you tell how to replace for wwe12 guys textures Quote
PlayboyPictures Posted December 29, 2012 Posted December 29, 2012 So you can get WWE'12 models into WWE'13 then? Quote
zhigge Posted December 29, 2012 Posted December 29, 2012 So you can get WWE'12 models into WWE'13 then? yep!! Quote
PlayboyPictures Posted December 30, 2012 Posted December 30, 2012 Can i ask how ;p and do they come with the render, titan tron, commentary lines? Quote
LordSpawn Posted December 30, 2012 Posted December 30, 2012 (edited) AmaZing work!! Do these mods need a JTAG Xbox? And also would I need live good to download caws? Edited December 30, 2012 by LordSpawn Quote
Tyrant185 Posted January 19, 2013 Posted January 19, 2013 Need that Faarooq in my game lol, that is epic. Can you give these mods entrance gear as well or is that a bridge too far? Quote
DRAVEN Posted January 19, 2013 Posted January 19, 2013 looking good.. you need to edit the normal.dds to give the models some depth.. You posted this in the wrong place.. moved.. WWE12 models can be used i found a bypass for the texture error but the lighting error is still their.. Quote
brienj Posted January 19, 2013 Posted January 19, 2013 looking good.. you need to edit the normal.dds to give the models some depth.. You posted this in the wrong place.. moved.. WWE12 models can be used i found a bypass for the texture error but the lighting error is still their.. Yeah, when I see painted on attire, it makes me cringe when they don't even fix the normals at least. Hopefully when I release all my stuff, this can be improved upon, and the straps can be given depth on the model, but editing the normals at least, which can be done now, should be enough. Quote
OverTheEdge Posted January 19, 2013 Posted January 19, 2013 Yeah, when I see painted on attire, it makes me cringe when they don't even fix the normals at least. Hopefully when I release all my stuff, this can be improved upon, and the straps can be given depth on the model, but editing the normals at least, which can be done now, should be enough. Same here. You can even adjust the alpha layer in the normal to fix how shiny a part is. I'm definitely looking forward to what you've got on the way, though. Quote
bugsyboy Posted January 21, 2013 Posted January 21, 2013 Wow really nice ,do you have NOD godfather in mind Quote
nsieniski Posted January 21, 2013 Author Posted January 21, 2013 I always edit diffuse,normalsans specular. It`s my job since I am a 3D artist in a videogame company. It might be not obvious on the pics but it is in game. NOD godfather is already done and I fixed the horrible HHH body and face texture. I am working on a decent Owen Hart since all the caw are terrible. Quote
brienj Posted January 22, 2013 Posted January 22, 2013 I always edit diffuse,normalsans specular. It`s my job since I am a 3D artist in a videogame company. It might be not obvious on the pics but it is in game. NOD godfather is already done and I fixed the horrible HHH body and face texture. I am working on a decent Owen Hart since all the caw are terrible. His top looks totally painted on. Just what I can see from the screens. Whether a screenshot or not, it wouldn't look painted on, if it was done right. Not trying to be a dick, only trying to help people improve their mods, as I wouldn't even think about installing this, in the current state it is ... Quote
nsieniski Posted January 22, 2013 Author Posted January 22, 2013 It's still clothes not 2 inches metal shell, you're not supposed to see the depht from that far since it's not a 3D mesh. Don't tell me that 'it wouldn't look painted on, if it was done right' cos you have no choice other that follow the body mesh, unfortunatly. So it will always look painted on like it or not. Thank you for ' trying to help people improve their mods' Brienj but as I said I work as a 3D artist and believe me, I know waht a normal map is. By the way, look at Ahmed thights pads, you can clearly see the normal and spec work. I did the same for Faarooq but again, it's textile not thick pads. Not trying to be a dick, just making my point... Quote
DRAVEN Posted January 22, 2013 Posted January 22, 2013 Thats all good mate but it does look painted on and thats not a negitive comment on your work I have had the same thing happen with some of my mods And yes their is a limit to what you can do without editing the model but some people like to see the cut of the attires.. It just gives depth and looks better.. I will hold jugment till i get to play with your mod in game to see for myself.. Quote
nsieniski Posted January 22, 2013 Author Posted January 22, 2013 (edited) I understand all this bro and I like Brienj a lot for all he's done and for all is still doing for us to enjoy the game. It's just the way he says things but.. hey.. it's the way he is, gotta love that guy No offense taken guys. I agree with you and I will re work on Faarooq as soon as possible. I miss what we were able to do in 2011, editing meshes, importing previous models... you were always able to find the shape that suit to the wrestler you wantto make. If we can just edit the wwe12 and 13 models it would be cool. Peace And thank you for the feedbacks Edited January 22, 2013 by DRAVEN Quote
brienj Posted January 22, 2013 Posted January 22, 2013 (edited) I understand all this bro and I like Brienj a lot for all he's done and for all is still doing for us to enjoy the game. It's just the way he says things but.. hey.. it's the way he is, gotta love that guy No offense taken guys. I agree with you and I will re work on Faarooq as soon as possible. I miss what we were able to do in 2011, editing meshes, importing previous models... you were always able to find the shape that suit to the wrestler you wantto make. If we can just edit the wwe12 and 13 models it would be cool. Peace And thank you for the feedbacks Well, when I add mesh modifying to my tool finally, it's been a long process, and I release it, since you say you can make it look better if you could modify the model, I expect that, ok? And yes, I do understand that sometimes you can't modify it quite enough without modifying the mesh, so maybe after you can modify the mesh, I might like it more. Edited January 22, 2013 by brienj Quote
nsieniski Posted January 23, 2013 Author Posted January 23, 2013 I'll make it look way better, I promise bro ;)2 and I hope you''l like it. In the meantime, thank you again for working on your tool! Quote
kidsampson Posted February 21, 2013 Posted February 21, 2013 nsieniski, any chance that you might take up the work brien's abandoned and finish the tools he planned to release relating to exporting models? You obviously know quite a bit about models as a 3D artist and likely work with others who would have the requisite knowledge. Quote
bugsyboy Posted March 21, 2013 Posted March 21, 2013 i have them and they are all perfect to me ,keep up the good work Quote
nsieniski Posted March 21, 2013 Author Posted March 21, 2013 i have them and they are all perfect to me ,keep up the good work Thanks Quote
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