Difference between revisions of ".pofo"

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[[.pofo]] files are used to save Wrestler Information in WWE 2k games. They are used in [[Modding Tools]] such as [[Custom Character Tools]], [[Data Editor]], [[X-Packer]], and [[WWE 2k17+]].
[[.pofo]] (sometimes spelled [[.pof0]]) files are used to save Wrestler Information in WWE 2k games. They are used in [[Modding Tools]] such as [[Data Editor]], [[Custom Character Tools]], [[X-Packer]], and [[WWE 2k17+]].
 
You can create and/or edit [[.pofo]] files using [[Data Editor]] and install them to the game via [[CCT]].


== History ==
== History ==
The [[.pofo]] file format was presumably created by [[Tekken57]] for his [[X-Packer]] tool. It contains the section from memory/saves where the moveset of a wrestler is stored.
The [[.pofo]] file format was presumably created by [[Tekken57]] for his [[X-Packer]] tool. It contains the section from memory/saves where the moveset of a wrestler is stored.
It was adopted by [[Caveman]]'s [[Data Editor]] followed by [[TheVisitorX]] ' [[Custom Character Tools]] and [[Pozzum]]'s [[WWE2k17+]] which all support this format.
It was adopted by [[Caveman]]'s [[Data Editor]] followed by [[TheVisitorX]] ' [[Custom Character Tools]] and [[Pozzum]]'s [[WWE2k17+]] which all support this format.
You can create and/or edit [[.pofo]] files using [[Data Editor]] and install them to the game via [[CCT]].


== File Breakdown and Analysis ==
== File Breakdown and Analysis ==
This file type is different for various games. This section breaks down this file type per game.
This file type is different for various games. This section breaks down this file type per game.
=== WWE 2k22 ===
A Breakdown of this File Type in [[WWE 2K22]].
[http://smacktalks.org/wiki/index.php/WWE_2K22_POFO_Breakdown Click here for the File Breakdown and Analysis.]


=== WWE 2k20 ===
=== WWE 2k20 ===

Revision as of 19:26, 10 March 2022

.pofo (sometimes spelled .pof0) files are used to save Wrestler Information in WWE 2k games. They are used in Modding Tools such as Data Editor, Custom Character Tools, X-Packer, and WWE 2k17+.

You can create and/or edit .pofo files using Data Editor and install them to the game via CCT.

History

The .pofo file format was presumably created by Tekken57 for his X-Packer tool. It contains the section from memory/saves where the moveset of a wrestler is stored. It was adopted by Caveman's Data Editor followed by TheVisitorX ' Custom Character Tools and Pozzum's WWE2k17+ which all support this format.

You can create and/or edit .pofo files using Data Editor and install them to the game via CCT.

File Breakdown and Analysis

This file type is different for various games. This section breaks down this file type per game.

WWE 2k22

A Breakdown of this File Type in WWE 2K22.

Click here for the File Breakdown and Analysis.

WWE 2k20

A Breakdown of this File Type in WWE 2K20.

Click here for the File Breakdown and Analysis.

WWE 2k19

A Breakdown of this File Type in WWE 2K19.

Click here for the File Breakdown and Analysis.

WWE 2k18

A Breakdown of this File Type in WWE 2K18.

Click here for the File Breakdown and Analysis.

WWE 2K17

A Breakdown of this File Type in WWE 2K17.

Click here for the File Breakdown and Analysis.

WWE 2K16

A Breakdown of this File Type in WWE 2K16.

Click here for the File Breakdown and Analysis.


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