Difference between revisions of ".pac"

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[[PAC]] files are containers which typically hold [[PACH]] or [[SDHC]] files, which in turn contain various game files such as [[YOBJ]] files or textures.
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[[.pac]] files are containers which typically hold [[PACH]] or [[SDHC]] files, which in turn contain various game files such as [[YOBJ]] files or textures.
  
 
In [[WWE 2K17]] and beyond they are being replaced by [[HSPC]] files. The main difference between [[HSPC]] and [[PAC]] files are that the sub files inside of [[HSPC]] files are named using string hashes that have no legible naming pattern.
 
In [[WWE 2K17]] and beyond they are being replaced by [[HSPC]] files. The main difference between [[HSPC]] and [[PAC]] files are that the sub files inside of [[HSPC]] files are named using string hashes that have no legible naming pattern.

Revision as of 22:04, 25 July 2017

.pac files are containers which typically hold PACH or SDHC files, which in turn contain various game files such as YOBJ files or textures.

In WWE 2K17 and beyond they are being replaced by HSPC files. The main difference between HSPC and PAC files are that the sub files inside of HSPC files are named using string hashes that have no legible naming pattern.

When doing Character Modding it is recommended to use the older PAC format as it allows much more flexibility with the use of files.

History

File Breakdown and Analysis

This file type is different for various games. This section breaks down this file type per game.

WWE 2K17

A Breakdown of this File Type in WWE 2K17.

WWE 2K16

A Breakdown of this File Type in WWE 2K16.

WWE 2K15

A Breakdown of this File Type in WWE 2K15.


Back to File Types