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FYI: TTS will not be functioning for the time being. Due to the rendering token system implemented by uberduck (which was not even announced via email), significant costs have apparently accumulated. For this reason, I have deactivated the API for safety purposes and am now searching for an alternative. Now: 3600 tokens are free and I have over 40.000! The prices for the tokens are not even available yet, only the information that they will be invoicing for them... Sorry to all who have enjoyed using this feature  :( I may switch to fakeyou, which doesn't seem to have this token thing (at least not until now).

4 hours ago, lde2203 said:

is the sound player gone from the editor?

It will be re-integrated in the next version, which is available soon!

Edited by TheVisitorX
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On 5/22/2023 at 3:58 PM, TheVisitorX said:

FYI: TTS will not be functioning for the time being. Due to the rendering token system implemented by uberduck (which was not even announced via email), significant costs have apparently accumulated. For this reason, I have deactivated the API for safety purposes and am now searching for an alternative. Now: 3600 tokens are free and I have over 40.000! The prices for the tokens are not even available yet, only the information that they will be invoicing for them... Sorry to all who have enjoyed using this feature  :( I may switch to fakeyou, which doesn't seem to have this token thing (at least not until now).

It will be re-integrated in the next version, which is available soon!

Thought there was something wrong with it as it was working a few nights back. I even uninstalled and reinstalled it, then I see your post. Great work btw my man. 👍

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  • TheVisitorX changed the title to [Released] Sound Editor Version 2.0.0.2
1 hour ago, TheVisitorX said:

Sound Editor 2.0.0.2 has been released, see first post for details!

Great job as always, my friend! Thank you for sharing your ground-breaking tool with us!

Just curious....any luck with the 2K14 sound converter?

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Do you know where to find all the ,pck files after they are converted? trying to get custom songs on my steam deck version so I converted them on my main computer now I'm trying to find the .pck files after doing everything else so I can transfer them to my steam deck and replace the .pck files on there

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4 hours ago, SquintMango said:

Do you know where to find all the ,pck files after they are converted? trying to get custom songs on my steam deck version so I converted them on my main computer now I'm trying to find the .pck files after doing everything else so I can transfer them to my steam deck and replace the .pck files on there

It's the same file that you have previously opened. So also the same path.

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PLEASE HELP!!!😭

Im trying to convert MP3 and WAV files with the converter. Im able to find my MP3 or WAV file. Select it. and start the conversion. it gets to 50% everytime and pops up with "Conversion to WEM failed" ive tried multiple MP3 and WAV files with the same result..

PLEASE HELLLLP!!!

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7 hours ago, BoardingMold446 said:

PLEASE HELP!!!😭

Im trying to convert MP3 and WAV files with the converter. Im able to find my MP3 or WAV file. Select it. and start the conversion. it gets to 50% everytime and pops up with "Conversion to WEM failed" ive tried multiple MP3 and WAV files with the same result..

PLEASE HELLLLP!!!

You just have to read the last pages of this thread, I have posted the solution for this 4 or 5 times now, I am getting tired of repeating myself because people are not willing to read :( Not meant to be rude. One last time:

Please install the (missing) dependencies and then it should work.

https://drive.google.com/file/d/15TxqjFvUG7PzjtsRZl6n0X_GyOtZ_QN1/view?usp=sharing
https://drive.google.com/file/d/1lrSCBhtxgQ2lmjaUStgBZS1sGaqTEs6z/view?usp=sharing

I have now also added the dependencies below the download.

Edited by TheVisitorX
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On 5/26/2023 at 4:42 AM, denbigh7 said:

Great job as always, my friend! Thank you for sharing your ground-breaking tool with us!

Just curious....any luck with the 2K14 sound converter?

Sorry for the delayed answer, I will send you an updated exe (with more detailed error reporting) soon.

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Are there any mike rome voices. ive been using greg hamilton. their voices are slighty similar but you can still tell its a bit different.

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13 minutes ago, PRINCE B3ASTIIE said:

Are there any mike rome voices. ive been using greg hamilton. their voices are slighty similar but you can still tell its a bit different.

As far as I know, these are planned, yes, but you would have to ask on the discord. The current voices come from FakeYou since 2.0.2 and have improved in quality compared to those from uberduck, which was used before. Unfortunately, generating the files also takes a little longer.

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16 hours ago, GTDBU1113 said:

I am trying to replace 2K22 files but I dont know what to replace because there are no names showing up

Select WWE 2K22 as database in settings, restart SE and you should have names..

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On 3/19/2023 at 10:08 AM, TheVisitorX said:

Sound Editor  [Released: Version 2.0.0.2]

 

It's time! After several weeks of work, the new version of the Sound Editor is finally live and comes with a lot of new features.

But first:

A big thank you goes to Mark/Rampage for allowing me to include his data.xml for 2K23. Also, a big thank you to all other authors of the data files from previous releases like Living Human, iTwistedSpartan and others.

This was not my work and it wouldn't be possible without you guys!

Thank you to everyone who helps and provides their data! And thanks to all the kind words and people who have supported me with donations before! It motivates me a lot!

