Sharx Posted October 29, 2003 Posted October 29, 2003 someone post the way u want me to change the cage, a different shape, ect..i have the address in hex for what i would use, i wanna make one last hack for this game before i get HCTP 004068b0 00000000 004068b1 00000000 004068b2 00000000 004068b3 00000000 004068b4 00000000 004068b5 00000000 004068b6 00000000 004068b7 00000000 004068b8 00000000 004068b9 00000000 004068ba 00000000 004068bb 00000000 004068bc 00000000 004068bd 00000000 004068be 00000000 004068bf 00000000 004068c0 00000000 004068c1 00000000 004068c2 00000000 004068c3 00000000 004068c4 00000000 004068c5 00000000 004068c6 00000000 004068c7 00000000 004068c8 00000000 004068c9 00000000 004068ca 00000000 004068cb 00000000 004068cc 00000000 004068cd 00000000 004068ce 00000000 004068cf 00000000 Quote
Brave_Knight Posted October 29, 2003 Posted October 29, 2003 If this code is true, I want only half of the cage. Quote
Sharx Posted October 29, 2003 Author Posted October 29, 2003 (edited) u mean two walls? naw i dont think i wanna do that, maybe ill try to change the cage into a diffenrent shape or copy a wall and put it on top or sumthin' Edited October 29, 2003 by Sharx Quote
Brave_Knight Posted October 29, 2003 Posted October 29, 2003 NO, I mean"Half the cage all the way around. I want it to look like a fenced in area,Instead of a caged in area. Unless you can do "Glass".I'll settle for a glass cage. Or,Just post the code and list some values and I'll work with it myself. Quote
Sharx Posted October 29, 2003 Author Posted October 29, 2003 naw i dont think the fence is possible cos those addys are fore the whole cage wall, so if i can find glass than ill try it :\ Quote
danomac24681 Posted October 29, 2003 Posted October 29, 2003 can you make a elimination chamber shape not a mach Quote
Sharx Posted October 29, 2003 Author Posted October 29, 2003 sorry, but i found out that was for position and fuctions, but i could do that elimination chamber thing but i would take some time, im not making any promises though Quote
Brave_Knight Posted October 30, 2003 Posted October 30, 2003 Ok,Glass it is. What are all the addys that you have found so far? Quote
Sharx Posted October 30, 2003 Author Posted October 30, 2003 sorry, but i found out that was for position and fuctions, but i could do that elimination chamber thing but i would take some time, im not making any promises though i meant, position and placement...i cant change it into class Quote
Brave_Knight Posted October 31, 2003 Posted October 31, 2003 So does this mean that you can put a visible cage backstage? Or does it mean just in that area? Quote
Chillalex Posted October 31, 2003 Posted October 31, 2003 sharx, just make a code and post it so we can see what they do. Quote
Sharx Posted November 3, 2003 Author Posted November 3, 2003 cage of no escape(HEX) 004068b0 00000080 004068b4 00000080 004068b8 00000080 004068bc 00000080 004068c0 00000080 004068c4 00000080 004068c8 00000080 004068cc 00000080 Quote
Brave_Knight Posted November 4, 2003 Posted November 4, 2003 (edited) Cage of no escape ------------------------ GS2-NTSC -------------------------- FEBE962E BCA99B03 FEBE962A BCA99B03 FEBE9636 BCA99B03 FEBE9632 BCA99B03 FEBE963E BCA99B03 FEBE963A BCA99B03 FEBE96C6 BCA99B03 FEBE96C2 BCA99B03 Tested and does work Good job Sharx. Edited November 5, 2003 by Brave_Knight Quote
Fallen Angel Posted November 9, 2003 Posted November 9, 2003 You brave brave knight you....I dub yee the game tester of the week. Quote
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