kairy Posted November 10, 2006 Posted November 10, 2006 (edited) hi!! After reading the "how to editing sound in svr2006" i have try it with svr2007 (pal) look like there is no real difference between the 2 games just that in the svr2007 the files "you have to do with" are GAME.AFS and ENTRANCE.AFS but i have one question for each songs you have 3 differents styles for example: the rock song is 0000_0.adx (normal version longue) but also 0000_1.adx and 0000_2.adx too why? 0000_1.adx is the rock (clean version entrance) 0000_2.adx is the rock (dirty version entrance) those 2 have during the entrance song a "chant" of fan screaming shouting.. -->so what is 0000_0.adx use for? well i don't really how to process.. maybe i should only throw out the 12 normal BGM (that is to say not WWE BGM wrestlers entrance.. ) but each one of the 12 have also a dirty and a clean version adx.. Edited November 10, 2006 by kairy Quote
kairy Posted November 10, 2006 Author Posted November 10, 2006 i have decided to create 3 versions for each one of my import sound one longue, one clean version and dirty one too, i export the chant from BG_ENV.afs and past some of them in my clean/dirty sound version of my import sound Quote
kairy Posted November 17, 2006 Author Posted November 17, 2006 svr 2007 bgm can be editing easily only the afs name change you only have to follow step by step the other topic about svr2006 sound editing it work very well Quote
theundertaker Posted November 18, 2006 Posted November 18, 2006 the first one is for selecting theme music in the menu. like in create-a-entrance. hopefully i can add some good themes in there now. Quote
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