 

 

Here's an overview of the new features:

  • Over 90% of the code has been completely reworked and rewritten
  • Many minor and major fixes and improvements (including: search terms and sorting remain when switching as well as selected folders)
  • XML files have been outsourced into databases, making SE compatible with multiple versions (currently 2K19, 2K22, 2K23)
  • Sound-Converter has been completely rewritten and revised (new volume slider, new view of running tasks, download of YouTube music via txt files)
  • New TTS feature for easy creation of RA via Uberduck API
  • New file indexing feature to save storage space -> After opening a PCK file, SE now creates an index of all offsets. If a new file is imported that is larger than the one being overwritten, this table is updated. In the later course, the storage space gained can be reused if it is large enough.
  • New UI (light and dark mode, slim titlebar)
  • Revised export dialog -> mass export as *.ogg is now possible
  • View, export, and import of embedded sound files in soundbanks (import is still UNTESTED and in BETA!!! Use it at your own risk!!!)

... and much more!!!

 

Please note that this is a BETA version that may still have errors. I am not liable for any risks or damages that may arise from use. ALWAYS create a backup before doing anything else.

A final word: My tools are, have been, and will always be free. I will not offer earlier access via Patreon or charge anything for them to be used by anyone. But developing them has cost me time and money. For example, my Uberduck access costs me money every month. Therefore, I would be very grateful for any donations. So if my work helps you and you find it useful, I would appreciate your support. Thank you!

Notice: Not all data for 2K23 has been collected yet. If you want, you can send me your custom_data.xml file and I will merge your additions with the next update.

This is a first test version and may contains bugs!!! 

ALWAYS MAKE A BACKUP BEFORE USING IT!!!!!

!!! Please read !!!

SE is compatible with WWE 2K23 and should also work with previous titles. It ships with a database for 2K19, 2K22 and 2K23! More can be added manually. 

Here is a tutorial video on how to use it (Thanks @Waldoocs)

 

 

Changes

  Reveal hidden contents

2.0.0.2

Changed:

- TTS now opens the internal file browser after successful result

2.0.0.1

Changed:

- Adjusted scaling (experimental, still needs work)

2.0.0.0

Added:

- Completely new and revised audio player

- TTS engine rebuilt on FakeYou (experimental feature)

Changed:

- Changed the behaviour of the template selection in "Sound-Converter" from a radio button to a combobox

- Added volume adjustment for sound preview to settings

- Automation for "Phonetic Abbreviations" can now be optionally used in the TTS dialog, which converts individual letters directly into their phonetic counterpart, for example: M J F = Em Jay Eff

- Added alternative dialog for "manual" selection of sound files in audio player and sound converter

- Backups are now created when deleting files

- App no longer starts maximized but remembers the current status as before

- Completely adjusted handling of title bar, especially the "drag" option, which sometimes did not work, as well as maximize/minimize/close functionality

- Removed border from focused minimize, maximize, close buttons

- Added new DLC entries to DB + update of current data (Thanks again to Nikita Roberts!)

Once again, my request. Providing TTS has incurred high costs here. SE is completely free for you and I would like to continue offering it for free, as well as a TTS option. However, there are costs for me that I would like to and need to cover, so if you like my work, please use the donation button within the app. Even if it's only 1-2 euros. Thank you very much!

1.5.1.0

Added:

- RA data for 2K14 from @denbigh7
- RA data for 2K23 from @esbatmusic- @Nikk_Roberts on Twitter

1.5.0.0

Added:

- Sound-Import (still WIP, please leave feedback!): Finally, full support for 2K14 PCK files!

(It is now possible to import sound files directly into a 2K14 archive - please note that this only works with files specifically created for this version!)

- Sound-Converter: Support for conversion to 'Legacy' files (files for 2K14) has been added

- Sound-Converter: Volume has been optimized and renamed to 'Volume-Boost'. The slider has been adjusted and now ranges from 0 (no change) to 40dB. 2K14 requires very high values here, so the range has been extended.

1.4.0.2

Fixed:

- Validation for YouTube links in "Sound Converter" should now support more link formats

Added:

- Crowd chant lines by Taylor86 @PWM - Thank you very much!!

1.4.0.1

Fixed:

- Wrong file ids for little endian PCK files

Fixed:

1.4.0.0

Added:

- Partial support for WWE 2K14 lastgen PCK files (read, preview, export is possible, import is not yet implemented)
- Database folders for WWE 2K14 lastgen and up to 2K18 (currently without any data)

Fixed:

- Fixed an issue where the window was still draggable when the cursor has been moved outside of the window

Changed:

- The UI has been tweaked a bit more to make it more consistent and to make it easier to use
- Titlebar and some other components now have a visible background color

1.3.0.0

Added:

- It is now possible to export files as ogg and wem with their name (which is now the default setting and can be change in program settings) instead of ID

1.2.0.0

Added:

- Rudimentary support for PS4 PCK files (read, preview, export)

1.1.1.1

Fixed:

- Importing RA sounds with smaller size moves files to another folder

1.1.1.0

Fixed:

- App is now always starting maximized to prevent issues with 'invisible' window
- TTS input box was always disabled
- Drag'n Drop on labels in "PCK-Archiver" tool wasn't working

1.1.0.1

Fixed:

- File encryption brokes indexing

 1.1.0.0

 Added:

- AI powered "Identity" tool for RAs (very much experimental!)
- Drag'n Drop functionality into datagridview for faster wem-file import

  Optimized/Fixed:

- File indexing into larger PCK files took a really long time
- Sound-Converter tool shows filename with extension (should be without)
- Tweaked the order of contextmenu items (Export/Import/Identify, ...), added some separators

1.0.0.0

- Initial Release

Download (installer)

  Hide contents

https://drive.google.com/file/d/1CXH4euc5d580mpT5VgfZuK_LP2p9vduO/view?usp=sharing

Please also install the dependencies, if you don't have it:

https://drive.google.com/file/d/15TxqjFvUG7PzjtsRZl6n0X_GyOtZ_QN1/view?usp=sharing
https://drive.google.com/file/d/1lrSCBhtxgQ2lmjaUStgBZS1sGaqTEs6z/view?usp=sharing

Without that, conversion to wem does not work!!!

This program is released as it is. Use it at your own risk! I don't take any responsibility for anything (good or bad) that may happen by using it! You should only use this tool on a clean game installation otherwise it could have some issues!

FAQ

  Hide contents

What does this tool do?

It gives you the opportunity to export, play and replace sounds in the game WWE 2K.

What you can't do

You can NOT add new sounds and it is also not possible to rename existing.

Here is a tutorial video on how to use SE for importing custom music (Thanks @Waldoocs)

How to GET CUSTOM MUSIC For WWE 2K23! (UPDATED Step-By-Step) - WWE 2K23 Mods - YouTube

Why is there no name for some sound files?

Because nobody has named them yet. This is a manually process and needs a lot of time and effort.

If I try to open Sound Editor 2023 after an update it shows me some configuration error message

Like in the past, some users have problems with the internal update tool which - in some cases - corrupts the configuration file. To fix this do the following:

Navigate to:

C:\Users\yourusername\AppData\Local\Sound_Editor\Sound_Editor.exe_Url_somehash\1.0.0.0

delete the user.config file here. After this SE should start normaly but you have to make all changes in settings again.

I get an error if I try to convert files to wem -> "File 0 conversion to wem failed.  Please check your Wwise settings!"

What do I need to run this tool?

Sound Editor is a .NET-Application. So you will need .NET-Framework 4.8 to run this application! You will also need a 64bit Windows version up to Windows 10/11, because the executable was build with 64bit support.

OH NO!!! Your tool is a virus!!! I've get virus alerts from XYZ!!!

This tool uses methods to read and write to memory and file streams and also needs (admin) access to the registry because it gets its path information from there. Some Anti Virus doesn't like that and their heuristic scan recognizes it as a virus! So if you'll get that alert it is simply because of that.

I can guarantee you that there is no virus. It's only a "false positive". So you will have to add this application to your exceptions. If you don't trust me, no problem. You don't have to use this tool!

What audio format do I need for themes?

You can only import *.wem files! WEM is a custom audio format / container made by Audiokinetic!

Can I import my wav or mp3 files?

Yes, but you have to convert them to *.wem first, because the game doesn't support other files than wem!

 

I will expand on this post later.

 

 

 

 

 

 

only x64 bits? im fucked then...

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hey! Having issues with my sound editor now. It used to work perfectly. When I try to open it, it just looks completley white and the window doesn't load up.

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Im having and issue where no audio will play now. Every version of sound editor. Outside of sound editor audio plays fine. I know it isnt program related bc every version is affected. Idk what could be causing this though.

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So I found out that they added some voice acting to the superstars like talking. I found some of them saying I quit So could there be an I quit matching the future of modding

 

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Having issues getting Sound Editor to open. I used it just 2 days ago and it was fine, but I tried opening it today and though it acts like it opens, it only stays down in my taskbar. Can't actually open or see the program, just the icon at the bottom of my screen. Tried restarting my PC, tried running it as adminstrator, but no luck. Anyone else having this issue?

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  • 2 weeks later...

Having the same issues as denbigh7. Whenever I try to open Sound Editor, it acts like it wants to open, but all it does is stay in my Taskbar. Can't actually open or see the program itself. Very annoying. 

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hey bro,i already installed and use the sound editor a week ago and it seems nice.Unfortunately today the sound editor doesnt seem to opened,it only shows blank.I alr tried uninstall and install it back,But the problem still there.Can u help?

Edited by taq
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I did get it working again, thanks to someone helping me out on Discord. 

Here's what you do:

Type Run in your search bar

and type %appdata%

Go to local

Go to Sound Editor

Open the folder "Sound_Editor.exe_Url.....(a bunch of random numbers and letters here)

Open whatever folder is newest (mine is 2.0.0.2 for version 2.00.2 I have installed)

Delete the user.config file inside the folder

After that it should open.

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